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  • #61
    Here's an update for people who are interested about Mr. Valient's current condition:
    - Mr. Valient is a level 50 Red Mage, but not many interesting things have happened since the last journal so that's why there haven't been many entries.
    - Mr. Valient also obtained his Red Mage AF2 equipment (Level 52 boots) but he completely soloed it in under two hours and writing about it would have made a very, very vapid journal.
    - Mr. Valient has Refresh (Level 41 Red Mage-only spell that regenerates MP over time). Special thanks goes to Nodachi and Donnovan for helping Mr. Valient raise money to buy it.
    - Mr. Valient got a part time job as a Bard. It's now level 31, and very useful unlike his crimson counterpart.

    In response to Vissione's question (sorry I didn't reply earlier):
    I don't really play a Dark Knight, but my opinion on them is that they're not completely useless. However, they're interchangeable with other jobs. Jobs like Samurai and Dragoon are also massive damage dealers, so finding a PT might get a little competitive sometimes. I've also heard from people who play DRKs that finding a PT is pretty difficult. On top on that, the DRK's two hour ability is one of the most useless one ever (stealing HP will help you, but it won't help the PT at all), but when you think about it, the DRG's two hour ability is somewhat useless too, since your dragon can die and then you'll have nothing to fall back on if you get in trouble. The SAM's two hour ability is only useful if he has 300 TP stored up. But choosing to be what you want is all up to you, really. Useless or not, every job still serves its purpose and as long as they get the job done, usefulness shouldn't make much of a difference.

    Moving on to the journal, due to the lack of exciting adventures, I decided to write about something that happened a long time ago. It'll be split up into two segments once again, because it went over the 10,000 character limit. It's a blast from the past, way back ten levels ago when Mr. Valient and his other Linkshell members grouped together in order to earn Rank 4.


    Lady Itazura, the linkshell holder of StarBright, and Mr. Valient ran toward the Tower of Delkfutt by going through the Quifim cave. Once there they would meet up with Comrade Donnovan, and the three would climb to the top of the tower as instructed by the slave driver who gave them their mission objective.



    Moving on, the trio barged into the first floor of Delkfutt Tower. Mr. Valient and Comrade Donnovan was level 40, and Lady Itazura was 37. Those statistics don't have any significance to their crusade as of now, but they will later.



    For you see, as we went higher up the tower the monsters became stronger. Stronger to the point where they became hostile to anybody below level 40. Here's a Goblin that took a liking towards Lady Itazura. Comrade Donnovan and Mr. Valient took a liking towards pounding it to death.



    Once again, Mr. Valient had to use Sneak, the magic spell that he uses so often that if it could hire a lawyer to sue Mr. Valient for magic abuse, it would most likely win.



    Anyway, they went on mingling through the tower until they reached the third floor of Delkfutt (out of ten floors in total). Comrade Donnovan was the only one prepared with a map, but Mr. Valient ran in front thinking he could lead the group because he's such a goof.



    Here's Comrade Donnovan warning Mr. Valient that there's a Magic Pot around the corner. Casting magic next to one of these guys will result in getting aggroed, much like how the Elemental monsters react to magic.



    A few hours have gone by, and the crew had to stick to the wall like glue in order to stay out of the Giant's range of view, otherwise they would find themselves in a sticky situation.



    Unfortunately the bats weren't fooled by the trio's clever adhesive-like plan, but it didn't make a big difference anyway. Silly bat, aggroing's for strong monsters.



    After reaching the seventh or eighth floor, the gang encountered a floor full of Goblins, Bats, and Giants. Yet again, Mr. Valient had to call upon the powers of Sneak, as well as its alter ego Invisi. Soon Mr. Valient will have the whole magic family filing a case against him. Need a one-way ticket out of the continent, Mr. Valient? I hear Kazham is nice this time of year.



    Dashing through the mob of monsters, the three found themselves one step away from the tenth floor, so they decided to stop and sniff the floor while healing before advancing any further.



    At last, they reached the final floor for their mission. A ton of Giants were blocking the narrow corridor that led to an elevator the three needed to take in order to complete the mission.



    The group sliced and diced half way through the hall when they confronted the Mimas, a Notorious Giant Monster. After contemplating what they should do, the trio finally decided to kill it and it dropped a level 39 two-handed axe.



    Mr. Valient and company took another corridor that led to a dead end, but they stumbled upon a Treasure Chest which made their time spent worthwhile. Comrade Donnovan had a key but the Giants were very close so opening it would have been dangerous, if not fatal. If Mr. Valient didn't know better, he'd say the Giants were trying to steal the chest from Comrade Donnovan!



    So the gang came to the conclusion that disposing of the Giants would be the best course of action to take. This is what the very common renkei Nucleate Heat looks like.



    Now that the gang reclaimed what was rightfully theirs (it's obvious that they saw it first), Comrade Donnovan proceeded to open the chest and earned himself a one-handed axe. To the left of Mr. Valient is the rotting corpse of what could have been the owner of a brand new one-handed axe. Too bad, Mr. Giant. Maybe in your next life.



    Anyhow, that detour diverted the groups attention away from their real objective which was to complete their mission. The first thing they had to do was kill a Giant and receive some keys to use the elevator. Another group was also doing this mission and hunting for the Giant, which created a little rivalry between the two parties.



    However, a Magic Pot appeared out of the blue. Someone was casting magic too closely to one of them and it began picking everybody off one by one until only a level 60 Black Mage was left.



    With some luck, the Magic Pot finally disappeared and the Black Mage began reviving the fallen one by one.



    After everybody recovered, the two parties decided to form an alliance and kill the Giant so that everybody can get their key.



    Once that was over, they took the elevator which led to a flight of stairs.



    And down and down they went. People who get stairsick will hate this part of the mission.



    And they finally got to the bottom.



    After watching a few cutscenes, the group gathered in the main hall and tried to find the exit.



    Eventually they found it after the alliance ran around in circles a few times. They probably would have found it sooner if they listened to Comrade Donnovan, but apparently nobody believed in his navigation skills, nor did they believe his claims about owning a map.



    At last, here they are making their way out of Delkfutt Tower.



    Everybody gave their final farewells at the entrance of Quifim in Port Jueno, and the alliance broke off.



    After eight long hours, Mr. Valient earned Rank 4 which was accompanied by the same fanfare music that plays every time he goes up a rank.



    Remember that two-handed axe Comrade Donnovan found during the mission? Here he is donning the massive weapon behind his back. Pretty impressive.



    This picture has absolutely nothing to do with Mr. Valient's story.

    WAR20 MNK12 WHM28 BLM31 RDM60 THF21 PLD14 DRK20 BST6 BRD42 RNG16 SAM11 NIN40 DRG10 SMN10

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    • #62
      Anyhow, several weeks have passed since Mr. Valient and company got Rank 4. Mr. Valient spent most of his time on the first floor of Delkfutt Tower killing Giants and gathering gil, when he unexpectedly ran into Kurochan-kun and a team of other folks who were trying to get Rank 4 for themselves. This was Mr. Valient's chance to be a good samaritan! He offered to help and they formed an alliance of seven, killing everything on the way on upwards.



      Remember earlier when Lady Itazura aggroed everything because she wasn't level 40? Well, everybody in the alliance save Mr. Valient and two other people was around level 30. Can you guess what happened the entire way up?



      Mr. Valient and the alliance tried to use the sticky-wall strategy once more, but it wasn't very effective due to the fact that there was a lot of disorder, which was unavoidable since there were a lot of people.



      They aggroed and aggroed everything in sight. Even the power of Sneak wouldn't have been enough to aid the alliance on their slow and arduous journey since there was just too many people.



      With Sneak completely powerless, things were looking grim. What was the alliance to do? Was there a shining light at the end of the tunnel? Mr. Valient had no clue, so he did what his Red Mage instincts told him to do...



      Mr. Valient summoned Comrade Donnovan to help him and the adventurers on their trek! You can't see Comrade Donnovan here in this picture because he was still making his way up the tower. It didn't take him long to meet up with the group since all the aggroing slowed the alliance down to the point where they were stagnant for a long time, giving the quick and nimble Comrade Donnovan time to catch up.



      Ah, yes, Comrade Donnovan finally arrived. His new helm hiding his face and his recent change of weapon from spear to axe has earned him the title of "Mysterious Man With the Axe." One could argue that he was a completely different person now!



      Needless to say, Mr. Valient felt very safe and secure with Bloody Axe Murderer Donnovan at his side!



      The group met up with Mimas again, but only this time it didn't drop the axe. Oh well, better luck next time!



      On the top floor they had to defeat the same Giant that dropped the keys. Here's Mr. Valient scouting for the monster.



      To nobody's surprise, the low level alliance members aggroed all the Giants on this floor as well. A minor annoyance. The funny thing was that every time someone aggroed something, that person would always apologize. One would think that a person would get tired of asking for forgiveness after fifty times, let alone heaing everybody else ask for forgiveness fifty times!



      The faint, glowing thing in the background is a Thunder Elemental. These aggro when someone uses magic within its vicintity, and Mr. Valient warned everybody to not use any magic. Just to be safe, Mr. Valient casted the enchantment magic EnStone in case the Thunder Elemental did aggro. Smooth move Mr. Valient!



      This is the Giant that drops the elevator keys, Porphyrion. Lots of magic was being casted, and the Thunder Elemental was lurking in the background.



      Half way through the fight with the Giant, the Thunder Elemental linked the party. Lots of sparks were flying around like crazy, but eventually the alliance overpowered the Elemental.



      And here's everybody getting ready to take the elevator down.



      Back at the first floor, the party yet again aggroed more Giants. Oh, but what's this in the background?



      Well if it isn't a Light Elemental! Looks like there literally was a light at the end of the tunnel.



      Bloody Axe Murderer Donnovan's weapon skill Storm Vent finished off the Light Elemental. It dropped two large light crystals and two small ones. Bloody Axe Murderer Donnovan got one large crystal, and Mr. Valient received one small crystal. They made nice souvenirs.



      Amazingly, the sun was just coming up when the alliance left the tower. It made a pretty nice view.



      Mr. Valient didn't actually realize that he got one of the light crystals until Bloody Axe Murderer Donnovan asked him if he got one. Mr. Valient quickly rumaged through his inventory, and to his surprise he did have one! Oh happy day. Mr. Valient vowed to keep his light crystal as a memento in his mog house.



      Anyway, that's the end! There was a lot of bowing and thanking before the alliance disbanded. Epilogue: Mr. Valient ended up deciding to not keep that light crystal in his mog house for it was taking up valuable and limited space. Instead he used it to repair a broken fishing rod with his Jesus-like carpentry skills.

      WAR20 MNK12 WHM28 BLM31 RDM60 THF21 PLD14 DRK20 BST6 BRD42 RNG16 SAM11 NIN40 DRG10 SMN10

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      • #63
        ah,someday i hope to be like you too,but not a red mage, anyway, iwas wondering what those things in the top right hand corner are, it says R , an then a number, the L an then a number,WHA? what does it mean oh great one.....
        Well he once killed a man with a guitar string
        He's been seen at the table with kings
        Well he once saved a baby from drowning
        There are those who say beneath his coat there are wings.



        "if you ever read the book you would realize it is nothing like grand theft auto......" - on the Da Vinci Code being like Grand Theft Auto

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        • #64
          Sending and receiving. Basically it's how your connection is performing. The R will go into the upper 1000~2000's in really crowded areas, but usually it maintains a nice 300ish under normal circumstances. If it goes to 0 then it'll means you'll probably be disconnecting very soon.
          WAR20 MNK12 WHM28 BLM31 RDM60 THF21 PLD14 DRK20 BST6 BRD42 RNG16 SAM11 NIN40 DRG10 SMN10

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          • #65
            your last update made me so sad when my ps2 broke i lost all my screenshots including the rank4 mission.. that was fun..

            when we went it was 32-36, and 2 lvl 25's the 25's had a harder time.. lol there was one point a lvl 25 thf died and we were just like "dont raise him yet.. he'll just die again, LOL!"

            also another section where a chaos idol self destructed and pretty much killed all 6 members of the other pt in our alliance, so bodycount to the max! :sweat: (my group was ok though, we had the 32-36 members, lol)

            . ) but in the end, we all succeeded too.. long and exhausting 4 hours, but woot!

            fun memories :spin:

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