I know there have been screenshots going around of people defeating Vrtra and people saying that they are fake in disbelief, although by now everyone knows they were all true.
I got to watch a JP LS fight Vrtra and it took less then 2 hours and they had less then 40 people. I have to say the actual fight is so much easier then the other Wyrms if you can handle the adds. This was their first win vs Vrtra and it was a very smooth fight.
They had the same setup as the usual Wyrm for main alliance except the BLMs seemed to be more focused on killing the POPs and the 3 SMN were the ones doing constant damage, SMN do damage like on Faf/Nid because Vrtra doesn't fly.
They had a full second alliance for adds with atleast 6 monks and held Vrtra in a corner so the whole area was basically AOE free except a small radius at at the far east corner.
The SMN Spinning Dive (3x) took it down 3-5% at a time and the fight itself was very fast, the 2hr is only Charm it seems even though some people said it can Chainspell and Astral Flow. The Charm is the easiest 2hour to handle because it charms one of the tanks and you just sleep him, the only downside is that the tank looses all his accumlated hate (I assume, I never really knew how Charm effects you, but I am pretty sure it sets your hate to same as Vrtra and then resets when you Un-Charm). They had 4 tanks total, 2 PLD/NIN 2 NIN because with and it seemed the same person got charmed over and over.
The spawns which occur non-stop seemed easy to handle because the BLMs were able to take them out before they even had a chance to move.
I am not completely sure how they handled the AOE sleep, but I am assuming what they did was have an out of alliance WHM cure a in-alliance WHM and then that one casts Curaga. Vrtra does not do TP moves often if all you use is SMN for damage so the AOE sleep rarely occured, and I don't think I saw any breath attacks or I might have missed it if he has them. Overall the fight is easy if you handle the adds.
Now with this information givem, I want to see some NAs take down Vrtra!^^ Hopefully my LS will try it in the near future.
Also, if anyone hasn't noticed now that Utsusemi has been un-nerfed (If it was intentional). It makes tanking Wyrms so much easier since most death occur when they land (Except Vrtra), also I noticed when fighting Tiamat that he has a delay before attacking now once he does his Mighty Stikes, and this delay is enough to cast Utsusemi twice almost. I tanked Tiamat without dying at all (We didn't end up killing it because someone CFH by mistake), while before when we tried I died atleast 3 times 100%-10%, so with blink being more potent it is way easier to take Wyrms down.
I got to watch a JP LS fight Vrtra and it took less then 2 hours and they had less then 40 people. I have to say the actual fight is so much easier then the other Wyrms if you can handle the adds. This was their first win vs Vrtra and it was a very smooth fight.
They had the same setup as the usual Wyrm for main alliance except the BLMs seemed to be more focused on killing the POPs and the 3 SMN were the ones doing constant damage, SMN do damage like on Faf/Nid because Vrtra doesn't fly.
They had a full second alliance for adds with atleast 6 monks and held Vrtra in a corner so the whole area was basically AOE free except a small radius at at the far east corner.
The SMN Spinning Dive (3x) took it down 3-5% at a time and the fight itself was very fast, the 2hr is only Charm it seems even though some people said it can Chainspell and Astral Flow. The Charm is the easiest 2hour to handle because it charms one of the tanks and you just sleep him, the only downside is that the tank looses all his accumlated hate (I assume, I never really knew how Charm effects you, but I am pretty sure it sets your hate to same as Vrtra and then resets when you Un-Charm). They had 4 tanks total, 2 PLD/NIN 2 NIN because with and it seemed the same person got charmed over and over.
The spawns which occur non-stop seemed easy to handle because the BLMs were able to take them out before they even had a chance to move.
I am not completely sure how they handled the AOE sleep, but I am assuming what they did was have an out of alliance WHM cure a in-alliance WHM and then that one casts Curaga. Vrtra does not do TP moves often if all you use is SMN for damage so the AOE sleep rarely occured, and I don't think I saw any breath attacks or I might have missed it if he has them. Overall the fight is easy if you handle the adds.
Now with this information givem, I want to see some NAs take down Vrtra!^^ Hopefully my LS will try it in the near future.
Also, if anyone hasn't noticed now that Utsusemi has been un-nerfed (If it was intentional). It makes tanking Wyrms so much easier since most death occur when they land (Except Vrtra), also I noticed when fighting Tiamat that he has a delay before attacking now once he does his Mighty Stikes, and this delay is enough to cast Utsusemi twice almost. I tanked Tiamat without dying at all (We didn't end up killing it because someone CFH by mistake), while before when we tried I died atleast 3 times 100%-10%, so with blink being more potent it is way easier to take Wyrms down.


The only thing we haven't tried yet is pld/nin instead of pld/war but we've been discussing that as well. The real key to this fight is having enough blm to handle those summons. As I'm sure you saw, he summons them quite fast. Melee just aren't effective on them at all, blm are really essential to taking them down fast enough. If we can get enough blms on our next attempt, I'm pretty sure we can win.

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