Announcement

Collapse
No announcement yet.

Assassin's Creed: Revelations concludes Ezio's story this November

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Assassin's Creed: Revelations concludes Ezio's story this November

    Assassin's Creed: Revelations concludes Ezio's story this November | Joystiq


    Assassin's Creed: Revelations concludes Ezio's story this November

    by Ludwig Kietzmann on May 5th 2011 12:20PM
    152

    Tired of back-to-back installments of Assassin's Creed? Alright, how about a new game that places temporally separated protagonists Ezio and Altair back to back on the June issue of Game Informer? The mag's scoop for the month is Assassin's Creed: Revelations, which Ubisoft says will mark the end of Ezio's story when it launches this November.

    Revelations promises answers (right there in the title, guys) within the game's cryptic, multi-generational plot -- spread out between three playable characters: A distinguished Ezio, who ventures to Constantinople amid the rise of the Ottoman Empire; 12th-century assassin Altair; and the descendant who ties them all together, Desmond.

    The game is being led by Ubisoft Montreal, "with the support and expertise of Ubisoft studios Annecy, Massive Entertainment, Quebec, Singapore and Bucharest." The massive production will also mark the return of multiplayer (now with more everything), and the introduction of a new climbing hook.

    After the break: A screenshot of Ezio as dangling participant in the Ottoman Empire's affairs.







    Really, really getting sick of Ezio but at least it's not in Italy again. God damn I was getting tired of Rome.

    Would be nice though if we got a new character though, and maybe a more interesting choice of locales. Part of me is wondering when they're going to just go full-blown shooter and set us in the 19th or 20th centuries.

    They can't keep it largely melee by the time we get to Desmond's final part, or that would just be stupid. "Oh, hai guyz, check out may cool wrist blade!" followed by Desmond getting blown away by MP5ks/M16s >_>p


    At the very damned least I DEMAND a sniper rifle at some point. Not to mention fixes to some of the various other aspects that still plague the series such as (but not limited to):

    - Horrible controls. Who's bright idea was it to map 3+ commands to one god damned button?

    - Faulty auto-platforming. Beyond sick of screwing up jumps (usually by a freaking hair but sometimes going way off course) even though I pointed in the right direction.

    - Retarded AI. I don't honestly remember if this was fixed in Metal Gear 4 or not, but so far the series suffers the same stupid nonsense of being able to stand just outside an AI's sight range, even in plain sight/open space. Just kinda breaks the immersion knowing that I can stand right in front of said retard AI, but be just far enough away (something like 10 meters max) and still somehow the dumb fuck miraculously doesn't notice me. While I'm at it, I'm also sick of AI's magically scaling buildings too, even the ones in heavy armor. Why is it that some commoner shmuck with no training in this sort of thing, is just as agile as a professional Assassin?! If they weren't already up on the roof or there's no nearby ladders then PISS OFF! Finally, as a final rant against the AI, why is it that when I'm notorious or in a restricted area, I still have just as much time as normal when spotted before they go into alert? When you're Notorious they're supposed to be actively looking for you, yet if you're quick you can waltz right by most AIs... again, really breaks the immersion and is just generally stupid & shouldn't happen.

    - Every ranged weapon has the same range. Major what the crap on this. There's no freaking way, that a bloody crossbow is limited to the same range as a throwing knife, or especially not that ridiculous little pea-shooter that's mounted under the wrist. I call serious BS on multiple levels on that thing for that matter; Bullshit that whoever designed it (I think it was Da Vinci?) managed to make pellets small enough that would have any real stopping power. And even more bullshit that it would have any real accuracy to it; They were just starting to see widespread use of pistols in that era which of course were notoriously inaccurate. It wasn't until late into the 18th century that guns started to be very effective in combat at any kind of significant range. That little piece of crap can't possibly be accurate beyond 10~15 feet.


    /rant over


    ^ Also, I know it's a game, but they're asking for it. In a series that praises itself on historical accuracy and a degree of realism, some of this shit is just plain absurd. Also forgot that sick of the retarded combat system, but at least the Killstreak System in Brotherhood helped speed combat up quite a bit.


    Honestly, I mean... one Assassin vs 10+ armed guards, and it boils down to countering & killing them 1 by 1... yeah let's not just all charge the bastard at once and kill him horribly... - _ -

    #1 Assassin's are killers, not fighters/soldiers. That's why Ninja never won against Samurai in a straight up fight.

    #2 It again breaks the immersion and just hurts the notion of being a stealthy killer... Why even bother with the stealth when you're apparently a one-man army?
    Last edited by Malacite; 05-05-2011, 11:04 PM.
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

  • #2
    Re: Assassin's Creed: Revelations concludes Ezio's story this November

    Well, this is certainly different from how J9 hypes up game. Exciting info (OK, we knew another AssCreed game was coming, but still) followed-up by a rant about everything Mal hated about the previous games.

    #1 Assassin's are killers, not fighters/soldiers. That's why Ninja never won against Samurai in a straight up fight.
    Of course they can.

    So long as they bring the imperial army, explosives, canons and guns with them.

    According to all the anime I've ever watched, only a handful of samurai were badass enough to deflect bullets with katanas, though. If only the all had Obi Wan's skills, but then, being able to use the lightsaber and The Force didn't help the Jedi in the long run, either. And the power of friendship never seemed to do Keyblade masters that much good.

    Funny how Star Wars was always based on Kurasawa samurai flicks and was basically themed after the fall of the samurai, but when Kingdom Hearts does it, its based on Star Wars. Good job, game journalists!

    Comment


    • #3
      Re: Assassin's Creed: Revelations concludes Ezio's story this November

      lol.

      Yeah sorry for the rant, there's just still so many glaring issues with the series. I forgot about the instant-kill button too lol XD (aka Left Bumper: Call Assassins)

      Though I thought that was actually pretty damned cool, having your own private army of killers that you can call upon at a moment's notice. Interesting that now instead of Arabs vs Arabs & Christians, or Italians vs other Italians, it's now gonna be an Italian vs Persians, with some more Arab vs Arab mixed in.

      Good times are sure to follow
      sigpic


      "BLAH BLAH BLAH TIDAL WAVE!!!"

      Comment


      • #4
        Re: Assassin's Creed: Revelations concludes Ezio's story this November

        I forgot about the instant-kill button too lol XD (aka Left Bumper: Call Assassins)
        Hey, you don't know for sure whether or not assassins keep trainees near them. It might be like "Hi, I'm Anthony and I'm an assassin, but tonight my assistant assassin, Sylvia, will be slitting your throat."

        Those young'uns gotta get experience somewhere.

        Comment


        • #5
          Re: Assassin's Creed: Revelations concludes Ezio's story this November

          Update! Teaser trailer! ^^


          Assassin's Creed: Revelations teaser warns of big June 6 reveal | Joystiq


          You'll be just as shocked as we were to hear that, yes, this year's big Assassin's Creed game, Revelations, will be given its first big media blowout at E3. As much is confirmed at the tail end of the latest teaser for Ezio's final chapter, which we've embedded after the break.


          Viddler.com - Assassin's Creed: Revelations (Teaser) - Uploaded by Joystiq@@AMEPARAM@@http://www.viddler.com/player/bc0e2639/@@AMEPARAM@@bc0e2639/
          sigpic


          "BLAH BLAH BLAH TIDAL WAVE!!!"

          Comment


          • #6
            Re: Assassin's Creed: Revelations concludes Ezio's story this November

            Well, I really love the series, so I'm a fan. I am even totally down with it being Ezio again. He's handsome!

            Comment

            Working...
            X