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Could this really be the class updates for CoP? (need translation)
#1 A huge defensive boost with a huge loss of evasion (pretty good!, i hope HUGE defensive boost is really huge... not just like 25%... but like 100% increase).
#2 The job-trait that allows the user to switch weapons and NOT lose TP. This is an incredible ability. Earth Staff -> Sword anyone? GG, I can not tell you how awesome this ability is! WOWOWOWOWOW
And the Thief's abilities! yeah, thieves will be the most wanted job soon...
um.. after reading (actually translating with babel fish cause my work computer doesn't support JP.. yet) it seems like both the bahamut and this list are fake. I think they are making fun of the list at the end of the thread.... someone who can read JP?
Originally posted by LawDawg um.. after reading (actually translating with babel fish cause my work computer doesn't support JP.. yet) it seems like both the bahamut and this list are fake. I think they are making fun of the list at the end of the thread.... someone who can read JP?
Well the last post is about monk getting an ability called "super sayajin" (or whatever those DBZ things are called). The rest I couldn't read and babelfish made no sense at all. The "news" are all in green and that one is a normal comment, though.
Wow, if WARs really do get a trait that makes them not lose TP when changing weapons, that makes RNG/WAR even more powerful if you ask me. Use a loxley bow for TP, great bow or gun for WS, crossbow for debuffing, and never lose TP when switching? Yes please.
Woodworking: 60
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Record holder on Worm's Turn: 6 minutes 19 seconds.
I am not sure what to make of that site. I have translated a lot of the posts using WoldLingo. Several seem to contain lists of new content. Most of the lists repeat common items, like the raise in crafting level to 110. There are slight differences in all the lists though. IDK if these are just people tossing around ideas that seem reasonable or if they are quoting rumors or leaked information. I found the following on the next page of the site. You may notice a reference to a new job "blue demon derived teacher". I will leave it at that
My take on all this is that I will believe it when I see something official from SE. Presumably there are players beta testing CoP in Japan (although I am surprised I haven't heard of any doing so in the US... SE must really trust its localization team).
Oh, and about that search comment that was shown earlier... most of the members of that site seemed embarassed and upset about it.
One thing that I thought was interesting was
Ability "beggar" was added to the wandering minstrel.
1% is collected mandatorily from the money in hand of the prayerinside the effective range by singing "the theme of the songスナフゟン which" is added newly.
I can't see SE adding anything that lets a player steal gil from others. This leads me to think this is not exactly a legitimate list...
Something > related to < プミマシア
* The new area was added. Attendant upon that, arrangement andthe like of the enemy is modified somewhat at the former area and thelike.
* プミマシアミッション was added. It will be received by thefact that condition of specification is satisfied it becomes.
Something > related to < item
* It could pull up the cap of synthetic skill up to 110.
Attendant upon that, shelf class kind "belonging exclusivelycraftsman" was added roughly. In for the "belonging exclusivelycraftsman" to become, it is necessary to satisfy a certain condition.
* The various items were added anew.
* The arms of the legend which is transmitted were added from ancienttimes.
Something > related to < battle
* Item of skill value rise was added to the merit point anew.
Weapon type skill (the musical instrument include), spirit anddarkness, holiness, summons and patience technique together are risepossible up to 30.
Defense type skill, recovery and the weak body, strengthening togetheris rise possible up to 20.
* Soldier
Ability "potential" was added anew.
Potential... during effective time, critical motion ratio raisessubstantially
* Thief
Ability "jackknife" "it hides", was added anew.
The jackknife... during effective time, there is no attack mistake
It hides... the form of the PT member inside the range ishidden
* White demon Taoist and black demon Taoist
Ability "prediction" was added anew.
Prediction... permanent residence time and re-permanent residence timeof the magic which is advocated to next become 0
* Wandering minstrel
Ability "full moon light" "new moonlight" was added anew.
Full moon light... the effect of the poem which is advocated to nextraises
The new moonlight... the poem which is advocated to next theresist becomes difficult to be done
* Samurai
Ability "quick draw of the sword" was added anew.
Quick draw of the sword... the following attack becomes on-targetimpact
* Summons loyal retainer
Automatic "knowledge of ability summons" was added.
It reaches the point where because of this, summons animal maintenanceMP is eased somewhat
* The strengthening item for the child dragon was added.
* Ability "beggar" was added to the wandering minstrel.
1% is collected mandatorily from the money in hand of the prayerinside the effective range by singing "the theme of the songスナフゟン which" is added newly.
* White magic "accelerator" was mounted on the red demon derived loyalretainer.
During effective time, being proportionate to strengthening skill, itmakes prayer itself drift speed raise.
* Ability "dazzlement" was added to animal errand.
This vis-a-vis the animal person and the prayer character which cannotwork until now "you work", that the same effect is brought.
In addition the occasion where the monster is checked, it reaches thepoint where accurate level of that monster can be judged.
* It reaches the point where y burning of the dragon horseman grows.In addition, the service which modifies the body color of y burningattendant upon this, is mounted.
* Black magic "explosion" is added to the black demon Taoist. Not onlyattack to the monster, you can use this magic even the occasion wherethe key of the treasure box is destroyed, but it loses the content ofthe treasure box with fixed probability.
* New job "blue demon derived teacher" is mounted."レビテーション" "モーフィングモンスター" and so onit can use the magic which until now is not.
* New job "dead spirit you use" and is mounted. Until now not onlyworking the un dead monster which cannot work, also it becomespossible to create dead spirit from the item. In addition, immediatelyafter pushing down, the to pet it is possible also the monster as azombie to convert.
* The woman character of the samurai to reaches the point where youcan switch jobs the "samurai woman". Does not stand in part of battle,but it is possible to wear the various clothes which are preparednewly.
* It becomes impossible to choose the thief black demon Taoist darkhorseman in support job of the white demon Taoist knight. In addition,the opposite is not achieved.
* Song of the wandering minstrel it reached the point where it isdiscontinued by the attack and the like from the monster.
* With normality attack of the monk, it reached the point wheresometimes also kicking joins. Because of this the third shot powerfulattack which is kicked with the occasionally foot in addition to theattack of the both hands, is done. The attack item of foot equipmentis added attendant upon this.
* Ability "indomitability" is added to the soldier. This everythingloses the experience value which responds to level when aggressiveimpossible again becomes battle possible in complete recovery statewithout comparatively, weakening.
* Ability "assassination" is added to the ninja. It is possible withfixed probability to push down the monster under single blow, bygetting near from the back of the monster. Furthermore, when it fails,heavy strike is received.
* The summons animal is added.
* Those where above this you think became troublesome. Attendant uponthis, I taking a bath, mean with to sleep.
Given (my personal belief) that there will be no new jobs in CoP, I'm expecting a significant overhaul/addition to what current jobs can do. The things I see on this list, should it be real, seem to fullfill that expectation. I really like a lot of the things I read here. It sounds like they will be offering a lot of custimazion within a job, I'm seeing a lot of things that give one abilitiy/trait at the expense of another. I think that the things merit points can increase is nice, too.
yea some Jp and be assholes... but then again some NA can be assholes too, there are bad apples in every bunch, but we should not let this one guy taint our image of japanese people, my G/F and her entire family are japanese and they are some of the nicest people i've ever met.
P.S and on another note, i had my G/F mom read the original post. we got it mostly right... sounds completely fake to me.
Just don't get your hopes up to early on that. After all the info is coming from a message board/forum much like this one so there isn't any guarentee that the info is acurate. Well either way I'll be laughing if anyone gets pissed if the stuff on that list doesn't occur.
As for whats on the list a lot of it is quite nice, the ones they are doing for DRG (if it's true) seems to justify more that they are trying to tie wyvern as being a sort of source of the jobs power.
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