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Over 9000... er... ok, Over level 75 - New cap 99 o.o
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Originally posted by Omgwtfbbqkitten View PostI'll ask you this, with the population scaling down like it has and the increasing difficulty of keeping many events such as Dynamis sustainable what other course of action is there
FINAL FANTASY XI Official Web Site
Originally posted by Omgwtfbbqkitten View Posthow can you prove this wasn't on the books for years?
(Solo charby, no problem, lowman Timiat, Divine Might, lets do it, you're still wearing Goliard? Jesus man, upgrade your gear.)
Second, it appears that the way to level to 99 is going to require the new addons, which were an experiment last year to see how well they did. So even if there was a little bit of forethought put here, you are talking at most 6-9 months working on this, by a team that appears to have been picked clean of all but the very minimum to keep XI going, after they could gauge the sales for the previous three addons.
Originally posted by Omgwtfbbqkitten View PostThe same thing you just said here could be said of any job in any MMO by any developer.
Originally posted by Omgwtfbbqkitten View PostAnd people have complained the game has been on Easy Mode since ToA, many people are leaving the game because they feel there is nothing left to look forward to except the same old endgame grind. What is the way you combat that?
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
If they're merging Remora server with Leviathan server... ugh. There's apparently a Tuatha there already, and that person hasn't played since 2008. Excuse me while I go drown myself in my MH fountain, now. ._.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
wow.
Doesn't make me feel like coming back any more or less, just wow.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Originally posted by Mhurron View PostWhat SE expects to happen and what does happen are two different things. They never expected NIN to be a tank job.
All I see this is SE expects most to jump ship to FFXIV and this is just squeezing the most money out of XI until then.
Look at how the job adjustments of the previous two years were done. Look at all the soloability options for the present levels of the game. You don't think any of that is a factor towards what they were planning to do?
What SE expects to happen and what does happen are two different things. They never expected NIN to be a tank job.
That is because game designers are not the only designing force in a persistant online game. Its proof of the Chaos Theory if I've ever seen it. Players will find a way. You either design around what the players come to enjoy or you nerf it because you don't like it. SE has nerfed a few things here and there, but never NIN tanking, manaburns or TP burns.
And people have complained the game has been on Easy Mode since ToA, many people are leaving the game because they feel there is nothing left to look forward to except the same old endgame grind. What is the way you combat that?Last edited by Omgwtfbbqkitten; 02-28-2010, 10:11 AM.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
With regards to Hades being disintigrated by Death Star... I'm not happy... feels like my Goondocks are being taken away with no One Eye'd Willie to save me.....
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Just happy to see you again, Aks. Yeah, honestly I was pretty pleased with the prospect of being "done" with rdm and focusing my attention on other jobs. Now I'm going to have so much catching up to do.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Long time, no see guys. I still lurk, don't do much any posting. Allow me to be negative (Aks)nancy again.
Originally posted by Mhurron View PostI do not have faith in SE to make this anything but a disaster. I see this as a money grab at the end of the project and the WoWification of XI. I don't see me being in XI that much longer.
Leveling is a pain in the ass, and let's raise the cap so that every good camp in the universe is overcrowded and you're all reduced to the terribly unfun prospect of 10k/hr - if you're lucky - while everyone with multiple 75s rushes to get to the new cap as quickly as possible on more than one job. Let's overcrowd camps/NM pop spots for new gear, and of course, let's jack up the price of anything and everything craftable while we're at it. All while merging servers and causing even more major traffic jams.
No thank you. I don't see how SE can possibly do this without fucking everything up. Here we had the best gear that we worked our asses off for - relics, mythics, salvage gear, king abjurations, Dynamis - some of that shit took me years to get and you're going to go and obsolete all of it in favor of keeping the game on life support? And yes, I did note that they are making quests for the relics to be upgraded, but seriously. Seriously. If they were going to raise the cap, they could have done it ... I don't know ... before introducing a second set of "relic-ish" weapons to the game, or sometime before the merit points came into play, or maybe with one of the previous expansions, instead of standing strong and FIRMLY STATING they would never ever raise it and the game was in perfect balance at 75.
And people wonder why there are some who don't believe a single fucking thing SE says or trust anything they do?
I am so, so, so glad I quit when I did.
I hope you don't mind me and my rants. I know my opinion is moot because I quit, but this is just absolutely ridiculous to me. So allow my ridiculous bitching at least once more.If not, well, I'll delete it and be on my merry way.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Hurray on leveling subjobs AGAIN
NIN37->49
WHM37->49
BLM37->49
DRK37->49
BLU37->49
BRD40->49
BLU37->49
DNC37->49
SCH1->49
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
PUP getting A rank hand-to-hand is going to fuck over MNK something bad >_>
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Oh hai guys? What's going on here?
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
G6's, G7's, and G8's.. oh my!!!
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
LV EXP DIFF Total
76 46000 2000 883550
77 48000 2000 931550
78 50000 2000 981550
79 52800 2800 1034350
80 55600 2800 1089950
81 58400 2800 1148350
82 61200 2800 1209550
83 64000 2800 1273550
84 66800 2800 1340350
85 69600 2800 1409950
86 72400 2800 1482350
87 75600 3200 1557950
88 78800 3200 1636750
89 82000 3200 1718750
90 85200 3200 1803950
91 88400 3200 1892350
92 91600 3200 1983950
93 94800 3200 2078750
94 98800 4000 2177550
95 102800 4000 2280350
96 106800 4000 2387150
97 110800 4000 2497950
98 114800 4000 2612750
99 118800 4000 2731550
Somebody scaled that on Allakhazam most likely won't be like that, but dayum!
Originally posted by Mhurron View PostOh and remove the BLU spell cost and give access to all BLU spells all the time.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
I'm not going to disagree.
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Re: Over 9000... er... ok, Over level 75 - New cap 99 o.o
Originally posted by Taskmage View PostYeah .. A ranked weapons all around!
I'm gonna wait and see. I'm not going to say I have faith in SE to make things work out, but it might not be as disastrous as we all think either.
I do not have faith in SE to make this anything but a disaster. I see this as a money grab at the end of the project and the WoWification of XI. I don't see me being in XI that much longer.
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