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This is Xenoblade's battle system

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  • This is Xenoblade's battle system

    Here's Xenoblade's battle system - Destructoid

    You can read the details in the link, there's also video there, but the play is similar to FFXII except it seems you can't pause the action and only control the main character with the exception of party skills.

    There is another difference, though. One of the skills is called "Vision" which you can use to see into the future of the battle and what will happen to you or one of your allies. Using this battle will pause the combat and show an event that will happen in battle. In the video, you see one of the allies get one-shotted in a particular attack that will happen within the several seconds after the vision

    Knowing this, the hero can command defensive tactics to prevent that death.

    Pretty cool stuff.

  • #2
    Re: This is Xenoblade's battle system

    Originally posted by Omgwtfbbqkitten View Post
    This is Xenoblade's battle system
    BBQ, you forgot the "This is Xenoblade's battle system on drugs" part.

    Also, I want this so good.

    ---------- Post added at 01:16 PM ---------- Previous post was at 01:14 PM ----------

    Wait a second. 1:50. Pretty sure you see the future.


    Ok, that's really fucking awesome.

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    • #3
      Re: This is Xenoblade's battle system

      Looks good, will definitely give it a try.
      signatures are for pussies mew mew mew, here's mine

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      • #4
        Re: This is Xenoblade's battle system

        Hey ok. Now THIS is turning me on. I wasn't really too thrilled until I saw that gameplay vid. Now I want it, and bad.
        Hume M - War lv.10 - Bastok

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