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Do we really need to buy a security token?

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  • Wake N' Bake
    replied
    Re: Do we really need to buy a security token?

    Still going strong I see.. *Edit* or not I didn't even read the post dates :D

    Leave a comment:


  • bungiefan
    replied
    Re: Do we really need to buy a security token?

    The cost on mules was to try to keep what happened to Bahamut and Odin from happeneing purely due to everyone maxing out the number of mules they can have. Remember how Cactuar got filled to capacity during the Xbox 360 beta because of all the abandoned characters just from people uninstalling the game without deleting their Content IDs before doing so, because all beta characters were free? The fee is a deterrent to you making a bunch of characters for no reason other than storage, so you don't simply max out the server's character slots with storage characters instead of characters that are actually played. That it makes them some extra money is a bonus.

    It's mainly a reverse incentive, like how the satchel being tied to the token is an incentive to get one, and how the Kupofried Ring is the incentive to keep the Kupowers active. The price of a token is chump change that you pay once, likely only every few years. They would make more money off your mules. Most of the cost of that token is going for shipping and to pay the company making them, the security system is to help them retain the customer base by giving an option that makes your account harder to hack into.

    Really, the token either gives very little profit, or actually costs more to implement than they make just off of token sales, especially because they had to buy the server software and possibly a security server to have their end of the system working, and invest in man hours of labor for PlayOnline Viewer to be reprogrammed to deal with the token system.
    Last edited by bungiefan; 06-20-2009, 04:07 AM.

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  • ShadowHolyFlyingDragon
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Ziero View Post
    NPC storage, Furniture Storage space increase, additional gobby bags and Mog Lockers disagree. And SE stated before they were looking into a new system that could possibly feature Job Specific inventory blocks. I wouldn't be surprised if in the next big updates or two, or maybe the next big expansion (not the mini ones) we get even more inventory space.

    SE has repeatedly given players new ways to hold stuff, but in a game where you can do everything on one character, and people hold on to R/E whether they need them or not, space will always be an issue.
    That's not what I meant (and which I suppose I should have literally said, my mistake.) What I meant was that, even with all the storage we have now, its still not enough which requires the use of mules to hoard all your gear on, which we have to pay for. Why isn't SE making mules no longer cost anything? Because, they gotta get their money somehow. Or they would have, along with giving us all these differring storage options, made additional chars a free service.

    SE is trying to get income like any normal company would. I mean.... I technically can't fault them for that, but that doesn't mean I like it. I'm trying to be fair in my ascertations. I don't have a problem with complaining about issues. ... I have a problem with doing it in a derogatory manner that's sophmoric. That was my only gripe lol. But someone pulled me out of context and flew with my words like a frickin kite haha.

    On the same token (no pun intended), possibly there is a good number of people that think the inventory space we have is fine. So to them, they don't need the mog satchel. There's probably a good number of people that play 1 or 2 chars and barely craft. I mean the only real reason to need space is to hoarde all your crafting gear and your job gear.... or your farming items your saving stacks of stuff for. Unless... your a hoarder of r/e o.0.

    Leave a comment:


  • Ziero
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Kailea View Post
    well it does depend on what jobs you play, some (like RDM) for optimum leetness, has to swap 3-4-6-8 gear parts to do something (I find it stupid but eh, its how some people play) so double the lines would be very useful to many players
    As a thf, I swap out every single non-weapon piece of armor for damn near everything I do, and I still wouldn't pay for increased Macro length.

    Originally posted by hexx View Post
    My guess is the main reason some people bitch about it is cuz for so long, SE stated they couldnt increase the mog safe capacity due to ps2 limitations, and yet lo and behold, we get the mog satchel >.>
    They never said that, they said they can't increase Inventory past 80 due to the memory restriction only being able to hold 160 items at one time. Which is two Item windows, for moving stuff back and forth. SE can only add new blocks of inventory of 80 spaces at a time.

    Originally posted by ShadowHolyFlyingDragon View Post
    SE didn't offer this kind of storage capacity in the past because it was income to them; so what makes you think they're going to suddenly do it now?
    NPC storage, Furniture Storage space increase, additional gobby bags and Mog Lockers disagree. And SE stated before they were looking into a new system that could possibly feature Job Specific inventory blocks. I wouldn't be surprised if in the next big updates or two, or maybe the next big expansion (not the mini ones) we get even more inventory space.

    SE has repeatedly given players new ways to hold stuff, but in a game where you can do everything on one character, and people hold on to R/E whether they need them or not, space will always be an issue.

    Leave a comment:


  • ShadowHolyFlyingDragon
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Armando View Post
    On the contrary, most of the game's most revolutionary nerfs/updates have come about because of pure bitchery. Also, people have a right to bitch about unfair things, pretending otherwise is ignorant.

    While bitching about this probably won't make SE make the satchel available through some other means since the sales have already begun, it could prevent further bundling of high-demand features with purchasable real life items. It's ludicrous to think public outcry falls on deaf ears; public outcry is precisely what brought about the AV and PW nerfs.
    Ew, you have this nasty habit of twisting the intention and inference of my statements. How rude. Therefore, I secede to your indescript lack of analytical thoroughfare.

    Leave a comment:


  • Armando
    replied
    Re: Do we really need to buy a security token?

    Is it shady that SE does this? Yeh, I think so. But after so much time passes... really, its just a game. SE didn't budge on making mules free. They gotta make their money somehow. Either play it or shut up about it. lol But my intention was not to argue this fact, except to argue that fact that the "incessant childish whining about waaah waaaah I can't get my way" of some posters attitudes is what's fkn annoying and what makes ppl pissed off about, which you keep failing to realize. lol
    On the contrary, most of the game's most revolutionary nerfs/updates have come about because of pure bitchery. Also, people have a right to bitch about unfair things, pretending otherwise is ignorant.

    While bitching about this probably won't make SE make the satchel available through some other means since the sales have already begun, it could prevent further bundling of high-demand features with purchasable real life items. It's ludicrous to think public outcry falls on deaf ears; public outcry is precisely what brought about the AV and PW nerfs.

    Leave a comment:


  • ShadowHolyFlyingDragon
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Armando View Post
    The need for a secondary character is low in this game because you can level every single job on the same character. While the complaints about having to pay $1 for a mule haven't been that numerous, the complaints about storage space have, and they're 100% related. Increased storage space lowers dependency on mule characters. The community has been pressing SE for more space at pretty much every single fanfest. And speaking about that, it makes even more sense to complain about having to pay for the Satchel because it's even more useful than a mule or a fourth Mog Safe. The satchel doesn't just boost your storage capacity immensely, it doubles your inventory space, making it far easier to carry consumables, tools, loot, and still have all the space you could ever need for equipment. It wouldn't surprise me if some people deleted a mule upon getting the Satchel.This inevitably slows you down (thanks to our sloppy and unresponsive UI), and either increases the clutter of your macro palettes or makes your palettes pan out over multiple sets or books. It's not 100% crippling, but it's very inconvenient - just like having insufficient inventory. Not just that, it also becomes harder to perform "maintenance" on your macros when you have to look through different sets or books.Quoted for truth.
    And there-in lies the answer to the dilemma, which you've failed to recognize.

    SE never gave super increased storage space because people paid for mules to do that and SE wasn't about to give up this extra income just to appease their players. And you're incorrect, there was alot of ill-fanfare about muling for storage space in the beginning and for a quite a while, until people just came to accept the fact you had to pay a lil more money for a mule.

    And now here SE is again, offering the mog satchel as a bonus to a security token. SE didn't offer this kind of storage capacity in the past because it was income to them; so what makes you think they're going to suddenly do it now? I dunno. Complain that it sux to have to pay for storage space. No problem lol.

    Is it shady that SE does this? Yeh, I think so. But after so much time passes... really, its just a game. SE didn't budge on making mules free. They gotta make their money somehow. Either play it or shut up about it. lol But my intention was not to argue this fact, except to argue that fact that the "incessant childish whining about waaah waaaah I can't get my way" of some posters attitudes is what's fkn annoying and what makes ppl pissed off about, which you keep failing to realize. lol

    Leave a comment:


  • bungiefan
    replied
    Re: Do we really need to buy a security token?

    The Japanese POL Viewer put up that error 4-5 days after the tokens went on sale. I got an email yesterday saying that I qualified for a preorder period at the end of the month, 2 days before they get listed as back in stock for Japanese POL users that didn't give an email address to request a preorder. North America didn't go out of stock until about a week ago. The funny thing is that any account can get their token shipped to any address in the US, Canada, Africa, Australia, Europe, or just about anywhere in Asia, so every region should have run out of stock at once, because they were pulling from the same pool.

    Leave a comment:


  • hexx
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Armando View Post
    This inevitably slows you down (thanks to our sloppy and unresponsive UI), and either increases the clutter of your macro palettes or makes your palettes pan out over multiple sets or books. It's not 100% crippling, but it's very inconvenient - just like having insufficient inventory. Not just that, it also becomes harder to perform "maintenance" on your macros when you have to look through different sets or books.Quoted for truth.

    Guess I'm just "different" for I really dont care if it means maximizing my damage output or efficiency. I swear, I think I spent like 4-5 hours working out all my macros for my 5 75's plus all the different subs that are commonly used (/war, /thf, /nin, /dnc, etc). I rarely need to do maintenance on them, and when I do its very minimal actually >.>

    Either way, I still dont see how the Mog Satchel being included as a bonus with the Security Token is considered RMT. I mean hell, what if SE had NOT mentioned the bonus and people didnt find out about it till AFTER other people purchased and linked it to their account? The point is (as others have already mentioned) is that the satchel was the dessert, and the token was the veggies we are required to eat (i.e. pay the $10 fee) in order to get our dessert. My guess is the main reason some people bitch about it is cuz for so long, SE stated they couldnt increase the mog safe capacity due to ps2 limitations, and yet lo and behold, we get the mog satchel >.>

    I dunno, I just dont see the point in all the Q.Qing really...........seems to me like Feba is just mad cuz they didnt take his advice on this (as if they do on anything else) =P

    Leave a comment:


  • Armando
    replied
    Re: Do we really need to buy a security token?

    That's hard to argue in the face of knowing you pay, what is it, a buck .95 for an additional character? Do you happen to own any mules? If so, then you already pay additional costs to have something that "should be made available and free to use already." Yet, you're paying additional costs anyway. Seems that people have come to accept the fact you pay extra money for additional characters. I think I can remember back in the day people complaining about it. Squeenix never changed it. If you don't have mules, that's fine. But lots of people pay for additional characters to have 2nd characters or mules. I mean, we're talking apples to apples here. If we're going to complain about having to pay additional money "just" to get a service that is tremendously helpful, we may as well include the whole shebang. I don't see ppl complaining about that.
    The need for a secondary character is low in this game because you can level every single job on the same character. While the complaints about having to pay $1 for a mule haven't been that numerous, the complaints about storage space have, and they're 100% related. Increased storage space lowers dependency on mule characters. The community has been pressing SE for more space at pretty much every single fanfest. And speaking about that, it makes even more sense to complain about having to pay for the Satchel because it's even more useful than a mule or a fourth Mog Safe. The satchel doesn't just boost your storage capacity immensely, it doubles your inventory space, making it far easier to carry consumables, tools, loot, and still have all the space you could ever need for equipment. It wouldn't surprise me if some people deleted a mule upon getting the Satchel.
    Thats why you spread your gear swaps across more than one square lol duh!
    This inevitably slows you down (thanks to our sloppy and unresponsive UI), and either increases the clutter of your macro palettes or makes your palettes pan out over multiple sets or books. It's not 100% crippling, but it's very inconvenient - just like having insufficient inventory. Not just that, it also becomes harder to perform "maintenance" on your macros when you have to look through different sets or books.
    -as long as you are able to min/max on the spot- swapping will be the norm.
    Quoted for truth.

    Leave a comment:


  • Raydeus
    replied
    Re: Do we really need to buy a security token?

    Maybe if you could only change you attributes (be it equipable or job related) in your MH and battles depended much more on player skill rather than stats.

    It would be a very interesting change that's for sure.


    Otherwise, be it materia, gear swapping, magic junction, etc. -as long as you are able to min/max on the spot- swapping will be the norm.

    Leave a comment:


  • Kailea
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Raydeus View Post
    Yeah, converting for 1.1k+ as a hume is pretty stupid.

    Or sticking a Slow for max effect, then swaping back to full melee gear. Man that's retarded.

    I mean people should only macro 1-3 pieces of HNM gear or don't do it at all as a mage. For melee you just need to swap those cool +acc earrings on ws and you are set.

    That's how really successful players roll. d(^^d)
    well atleast for me its not just earrings, I also look at what the main mod is for that WS and equip the rings for it, then dont forget my Dusk gloves/feet/leggings

    and dual helmet swapping for healing breath

    god the more I think about it.... I hope FFXIV, does not become gear swapping hell like FFXI has... but this is for another thread ;p

    Leave a comment:


  • hexx
    replied
    Re: Do we really need to buy a security token?

    Originally posted by Kailea View Post
    well it does depend on what jobs you play, some (like RDM) for optimum leetness, has to swap 3-4-6-8 gear parts to do something (I find it stupid but eh, its how some people play) so double the lines would be very useful to many players


    I swap gears as DRG, but no where near as much as a RDM would or BRD

    Thats why you spread your gear swaps across more than one square lol duh!

    I mean hell to go from full DEF to full ATK on pld it takes me two and a half squares each to swap all my gear out, do I mind? Fuck no! Its worth it if it means busting out an awesome vorpal or a hellacious spinning slash!

    Leave a comment:


  • Raydeus
    replied
    Re: Do we really need to buy a security token?

    Yeah, converting for 1.1k+ as a hume is pretty stupid.

    Or sticking a Slow for max effect, then swaping back to full melee gear. Man that's retarded.

    I mean people should only macro 1-3 pieces of HNM gear or don't do it at all as a mage. For melee you just need to swap those cool +acc earrings on ws and you are set.

    That's how really successful players roll. d(^^d)

    Leave a comment:


  • Kailea
    replied
    Re: Do we really need to buy a security token?

    Originally posted by hexx View Post
    I for one wouldnt, and I play on 360 AND am fervently against windower.........I take advantage of the 6 macro lines i get per square just fine. Wanting all those macro lines in one square is just laziness really.
    well it does depend on what jobs you play, some (like RDM) for optimum leetness, has to swap 3-4-6-8 gear parts to do something (I find it stupid but eh, its how some people play) so double the lines would be very useful to many players


    I swap gears as DRG, but no where near as much as a RDM would or BRD

    Leave a comment:

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