Re: Will we see FFXI for Wii?
got my disk info from here....
http://www.wiisworld.com/
not Wiki
The Wiis disks are not 1.5GB and really most people including me, say that we know it wont come to Wii, the main thing I am saying is that it can run on Wii with just a few things needed done to the system
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Will we see FFXI for Wii?
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Re: Will we see FFXI for Wii?
Wrong Wiki entry, bud. But when I looked up Wii Optical Disc, it did give me the GC's capacity. But that's still one among other points.First I never called you a fanboy, I was referring to where you go your info, and again...where in the hell are you getting it, a simple search reveals this...
Media
Internal Storage
512MB Flash Memory
Optical Drive
12cm Wii Disc & 8cm GameCube Disc. Discs will self-load into the bay.
12cm Disc Capacity
4.7Gb (or 8.5Gb Dual Layer)
Memory Expansion
1 x SD Memory
1.5GB? uuumm no its normal DVD disk specs
I'm fully aware of that. But your solution isn't economically viable. Let's put ourselves in the shoes of a potential FFXI wii player:and if you read some of the other posts a HDD soultion has already been discussed.
If FFXI were to be on the Wii, and the buyer chose the Wii as opposed to the 360, it's more likely to be because the Wii is cheaper. But then the cheaper price would be nullified by the fact you have to buy an HDD.
I beg to differ. And I'll say it again if I must. Let's look at it this way, when you consider the things we're doing with games on the PC, PS3, and Xbox 360, is the Wii all that much better than the PS2? No. Not at all. And there wouldn't be much room for improvement, if SE decided to graphically update.Again "not much better" is not a thing to call the Wii compaired to the PS2
But really, could you see SE announcing that they'd port FFXI to the Wii? I can't. I highly doubt that they'd get a big return on their investment. FFXI is more of a hardcore gamer's game anyways. And the Wii audience is predominantly casual market.
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Re: Will we see FFXI for Wii?
First I never called you a fanboy, I was referring to where you go your info, and again...where in the hell are you getting it, a simple search reveals this...Originally posted by PhiberOpticks View PostFirst of all, nothing I said even implies that I'm a PS fanboy. In fact, it would simply imply the opposite to a minor degree.
Besides, what I said is relative. So, unless the Wii is not better, then I can't be wrong. Besides, the Wii doesn't have an HDD, and the discs only hold up to 1.5GB (I don't know how much of the 6GB FFXI game the miniDVD could hold after compression). So if Square Enix wanted to go above and beyond what they had before, they'd once again be shooting themselves in the foot.
Why would they look at the system requirements for a console game?
The most recent system update for Wii added primitive USB keyboard functionality.
Media
Internal Storage
512MB Flash Memory
Optical Drive
12cm Wii Disc & 8cm GameCube Disc. Discs will self-load into the bay.
12cm Disc Capacity
4.7Gb (or 8.5Gb Dual Layer)
Memory Expansion
1 x SD Memory
1.5GB? uuumm no its normal DVD disk specs
and if you read some of the other posts a HDD soultion has already been discussed. Again "not much better" is not a thing to call the Wii compaired to the PS2
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Re: Will we see FFXI for Wii?
Probably not, as the platform for that game is PC.Originally posted by IfritnoItazura View PostBy "next-gen MMO", do you mean this failure?
This article shows that SE is working on some kind of next gen MMO that they claim is totally unrelated to FFXI. SE made this announcement as a rebuttal to a report which came out the day before that SE was working on a sequel to FFXI. Notice the date of this report: July 18, 2006. According to wki, Fantasy Earth: Zero would have already had its plug pulled by SE by the time this news report came out, or would have been on the verge of it happening. If Fantasy Earth: Zero had been the next gen MMO SE had mentioned in the past, SE would have referenced it directly in their rebuttal.
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Re: Will we see FFXI for Wii?
God I hope that wasn't it...Originally posted by IfritnoItazura View PostBy "next-gen MMO", do you mean this failure?
There was an interview a while back saying SE was working on their next-gen MMO, basically as the successor to FFXI, but they would keep supporting FFXI as long as people played it.
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Re: Will we see FFXI for Wii?
By "next-gen MMO", do you mean this failure?Originally posted by HairdewX View PostSE is already working on their next-gen MMO, so it wouldn't make sense to make a port for the Wii.
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Re: Will we see FFXI for Wii?
Ahh, it always falls down to the cost vs. return. Not only that, SE is already working on their next-gen MMO, so it wouldn't make sense to make a port for the Wii.Originally posted by HairdewX View PostNintendo products have never had a large online user-base... so my opinion is that there really isn't such a draw to spend the money and time to develop a Wii version of the game...
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Re: Will we see FFXI for Wii?
First of all, nothing I said even implies that I'm a PS fanboy. In fact, it would simply imply the opposite to a minor degree.Not that much better? really where do you people get your info from.. PS fanboy central?
*Info from Wiki*
PS2
CPU 294 MHz
GPU 147 MHz 16pp
RAM 32 MiB RDRAM
Wii
CPU 729 MHz
GPU 243 MHz 8pp (not confirmed)
RAM 64 MiB GDDR3 SDRAM
* pp = pixel pipeline
Now I know that I could have gone in to way more detail about specs.... but honestly I wanted to keep it simple
I love my PS2 as much as my Wii.... but I am getting sick of this corrupted mindset that is spreading, about how "weak" the Wii is.
Give the Wii a USB HDD, keyboard (just needs drivers) and FFXI compiled and recoded for the Wii's system, and it would run better then on the PS2.
Besides, what I said is relative. So, unless the Wii is not better, then I can't be wrong. Besides, the Wii doesn't have an HDD, and the discs only hold up to 1.5GB (I don't know how much of the 6GB FFXI game the miniDVD could hold after compression). So if Square Enix wanted to go above and beyond what they had before, they'd once again be shooting themselves in the foot.
Why would they look at the system requirements for a console game?Originally posted by VyuruIs that really a valid arguement? I would expect the average game buyer to look into the system requirements and all that stuff before, or shortly after buying the game. Largely dependant on the, OMGWTF gotta have it nowz!!111!!11! factor of the game of course.
The most recent system update for Wii added primitive USB keyboard functionality.It doesn't have keyboard support? Isn't this supposed to be an online gaming machine? Why no keyboard? That is surprising.
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Re: Will we see FFXI for Wii?
for the first two all it would take would be a wiiconnect 24 update...simple! You just need to add drivers for USB and/or bluetooth Keyboards. You could also add USB HDD support and since it's USB 2.0 it'd be plenty fast enough to run FFXI off of. I've said this before...just update the ye old firmware...Originally posted by Icemage View Post...which leaves you with the PS2 option of forcing users to buy a HDD bundled with the game because the average buyer doesn't know squat.
If this was so easy, why hasn't it already been done? Seriously, there are gazillions of USB keyboards out there. The PS3 and 360 work with them, as well as the wireless/USB combo peripherals; why can't the Wii?
I'm sorry, but if I had to use my Classic Controller to play FFXI, I'd kill myself. It's more flimsy than a PS2/PS3 controller, with the extra bonus of a lead weight (the Wiimote) dangling off of it a few inches away.
Icemage
As for the classic controler I like that darn thing! It's like as SNES controler with analog sticks...and me and my little bother abused those old controlers back in the day. The controler part looks like I could give it the same kind of abuse...but if you don't like it just hook up a GC controler....in fact that might be better since you can make it virbrate when we catch fish or something XD
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Re: Will we see FFXI for Wii?
a keyboard solution for the wii is one wiiconnect24 update away. seriously; the thing can already handle bluetooth generic communication, all it needs is a bluetooth Keyboard or Bluetooth Generic Human Interface driver and you're done with 'keyboard solution for the wii'.Originally posted by Icemage View Post"Not that much better" = outputs at 480p on component instead of 480i on composite cables.
The difference in appearance between the PS2 versus Xbox 360 versions, let alone the PC version, is night and day.
Computationally, the Wii can certainly handle anything FFXI can dish out, but storage would be an issue, and control scheme would be a nightmare. Not to mention there's still no keyboard solution for the Wii.
Icemage
the only reason Nintendo hasn't done it yet is because they want to sell their own keyboard peripheral and except for the opera browser, there's no reason to use a keyboard on the Wii currently.
as for the 'classic' controller: everywhere classic controllers are used, you can use a GC wavebird instead (which is quite a bit more robust than most ps2 dual-shocks) not that the game won't support 100% keyboard support just like the ps2 would.
not that there isn't a KB/GC combo controller just like there is for the ps2 either.
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Re: Will we see FFXI for Wii?
Is that really a valid arguement? I would expect the average game buyer to look into the system requirements and all that stuff before, or shortly after buying the game. Largely dependant on the, OMGWTF gotta have it nowz!!111!!11! factor of the game of course....which leaves you with the PS2 option of forcing users to buy a HDD bundled with the game because the average buyer doesn't know squat.
It doesn't have keyboard support? Isn't this supposed to be an online gaming machine? Why no keyboard? That is surprising.keyboard = update Wii with USB keyboard drivers
I haven't used the Wii remotes much, but from what little I have seen, I could see maybe using it as a mouse, I don't imagine it'd be that much different from using it as an aiming device like in the Zelda game for your bow.controls = Classic controller, using Wiimote as mouse if needed
So yeah, I can maybe see it if they do it so the controls are a little similar to Zelda, joystick moves your guy, use the Wii remote to point and click on menu options and stuff. I don't see how this'd be much different from playing with a PS2 controller.
EDIT:
Also, for an online game that I intend to play for the next 5 or so years or until they stop the game, I don't think it's much to ask someone to go buy an external HDD for their gaming machine. Provided that they are reasonably priced, and I'd expect a HDD that is large enough for FFXI and future expansions to maybe run the $60-$80 price range, maybe a little more or less, it's been a bit since I last looked at external HDD prices.
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Re: Will we see FFXI for Wii?
...which leaves you with the PS2 option of forcing users to buy a HDD bundled with the game because the average buyer doesn't know squat.Originally posted by Kailea View Posteasy.....
Storage = USB HDD
If this was so easy, why hasn't it already been done? Seriously, there are gazillions of USB keyboards out there. The PS3 and 360 work with them, as well as the wireless/USB combo peripherals; why can't the Wii?keyboard = update Wii with USB keyboard drivers
I'm sorry, but if I had to use my Classic Controller to play FFXI, I'd kill myself. It's more flimsy than a PS2/PS3 controller, with the extra bonus of a lead weight (the Wiimote) dangling off of it a few inches away.controls = Classic controller, using Wiimote as mouse if needed
Icemage
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Re: Will we see FFXI for Wii?
Originally posted by Icemage View PostComputationally, the Wii can certainly handle anything FFXI can dish out, but storage would be an issue, and control scheme would be a nightmare. Not to mention there's still no keyboard solution for the Wii.
Icemage
easy.....
Storage = USB HDD
keyboard = update Wii with USB keyboard drivers
controls = Classic controller, using Wiimote as mouse if needed
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Re: Will we see FFXI for Wii?
But FFXI's mouse controls are aweful. Always avoid touching the mouse at any cost.Originally posted by Yellow Mage View Postthe Wii-mote being a great substitue for a mouse
Actually the XBox could support it but Microsoft wouldn't let SE use POL, they were only allowed to use XBox Live. On the 360 Microsoft back down and allowed POL to be used.Originally posted by Macht View PostXBox couldn't support it but XBox 360 can because it's specs.
Not really an issue. The PS2 has 32MB of system memory, and 2MB of video memory. The Wii has 24MB of MEM1, fast ram and 64MB of MEM2, memory slower than MEM1. Although this is low compaired to the 360 and the PS3, the 360 having 512MB ram shared (the same as the Wii's "hard drive" lol), the PS3 has 256 system memory, 256 video ram. The Wii shouldn't be limited at all for its graphics running FFXI. Either of the memory blocks can be used for textures although the Wii is rather limited to how many of those textures can be used at the same time. The fill rate (the speed it draws pixel) of the Wii is rather slow, actually slower than the PS2 but shouldn't be a problem with FFXI, it really only causes problems if you doing lots of fancy techniques such as realistic shadows, reflections, refraction, motion blur, bloom. The Wii can do them, just not too many at the same time.Originally posted by Amele View PostWii onboard RAM is 88MB (64 of which is available for System memory) this is double the ps2 so no memory issues carry over here for storage space/variety of textures. (Xbox360 of course has significantly more RAM than this, although it is shared between video and system)
Wii video memory is slightly lacking (although again, approximately equivalent to the ps2) this would be the real hurdle for FFXI since it would mean being tied to the same level of graphics they're at right now for the game (not that they've announced any plans to drop the ps2 hardware support so far anyway). It would also not be necessary to update this part of the code for all platforms, although SE has in the past attempted to avoid any forking of the code base and application resources between platforms.
The only real limiting factor of the Wii is its internal storage. It only has 512MB, some of which is already used by the OS. FFXI currently stands at around 11GB.
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Re: Will we see FFXI for Wii?
"Not that much better" = outputs at 480p on component instead of 480i on composite cables.
The difference in appearance between the PS2 versus Xbox 360 versions, let alone the PC version, is night and day.
Computationally, the Wii can certainly handle anything FFXI can dish out, but storage would be an issue, and control scheme would be a nightmare. Not to mention there's still no keyboard solution for the Wii.
Icemage
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