Re: Caliburn: Fate/stay night
Minor update, I haven't forgotten about this project, I've been pretty swamped with class lately and haven't had much time at all to work on this. However, I believe I do have a way to fix the problem regarding the reflection angles, and it's already partially solved at least. I might have it out by the fourth, maybe not, but definitely* within a week or so.
As for Gilgamesh, his only sword of note is Ea, which... really isn't a sword at all. The rest aren't important. The glow, while in theory doable, isn't present on Calibur and comes off kind of tacky, so I won't be doing it.
Minor update, I haven't forgotten about this project, I've been pretty swamped with class lately and haven't had much time at all to work on this. However, I believe I do have a way to fix the problem regarding the reflection angles, and it's already partially solved at least. I might have it out by the fourth, maybe not, but definitely* within a week or so.
As for Gilgamesh, his only sword of note is Ea, which... really isn't a sword at all. The rest aren't important. The glow, while in theory doable, isn't present on Calibur and comes off kind of tacky, so I won't be doing it.
Comment