Posted in the general jobs forum since I thought it would be preaching to the choir if I posted in WM forums.
So first off, raise requests. I seriously don't mind raising people as long as they're in my area or less than 10 minutes away. However, there's two things I can't stand: people who respawn after asking me to come or don't even bother to thank me. It's not fun walking 10 minutes through aggro land for nothing or being unappreciated for setting your PT back some progress. So, if a WM says they're going to come raise your friend, tell them to be patient.
Now, people who lot on every item they see just because it's good money. I don't play WM for the sheer joy of it - it's the most tedious class in the game where using your only attack spells is a waste of mana. I don't enjoy having the least HP and defense in my group, and I don't enjoy being killed quickly lv30+. The only thing we do is rest, get up, heal people when nescessary, rest again. I don't want to be a lowbie forever and be unable to do any of the cool missions because my group can never find a WM as do most of the WMs out there. I'm giving up my ability to participate in the combat and solo effectively passed 30, so I was hoping that people would be kind enough to let us get items we normally can't get alone. For example, I spent 12 hours the other day in Qufim, helping some lower-levels gain some exp while helping me kill acrophies for the Carbuncle Gem. We finally got the gem and an elvaan warrior lotted on it and took it just because he was "thinking of going summoner," even though I expressed quite boldly that I was going for the item. He could have easily went to Valkurm and slayed leech after leech without resting, but I'm not able to even do that. If an WM needs an item - let them have it. We're poor enough with high spell and mage-gear costs as it is.
Finally, avid shouters. In a group of provokers, I ask them to provoke for one another to share damage. This lets the WM rest longer for better mana regen as well as not having to get the hate from casting cures on a guy who has the hate. We want the team to live just as much as you do, so don't think the WM is simply not curing you for the fun of it. This also goes for the people who say "You still had 50 mana and you ran away!" after I cast benediction. Again, white mages truly aren't interested in seeing their whole team die.
So first off, raise requests. I seriously don't mind raising people as long as they're in my area or less than 10 minutes away. However, there's two things I can't stand: people who respawn after asking me to come or don't even bother to thank me. It's not fun walking 10 minutes through aggro land for nothing or being unappreciated for setting your PT back some progress. So, if a WM says they're going to come raise your friend, tell them to be patient.
Now, people who lot on every item they see just because it's good money. I don't play WM for the sheer joy of it - it's the most tedious class in the game where using your only attack spells is a waste of mana. I don't enjoy having the least HP and defense in my group, and I don't enjoy being killed quickly lv30+. The only thing we do is rest, get up, heal people when nescessary, rest again. I don't want to be a lowbie forever and be unable to do any of the cool missions because my group can never find a WM as do most of the WMs out there. I'm giving up my ability to participate in the combat and solo effectively passed 30, so I was hoping that people would be kind enough to let us get items we normally can't get alone. For example, I spent 12 hours the other day in Qufim, helping some lower-levels gain some exp while helping me kill acrophies for the Carbuncle Gem. We finally got the gem and an elvaan warrior lotted on it and took it just because he was "thinking of going summoner," even though I expressed quite boldly that I was going for the item. He could have easily went to Valkurm and slayed leech after leech without resting, but I'm not able to even do that. If an WM needs an item - let them have it. We're poor enough with high spell and mage-gear costs as it is.
Finally, avid shouters. In a group of provokers, I ask them to provoke for one another to share damage. This lets the WM rest longer for better mana regen as well as not having to get the hate from casting cures on a guy who has the hate. We want the team to live just as much as you do, so don't think the WM is simply not curing you for the fun of it. This also goes for the people who say "You still had 50 mana and you ran away!" after I cast benediction. Again, white mages truly aren't interested in seeing their whole team die.





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