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  • Camping Minstrel's Coat

    I'm going to be camping for Mistrel's Coat this weekend, as was wondering if anyone had any firsthand experience or advice on the endeavor.

    Questions of note:

    - Is Novv heavily camped? I wouldn't think so, since only BRD's have a use for the coat.

    - Any idea what the drop rate is? I know I can get a group capable of defeating Novv, but the tough part would be to keep them around for a 2nd or 3rd attempt at getting the drop.

    - Allakhazam doesn't mention his respawn rate... any idea how long that might take?

    - Realistically what's the least number of people one should have to take him down? I've a bunch of friends my level (62) and I don't want to depend on high-level help.

    I'll post my experiences here after this weekend.. thanks for any info anyone is able to offer!

    -jamison

  • #2
    Novv probably won't be completely uncamped - because he also drops Siren's Hair, and I think that sells for a pretty penny. Still, if there are any other campers there, see if you can alliance with them with the agreement that you're only interested in the Minstrel's Coat.
    Averter of the Apocalypse~
    Unique quests complete: 330-something, keep losing count.
    Mission plot lines complete: Windurst, Bastok, San d'Oria, Zilart, Promathia.
    Maps not yet obtained: Promyvion-Dem, Promyvion-Mea, Promyvion-Holla, Promyvion-Vahzl, Sacrarium.

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    • #3
      Killed it 3 times w/o coat or hair We did it with a blm74 and a thf74. The NM isnt tough the problem is to spawn it lol

      Good luck~

      Comment


      • #4
        I camped this NM for 8 hours without a spawn. During that time there was only a 75nin/thf camping... but they only stayed for an hour or two before leaving.

        i guess you just have to get lucky and hope he spawns within a reasonable amount of time.

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        • #5
          He's a lottery pop of the surrounding sahagins, so you have to kill off the placeholders. Just sitting there waiting for him to appear out of thin air, you'll be waiting forever.
          Averter of the Apocalypse~
          Unique quests complete: 330-something, keep losing count.
          Mission plot lines complete: Windurst, Bastok, San d'Oria, Zilart, Promathia.
          Maps not yet obtained: Promyvion-Dem, Promyvion-Mea, Promyvion-Holla, Promyvion-Vahzl, Sacrarium.

          Comment


          • #6
            the two NMs there (Novv and Yarr) are lottery Sahagin that pop instead of Lagoon Sahagin. Note that there are only three *3* Lagoon Sahagin in that entire room.

            After the NM is killed, there is a 2-hour timer in which it cannot repop again (2 HR Lottery NM)

            After the 2 hour timer is over (which is usually is when you get there unless somebody killed the NM in the last 2 hours), it's just a matter of getting lucky and having the NM pop instead of the Lagoon Sahagin.

            From my experience, this NM is not that heavily camped. If you have a good party, you can also camp Charybridis (drops Joyeuse) at the same time, since the Manta's are on a 15 minute repop timer and there's only 2 of them.

            http://www.livejournal.com/users/Faranim

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            • #7
              which part of SSG is this guy in? i mean which key/coin do you need to get to the spawn spot?

              ---

              Off-topicness

              If you have a good party, you can also camp Charybridis (drops Joyeuse) at the same time
              i was under the impression that Charybridis needs an alliance to fight. are you saying 6 Lv 75s can kill it? i know of a PLD, RDM and a certain BRD that would die (many times over) to get Joyeuse.

              Collector of (relatively) obscure but useful Key Items: Crimson Orb, Portal Charm, Rhinostery Certificate, Paintbrush of Souls, Tonberry Key, Moongate Pass get!
              care to explain what they do and/or how to get them? i only know Paintbrush and Moongate Pass.
              Sendoh - Bahamut
              BRD
              AIM: Layoneil

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              • #8
                Originally posted by Faranim
                the two NMs there (Novv and Yarr) are lottery Sahagin that pop instead of Lagoon Sahagin. Note that there are only three *3* Lagoon Sahagin in that entire room.

                After the NM is killed, there is a 2-hour timer in which it cannot repop again (2 HR Lottery NM)

                After the 2 hour timer is over (which is usually is when you get there unless somebody killed the NM in the last 2 hours), it's just a matter of getting lucky and having the NM pop instead of the Lagoon Sahagin.

                From my experience, this NM is not that heavily camped. If you have a good party, you can also camp Charybridis (drops Joyeuse) at the same time, since the Manta's are on a 15 minute repop timer and there's only 2 of them.
                Everything he said but the drop rate is really sparatic. Out of the three times i've killed it i've seen the coat drop twice. But out of those three times it never once droped sirens hair. I have only seen competition there once and it was after we had finished. So best of luck to you on the pop and drop -

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                • #9
                  care to explain what they do and/or how to get them? i only know Paintbrush and Moongate Pass.
                  What they do:

                  Crimson Orb: opens the barrier to the deepest part of Davoi. For the part where you have to reach for genkai 3, BRD AF3, Overlord Bakgodek (sp?), etc. Other people can go through the barrier once you've opened it.

                  Portal Charm: opens the three mage gate in Inner Horutoto by yourself, and you don't have to be one of the three mage jobs to use it either. Other people can go through the gate once you've opened it.

                  Rhinostery Certificate: allows you to enter Toraimarai Canal via the Priming Gate in Windurst Walls. Other people cannot go through the gate. You don't open it, you pass through as an event.

                  Tonberry Key: allows you to reset your Tonberry hate in the Temple of Uggalepih. Again, this one is only useful for you, other people need their own if they want to reset hate.

                  Paintbrush of Souls and Moongate Pass, you already know about, so I won't go into detail.

                  To get them:

                  Crimson Orb: go to Davoi and check the Wall of Banishing which you'll eventually be able to open. This is the hardest part of getting the key item, because there is a Dreadnought and two Warchiefs nearby, and it's pretty easy to die when doing it. Either:

                  a. have much patience with waiting for them to turn their backs, then un-invis, check it, and use a Prism Powder (faster than Invis).

                  b. let yourself get killed - may wanna go as a level 1 job and get there with oils/powders.

                  c. sleep them, check, then get out of there with Escape, Warp, Teleport, or bolting for the zone back to Monastic Cavern.

                  d. bring a party and kill them off.

                  e. bring a sacrificial lamb along who will get aggro and train them away - preferably without dying, but they're not called sacrificial lambs for nothing. Perfect Dodge and Invincible are good survival methods for them.

                  Anyway, once you check it (and return to the area if necessary), head north to the watchtower to find Sedal-Godjal. Talk to him and accept his "quest" to get the White Orb (only if you checked the barrier).

                  Then go around to the four pools around the lower level of Davoi and check each of them. There's one about west center, south center, east center, and north center - north center isn't marked on the map, just follow the river north off the map and it's off to the east at one point.

                  There are various aggro-capable enemies near each pool except the east one (which if it has anything nearby, is only a wimpy tier 3), but none nearly as strong as the ones guarding the barrier, so you should be able to cope more easily.

                  The orb will turn into the Pink Orb for the first pool, then Red Orb, Blood Orb, and Curse Orb - at which point you will actually be cursed, though a Cursna will remedy that nicely. Because of the curse, I recommend hitting up the east pool last because it's by far the safest.

                  Once you have the Curse Orb, go back to Sedal-Godjal again and talk to him to have him enchant it and turn it into the Crimson Orb.

                  Portal Charm: complete Windurst mission 3-2 (aka mission 8). There are two variants of the original version of the mission, depending on whether you've done 4-1 yet or not (since this one is skippable). If you repeat the mission, you always get the post-4-1 variant.

                  Pre-4-1: go past the three mage gate in Inner Horutoto (either via someone with a Portal Charm of their own, or actually bringing the three mages), and check the "Gate of Light" or whatever it's called for a cutscene. Return to Heavens Tower and report. Quite easy aside from getting into the room.

                  Post-4-1: trade three Rusty Knives to Zubaba, and they're AH-able. They're dropped by the Wendigos inside the room if you want to farm them. This variant, as you can see, doesn't actually require getting inside.

                  (If you do the post-4-1 variant you won't see the plot cutscenes, but you can use the Heavens Tower bard and the Inner Horutoto Goblin Footprint to "replay" them even though you never "saw" them. If you've finished 4-1 and seen the cutscenes from 3-2, you'll understand why you can't get the original version after 4-1.)

                  Anyway, to get the Portal Charm, you need to have done that mission (either variant) and you need to have traded a Rolanberry to Kupipi in Heavens Tower. In either order. Once you've done so, talk to Kupipi and she'll give you the Portal Charm.

                  Rhinostery Certificate: obtained automatically when starting the "Toraimarai Turmoil" quest, which is the last of the Rhinostery quests. Most of the prerequisites are quite easy (refer to Allakhazam or Mystery Tour for details on doing them, if necessary), but the final prerequisite is not.

                  It's called "Blue Ribbon Blues" and involves killing an NM in Eldieme named Lich C Magnus. He's a BLM skeleton mob in a (thankfully) empty room, and can use ancient magic and your typical skeleton attacks. He's also sleepable with Lullaby (by me at 56), so you can solo him if you have enough patience. He'll go down quite quickly if you bring friends at or above mid 50's.

                  Tonberry Key: it's the reward for doing the "Everyone's Grudge" quest in Norg. The prerequisite for that quest is simply to have Tonberry hate (maybe some Norg fame too, maybe not). So go get a party and kill some wimpy Tonberries in Yhoator to get a bit of Tonberry hate, if you haven't ever been in a party that's killed a Tonberry.

                  Then go to the quest-giver near the bottom of the stairs in the middle of Norg, get the quest, and do the quest (he asks for 3 Gold Beastcoins, which is a bit unpleasant on the wallet but not hard to obtain). Your reward is the Tonberry Key. The place to use it is not far inside the Temple of Uggalepih, in a square room southwest from the main entrance. The key item is not used up when you reset hate, but you do have to pay a fee in gil to reset your hate (the more hate, the more gil).
                  Averter of the Apocalypse~
                  Unique quests complete: 330-something, keep losing count.
                  Mission plot lines complete: Windurst, Bastok, San d'Oria, Zilart, Promathia.
                  Maps not yet obtained: Promyvion-Dem, Promyvion-Mea, Promyvion-Holla, Promyvion-Vahzl, Sacrarium.

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                  • #10
                    On Odin people don't compete over it actually, I don't know if it's like that on other servers.

                    Just check SSG and look for a comment that says 「コート� Which is the japanese term for Coat.

                    If not, you can be fairly sure that noone camps it.

                    So your best bet is going there deep in NA primetime^^
                    Rank: 10
                    Nidhogg, King Behemoth, Kirin〇
                    Zilart Complete
                    Linkshell:
                    TeamKANICAN

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                    • #11
                      Originally posted by Layoneil
                      i was under the impression that Charybridis needs an alliance to fight. are you saying 6 Lv 75s can kill it? i know of a PLD, RDM and a certain BRD that would die (many times over) to get Joyeuse.
                      No, a party that is camping Coat won't be able to take on Charbrydis. However, you can kill the placeholders and then if it pops, ask your linkshell to help you kill it. It's not like somebody else is going to notice Charbrydis on widescan and steal it from you.

                      http://www.livejournal.com/users/Faranim

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                      • #12
                        thanks Faranim, that makes more sense.

                        ---

                        and /slap self

                        i knew a lot more about those things than i thought.

                        i already have a Crimson Orb, BRD AF3 is not in there though, it's before it. originally i thought it was in there too.

                        too cheap/poor to get Tonberry Key atm. the other two i knew of also, just didn't know the name.
                        Sendoh - Bahamut
                        BRD
                        AIM: Layoneil

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                        • #13
                          Yeah, I just did AF3 this weekend, and it turns out I was totally wrong about where the altar for that was. Much nicer, though, you don't have the NM orcs to deal with, only the champions/dreadnoughts/etc.

                          Still, the Crimson Orb is still needed to get into the genkai 3/NM orc area, which is good for skillups if nothing else. (Not to mention testimonies. My AF3 group went on to skillup there for 2-3 hours afterward, and without any lotting, I ended up with testimonies for DRG, DRK, and PLD. All of which I tossed.)
                          Averter of the Apocalypse~
                          Unique quests complete: 330-something, keep losing count.
                          Mission plot lines complete: Windurst, Bastok, San d'Oria, Zilart, Promathia.
                          Maps not yet obtained: Promyvion-Dem, Promyvion-Mea, Promyvion-Holla, Promyvion-Vahzl, Sacrarium.

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                          • #14
                            Originally posted by Vilurum
                            Yeah, I just did AF3 this weekend, and it turns out I was totally wrong about where the altar for that was.
                            Hmm, is AF3 the body? If so, we had to fight the Orc Warlord before we could spawn the BRD NM ghost. It was blocking our way.
                            This chocobo has finished.

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                            • #15
                              But the Orc Warlord is in an entirely different part of Monastic Cavern ... there's the part where you enter at south center Davoi, and go through there to a path off to the northeast that leads back out to the ruined church in Davoi. That part of Monastic Cavern is where the altar is (where you'd take the south path to exit back to Davoi, instead continue east).

                              To find the Orc Warlord, you have to go out to the ruined church, cross the bridge to the east, get past the barrier to the south (need aforementioned Crimson Orb), and then zone back into a different part of Monastic Cavern, where there's this huge room with Protectors, Hexspinners, the Warlord, and of course the dragoons and champions and such. The room you have to pass for genkai 3.

                              So they're in different places. Unless the Warlord has more than one spawn point, or the Warlord/altar used to be in a different place ...
                              Averter of the Apocalypse~
                              Unique quests complete: 330-something, keep losing count.
                              Mission plot lines complete: Windurst, Bastok, San d'Oria, Zilart, Promathia.
                              Maps not yet obtained: Promyvion-Dem, Promyvion-Mea, Promyvion-Holla, Promyvion-Vahzl, Sacrarium.

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