Originally posted by Malacite
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He wasn't bad during generation 6. S-E developed FFX-2, FFXII, Romancing SaGa, and Kingdom Hearts II during that stretch. Not bad.
When the switch to HD happened, though, he fell apart and let the inmates run the asylum.
The only things he's done right since 2007 were purchasing Eidos, and letting the handheld teams do their thing (then again, this is exactly what got him in trouble with the mainline console and PC teams). The World Ends With You is arguably the best and most unique NDS game ever released, the Eidos teams ended up producing Lara Croft and the Guardian of Light, DX:HR, Tomb Raider, and Hitman: Absolution, and Kingdom Hearts: Birth by Sleep is largely considered the best entry in the series despite being on the PSP.
Everything else though? Misfires galore.
FFXI was a train wreck when it first launched. It took years to iron out its problems from a social engineering standpoint, and a lot of that was just Wada either not caring or not knowing enough about the business to fix it, instead letting the JP development team just sit around and do a whole lot of nothing as the game shed increasingly frustrated players.
FFXIII got bogged down for years. You can blame whoever you like, but the blame goes all the way to the top because it's the manager's job to make sure the staff below are doing their jobs properly; when he's not, he's not doing his own job properly. It was so bad that they had enough extra assets to make two additional games (why else do you think Wada greenlit Lightning Returns?). It's a minor miracle that XIII-2 was at all playable, and it will be an even larger miracle if Lightning Returns ends up not completely sucking as well. He burnt a bunch of bridges with Sony in the process over FFXIII's exclusivity. It was taking so long and costing so much money that it made more sense to accept Microsoft's offer to break exclusivity than to just finish the game and move on.
And let's not forget the unmitigated disaster that was FFXIV. This was a game that no one asked for, took forever in development, was more or less FFXI through a mirror darkly, and quite frankly sucked at launch - even compared to launches of other MMOs, or even FFXI's. The fallout from FFXIV's launch is so bad that did some serious damage to the Final Fantasy brand - anyone who wasn't already ticked off at how boring FFXIII was certainly didn't get any more confidence after FFXIV launched.
Granted, Wada did attempt to make amends by trying to "fix" FFXIV with A Realm Reborn, but does anyone really think that's going to rescue the game?
I think the saddest thing that can be said about Square-Enix's internal development is that the best work they've done recently is Bravely Default: Flying Fairy, a game with a name so ridiculous that you can't even take it seriously.

Icemage
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