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Comprehensive Version Update Details (12/15/2010)

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  • Comprehensive Version Update Details (12/15/2010)



    The December version update has come, and with it a number of changes and improvements, as well as all-new content! Updates include the release of notorious monsters and the guildleves calling for their eradication, a wide variety of new gear and items, and much more!

    View all of the version update details.

    ----------------------------------------------------------------------

    Quests

    Players can reselect their Path Companion at any point in the main scenario.
    A selection prompt can be accessed by speaking to the Lalafell NPC Tataru in Ul'dah's Merchant Ward.



    New guildleves have been added.

    Battlecraft Leves (regional)

    Faction Leves (regional)


    New types of treasure chests that appear during levequests have been added.
    A chest's type determines the quality of its contents.



    New items have been added as possible regional levequest rewards.

    The graphic effects representing regional levequest destinations have been adjusted to be more visible.

    The following adjustments have been made to local guildleves.

    Local guildleves can now be abandoned.
    Players with the maximum of 8 guildleves wishing to undertake another may freely select the guildleve they wish to abandon.
    * Abandoned guildleves are treated in the same manner as failed guildleves, and cannot be reacquired until the next reset.

    Local guildleve clients are not displayed on the map.


    The NPC Rowena, to whom Allagan runestones can be exchanged for gear, has set up shop in the Ul'dah Merchant Strip [5,4].





    Battle

    Notorious monsters have been added.


    * The strength and toughness of an NM will increase exponentially should they be engaged for longer than 30 minutes. This change is accompanied by a log message stating, "[NM] becomes enraged!"

    New enemy types have been added.



    The cactuar ability Thousand Needles now deals damage in proportion to the number of party members hit.

    Enemy distribution has been adjusted near specific gathering points.

    Dying two times in succession while under the effect of Weakened will temporarily prevent the activation of active mode.
    Active mode may be used again once the player is no longer weakened.

    An "Impossible to gauge" icon has been added to the icons representing an enemy's toughness.






    Item

    New items have been added.



    The class required to repair an item is now displayed on the item details screen.

    The name of the item stat Wear has been changed to Condition.
    The value of the Condition stat is now displayed in percent format.




    Certain pieces of gear for Disciples of War and Magic below rank 20 can now be purchased.
    These items are available at the following locations.


    New synthesis recipes have been added.

    Certain synthesis recipes have been changed.


    A Recipes option has been added to the synthesis interface.
    This option displays the last 8 recipes a player has crafted, as well as the last 8 recipes learned via levequests. Selecting a recipe will automatically prepare the required materials.
    * When a player possesses varying qualities of a single material, the lowest quality item will be used first.

    Repair materials are now automatically prepared when an item is selected for repairs.
    * When a player possesses varying qualities of a single material, the lowest quality item will be used first.

    The loot dropped by the following enemies has been changed.
    Miteling, Molting Miteling, Diremite, Dwarf Diremite, Banemite, Dwarf Banemite, Needletail, Widowmaker




    System

    Players may now employ up to two retainers simultaneously.
    * Each PC on an account is now alloted two free retainers rather than one.
    * Players may be unable to employ new retainers in-game during periods of heavy congestion. Should this happen, please try again later.

    The response time of the retainer exchange interface has been improved.

    The naming and organization of market locations has undergone the following changes.
    Name (Limsa Lominsa) Tax-reduced Item Types Tinkerers Ward Sundries, Beastcoins Battlecraft Ward Gladiator's Arms, Pugilist's Arms, Marauder's Arms, Lancer's Arms, Archer's Arms, Shields, Arrows, Throwing Blades, Throwing Stones, Throwing Circles, Throwing Axes, Throwing Spears Spellcraft Ward Conjurer's Arms, Two-Handed Conjurer's Arms, Thaumaturge's Arms, Two-Handed Thaumaturge's Arms Fieldcraft Ward Carpenter's Primary Tools, Carpenter's Secondary Tools, Blacksmith's Primary Tools, Blacksmith's Secondary Tools, Armorer's Primary Tools, Armorer's Secondary, Tools, Goldsmith's Primary Tools, Goldsmith's Secondary Tools, Leatherworker's Primary Tools, Leatherworker's Secondary Tools, Weaver's Primary Tools, Weaver's Secondary Tools, Alchemist's Primary Tools, Alchemist's Secondary Tools, Culinarian's Primary Tools, Culinarian's Secondary Tools Tradescraft Ward Miner's Primary Tools, Miner's Secondary Tools, Botanist's Primary Tools, Botanist's Secondary Tools, Fisher's Primary Tools, Fisher's Secondary Tools Armorfitters Ward Helms, Full Plate, War Garb, Gauntlets, Greaves Lower Tailors Ward1 Hats, Headwear, Masks, Undershirts, Attire, Hooded Attire, Undergarments, Pants, Gloves, Armbands, Shoes, Sandals, Belts, Sashes Middle Tailors Ward2 Hats, Headwear, Masks, Undershirts, Attire, Hooded Attire, Undergarments, Pants, Gloves, Armbands, Shoes, Sandals, Belts, Sashes Upper Tailors Ward3 Hats, Headwear, Masks, Undershirts, Attire, Hooded Attire, Undergarments, Pants, Gloves, Armbands, Shoes, Sandals, Belts, Sashes Jewelers Ward Necklaces, Earrings, Bracelets, Rings, Crowns, Eyewear Grocers Ward Meat Dishes, Egg Dishes, Grain Dishes, Vegetable Dishes, Mushroom Dishes, Sweets, Drinks, Seafood Dishes, Soups & Stews, Eggs, Dairy Products, Vegetables, Grains, Spices, Fruits, Mushrooms, Seasonings, Foodstuffs, Freshwater Fare, Saltwater Fare, Meats Chirurgeons Ward Potions, Remedies, Ethers, Toxins, Panaceas, Reagents, Dyes, Paints, Oils Ironmongers Ward Metals, Unrefined Metals, Metal Sheets, Metal Wires, Weapon Parts, Weapon Heads, Weapon Butts, Weapon Grips, Arrowheads, Shafts, Hooks, Chainmail Meshes, Armor Metals, Clasps Woodcutters Ward Raw Wood, Lumber, Planks Tanners Ward Hides, Leathers, Furs, Armor Hides, Armor Leathers, Footwear Parts,Bones, Teeth & Claws, Wings, Armor4 Masons Ward Ores, Stones, Gemstones Clothiers Ward Fibers, Cloth, Hooded Attire Cloth, Cloth Bodies, Smallclothes Cloth, Cloth Sleeves, Front Cloth, Back Cloth, Armor Cloth, Feathers, Fletchings, Armor Parts Crystaliers Ward Crystals Menders Ward - The names of the above locations vary slightly between nations. Known as wards in Limsa Lominsa, they are rows in Ul'dah, and dens in Gridania.
    1 This section of the market ward specializes in gear with an optimal rank between 1 and 20.
    2 This section of the market ward specializes in gear with an optimal rank between 21 and 40.
    3 This section of the market ward specializes in gear with an optimal rank between 41 and above.
    4 The Armor item category will be changed to Scutes & Scales in the next version update later this month.

    The Condition stat of items is now displayed on the primary item detail screen.
    Item icons now change in both the inventory list and Gear screen when items become damaged.

    Using the Seek Repairs option now toggles a specific icon next to the player's display name.


    * Players simultaneously seeking repairs and running a bazaar will have both icons displayed.

    The position of the gathering and synthesis interfaces has been changed.

    The area of effect widget for spells can now be moved freely about the screen.
    * New positions will automatically be saved.

    Status effects are now displayed with a timer indicating their remaining duration.

    The number of characters allowed in the chat prompt has been increased.

    Ctrl+T can be used to bring up a /tell prompt addressed to the last person to whom a /tell was sent.
    This command can be repeated to scroll through the last 20 such players.




    Bug Fixes

    An issue wherein the help text for the conjurer ability Fastcast erroneously described the increase in cast speed as 10% has been addressed.
    * The correct increase is 20%.

    An issue wherein the thaumaturge ability Firm Conviction would take effect when not being cast has been addressed.

    An issue wherein an incorrect amount of HP was being absorbed when attacking with an HP absorb status in conjuction with a multi-attack action has been addressed.

    An issue where the /tell chat mode could not be properly activated using the chat log button located above the text prompt has been addressed.
    * Activating the /tell chat mode using this button will set the last recipient of a /tell as the default addressee.

    An issue wherein the "/tell " text command was not functioning properly has been addressed.

    An issue wherein the background music for certain levequests would not play has been addressed.

    An issue wherein setting the following traits resulted in certain class-specific actions becoming available for use with other classes has been addressed.

    Pugilist: Seasoned Veteran

    Gladiator: Swordsmanship

    Marauder: Axemanship

    Lancer: Pikemanship

    Archer: Bowmanship

    Conjurer: One With Nature

    Thaumaturge: Transcendence


    An issue wherein controlling the game camera with the keyboard resulted in limited vertical mobility has been addressed.




    Known Issues

    After receiving access to synthesis facilities from certain NPCs, the status information is not displayed in the synthesis interface.

    The motion and effects of area of effect attacks executed by enemies are not displayed when there are no valid targets within range.

    Using the keyboard to execute a castable action while already in the process of executing another action causes the former's name to be displayed in the log.
    * The resulting effect will be that of the original action.

    Stackable items being sold in a retainer's bazaar may still appear in the bazaar list after they have been purchased.
    * Removing the improperly displayed item from the bazaar may cause the game to crash.

    The aetheryte situated in Camp Bentbranch may not display properly when Shadow Detail (located under General » Video Settings in FINAL FANTASY XIV Config) is set to either Lowest or Highest.



    ----------------------------------------------------------------------------------------------
    Last edited by TheGrandMom; 12-16-2010, 08:33 AM. Reason: Put in banner
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

  • #2
    Re: Comprehensive Version Update Details (12/15/2010)

    And part 2:

    FINAL FANTASY XIV, The Lodestone


    Addition of Item-sale NPC
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    NPC Item Sale Price
    Iron Thunder
    (Limsa Lominsa / Battlecraft Ward)

    Conayn
    (Gridania / Battlecraft Den)

    Reluctant Boar
    (Ul'dah / Battlecraft Row) Bronze Gladius 13,200
    Bronze Spatha 35,200
    Brass Gladius 67,200
    Bone Hora 13,992
    Bronze Knuckles 55,224
    Dodoskin Cesti 87,552
    Bronze War Axe 18,480
    Bronze Labrys 43,200
    Spiked Bronze Labrys 144,000
    Willow Shortbow 17,952
    Elm Shortbow 47,872
    Wrapped Maple Longbow 115,920
    Bronze Spear 18,480
    Harpoon 34,272
    Brass Spear 94,080

    NPC Item Sale Price
    Broenfohc
    (Limsa Lominsa / Spellcraft Ward)

    Drest
    (Gridania / Spellcraft Den)

    R'zalikko
    (Ul'dah / Spellcraft Row) Ash Cane 18,480
    Elm Cane 49,280
    Pine Crook 112,608
    Copper Scepter 15,312
    Decorated Copper Scepter 40,832
    Brass Cudgel 82,280

    NPC Item Sale Price
    Faezghim
    (Limsa Lominsa / Armorfitters Ward)

    Odibrand
    (Gridania / Armorfitters Den)

    Isaulde
    (Ul'dah / Armorfitters Row) Sheepskin Pot Helm 32,457
    Dodoskin Pot Helm 117,465
    Hempen Tabard 16,000
    Bronze Chainmail 65,280
    Sheepskin Harness (Taupe) 102,960
    Dodoskin Jacket (Rat) 126,000
    Cotton Tabard 96,000
    Sheepskin Vambraces 22,848
    Dodoskin Vambraces 41,888
    Sheepskin Jackboots 5,760
    Dodoskin Jackboots 34,560

    NPC Item Sale Price
    G'sumbla
    (Limsa Lominsa / Lower Tailors Ward)

    Seburga
    (Gridania / Lower Tailors Den)

    Frageorloix
    (Ul'dah / Lower Tailors Row) Hempen Hat 15,153
    Walking Hat 27,048
    Hempen Turban 11,356
    Cotton Scarf 26,208
    Tarred Walking Hat 120,428
    Trapper's Hat 118,742
    Hempen Doublet 24,552
    Hempen Shirt 32,448
    Cotton Dalmatica 45,760
    Cotton Gown 79,800
    Cotton Doublet 124,992
    Cotton Robe 110,208
    Sheepskin Jerkin (Grey) 172,040

    NPC Item Sale Price
    T'zanza
    (Limsa Lominsa / Lower Tailors Ward)

    Kyneburg
    (Gridania / Lower Tailors Den)

    Keaira
    (Ul'dah / Lower Tailors Row) Smithy's Gloves 8,593
    Hempen Work Gloves 13,524
    Fingerless Sheepskin Gloves 11,356
    Sheepskin Mitts (Taupe) 16,228
    Cotton Halfgloves 27,930
    Cotton Work Gloves 60,214
    Fingerless Dodoskin Gloves 45,208
    Dodoskin Bracers 59,371
    Rope Belt 5,412
    Leather Survival Belt 43,010

    NPC Item Sale Price
    Shaylee
    (Limsa Lominsa / Lower Tailors Ward)

    Urith
    (Gridania / Lower Tailors Den)

    Waldhere
    (Ul'dah / Lower Tailors Row) Hempen Slops 7,365
    Hempen Tights 6,494
    Cotton Breeches 13,728
    Sheepskin Subligar (Brown) 30,888
    Cotton Chausses 23,940
    Cotton Slops 37,497
    Cotton Tights 33,062
    Hempen Trousers 74,520
    Cotton Kecks 50,889
    Sheepskin Workboots 15,456
    Sheepskin Crakows 12,979
    Sheepskin Moccasins 18,748
    Sheepskin Caligae 41,184
    Dodoskin Shoes 14,976
    Dodoskin Workboots 68,816
    Dodoskin Moccasins 67,852
    Dodoskin Leggings (Brown) 67,123


    Changes to Required Materials
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    Class Item Before After
    Woodworking White Coral Arrow White Coral Arrowheads White Coral Arrowheads
    Condor Feather Condor Fletchings
    Arrowwood Arrow Shafts Arrowwood Arrow Shafts
    Wing Glue Wing Glue
    Hempen Yarn Hempen Yarn
    Goldsmithing Aldgoat Horn Bow Grip Antelope Horn Aldgoat Horn
    Antelope Horn Aldgoat Horn
    Buffalo Leather Strap Buffalo Leather Strap
    Soot-black Buffalo Leather Soot-black Buffalo Leather
    Wing Glue Wing Glue
    Leatherworking Sheepskin Caligae Sheep Leather Sheep Leather
    Sheep Leather Strap Sheep Leather Strap
    Sheepskin Outsoles Sheepskin Outsoles
    Mole Sinew Cord Mole Sinew Cord
    Copper Buckle Copper Buckle
    Iron Spikes Bronze Spikes
    Sheepskin Caligae (Taupe) Taupe Sheep Leather Taupe Sheep Leather
    Sheep Leather Strap (Taupe) Sheep Leather Strap (Taupe)
    Sheepskin Outsoles (Taupe) Sheepskin Outsoles (Taupe)
    Mole Sinew Cord Mole Sinew Cord
    Copper Buckle Copper Buckle
    Iron Spikes Bronze Spikes
    Sheepskin Caligae (Grey) Slate-grey Sheep Leather Slate-grey Sheep Leather
    Sheep Leather Strap (Grey) Sheep Leather Strap (Grey)
    Sheepskin Outsoles (Grey) Sheepskin Outsoles (Grey)
    Mole Sinew Cord Mole Sinew Cord
    Copper Buckle Copper Buckle
    Iron Spikes Bronze Spikes
    Dodoskin Caligae Dodo Leather Dodo Leather
    Dodo Leather Strap Dodo Leather Strap
    Dodoskin Outsoles Dodoskin Outsoles
    Mole Sinew Cord Mole Sinew Cord
    Copper Buckle Copper Buckle
    Iron Spikes Bronze Spikes
    Dodoskin Caligae (Black) Midnight-black Dodo Leather Midnight-black Dodo Leather
    Dodo Leather Strap (Black) Dodo Leather Strap (Black)
    Dodoskin Outsoles (Black) Dodoskin Outsoles (Black)
    Mole Sinew Cord Mole Sinew Cord
    Copper Buckle Copper Buckle
    Iron Spikes Bronze Spikes
    Sheepskin Jackboots Sheep Leather Sheep Leather
    Sheep Leather Spetch Sheep Leather Spetch
    Sheep Leather Strap (Taupe) Sheep Leather Strap (Taupe)
    Sheepskin Outsoles (Taupe) Sheepskin Outsoles (Taupe)
    Iron Buckle Bronze Buckle
    Antelope Sinew Cord Antelope Sinew Cord
    Sheepskin Jackboots (Taupe) Taupe Sheep Leather Taupe Sheep Leather
    Sheep Leather Spetch Sheep Leather Spetch
    Sheep Leather Strap (Taupe) Sheep Leather Strap (Taupe)
    Sheepskin Outsoles (Taupe) Sheepskin Outsoles (Taupe)
    Iron Buckle Bronze Buckle
    Antelope Sinew Cord Antelope Sinew Cord
    Sheepskin Jackboots (Grey) Slate-grey Sheep Leather Slate-grey Sheep Leather
    Sheep Leather Spetch Sheep Leather Spetch
    Sheep Leather Strap (Taupe) Sheep Leather Strap (Taupe)
    Sheepskin Outsoles (Taupe) Sheepskin Outsoles (Taupe)
    Iron Buckle Bronze Buckle
    Antelope Sinew Cord Antelope Sinew Cord


    Changes to Degree of Difficulty
    The degree of difficulty for the following synthesis recipes has been lowered.
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    Class Item
    Woodworking Obsidian Arrowheads
    Smithing Bronze Culinary Knife Blade
    Armorcraft Bronze Buckle / Iron Buckle / Silver Buckle
    Leatherworking Wolf Fur
    Alchemy Carbon Fiber / Clear Glass Lens / Red Glass Lens / Green Glass Lens

    The degree of difficulty for the following synthesis recipes has been lowered.
    Class Item
    Leatherworking Cotton Chest Guard (Red) / Cotton Chest Guard (Yellow) / Cotton Chest Guard (Green) / Cotton Chest Guard (Blue) / Canvas Chest Guard (Auburn) / Canvas Chest Guard (Pink) / Canvas Chest Guard (Brown) / Canvas Chest Guard (Blue)


    Changes to Required Rank
    The ranks required for the following synthesis recipes have been changed. Item stats and prices have also been adjusted to account for these changes.
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    Item Before After
    Canvas Acton (Pink) 30 → 29
    Canvas Acton (Brown) 30 → 29
    Canvas Acton (Blue) 30 → 29


    Adjustment to Quantity
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    Item Before After
    Bronze Javelin Head 1 → 3
    Iron Javelin Head 1 → 3
    Brass Javelin Head 1 → 3
    Silver Javelin Head 1 → 3
    Bronze Francisca Head 1 → 3
    Iron Francisca Head 1 → 3
    Bronze Fish Hook 12 → 4
    Iron Fish Hook 12 → 4
    Copper Fish Hook 12 → 4
    Silver Fish Hook 12 → 4
    Wolf Fang Fish Hook 12 → 4
    Bone Fish Hook 12 → 4
    Bat Fang Fish Hook 12 → 4
    Jackal Fang Fish Hook 12 → 4
    Copper Gorge Hook 12 → 4
    Bronze Gorge Hook 12 → 4
    Iron Gorge Hook 12 → 4
    Natron 12 → 6


    Adjustment to Repair Skill
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    Item Before After
    Hunting Hat (Brown) Clothcraft → Leatherworking
    Hunting Hat (Grey) Clothcraft → Leatherworking
    Hunting Hat (Beige) Clothcraft → Leatherworking
    Trapper's Hat Clothcraft → Leatherworking
    Trapper's Hat (Red) Clothcraft → Leatherworking
    Trapper's Hat (Yellow) Clothcraft → Leatherworking
    Trapper's Hat (Green) Clothcraft → Leatherworking
    Trapper's Hat (Blue) Clothcraft → Leatherworking
    Tracker's Hat Clothcraft → Leatherworking
    Tracker's Hat (Auburn) Clothcraft → Leatherworking
    Tracker's Hat (Pink) Clothcraft → Leatherworking
    Tracker's Hat (Brown) Clothcraft → Leatherworking
    Tracker's Hat (Blue) Clothcraft → Leatherworking
    Bowman's Hat Clothcraft → Leatherworking
    Bowman's Hat (Black) Clothcraft → Leatherworking
    Bowman's Hat (Red) Clothcraft → Leatherworking
    Bowman's Hat (Yellow) Clothcraft → Leatherworking
    Bowman's Hat (Green) Clothcraft → Leatherworking
    Armored Caligae Leatherworking → Armorcraft
    Armored Caligae (Black) Leatherworking → Armorcraft
    Armored Caligae (Ochre) Leatherworking → Armorcraft
    Armored Caligae (Green) Leatherworking → Armorcraft
    Armored Caligae (Red) Leatherworking → Armorcraft
    Bronze Plate Belt Leatherworking → Armorcraft
    Iron Plate Belt Leatherworking → Armorcraft
    Iron Plate Belt (Green) Leatherworking → Armorcraft
    Iron Plate Belt (Brown) Leatherworking → Armorcraft


    Adjustment to Repair Materials
    Addition of Item-sale NPC / Changes to Required Materials / Changes to Degree of Difficulty / Changes to Required Rank
    Adjustment to Quantity / Adjustment to Repair Skill / Adjustment to Repair Materials
    Item Before After
    Tortoiseshell Hora Tortoiseshell → Horn Glue
    Brand Antelope Horn → Wing Glue
    Budding Maple Wand Growth Formula Beta → Maple Branch
    Budding Walnut Wand Growth Formula Beta → Walnut Branch
    Maple Wand of Flames Growth Formula Gamma → Maple Branch
    Maple Wand of Gales Growth Formula Gamma → Maple Branch
    Maple Wand of Storms Growth Formula Gamma → Maple Branch
    Maple Wand of Tremors Growth Formula Gamma → Maple Branch
    Maple Wand of Tides Growth Formula Gamma → Maple Branch
    Maple Wand of Frost Growth Formula Gamma → Maple Branch
    Budding Willow Wand Growth Formula Beta → Willow Branch
    Willow Wand of Flames Growth Formula Gamma → Willow Branch
    Willow Wand of Gales Growth Formula Gamma → Willow Branch
    Willow Wand of Storms Growth Formula Gamma → Willow Branch
    Willow Wand of Tremors Growth Formula Gamma → Willow Branch
    Willow Wand of Tides Growth Formula Gamma → Willow Branch
    Willow Wand of Frost Growth Formula Gamma → Willow Branch
    Walnut Wand of Flames Growth Formula Gamma → Walnut Branch
    Walnut Wand of Gales Growth Formula Gamma → Walnut Branch
    Walnut Wand of Storms Growth Formula Gamma → Walnut Branch
    Walnut Wand of Tremors Growth Formula Gamma → Walnut Branch
    Walnut Wand of Tides Growth Formula Gamma → Walnut Branch
    Walnut Wand of Frost Growth Formula Gamma → Walnut Branch
    Weathered Cane Growth Formula Alpha → Animal Glue
    Ash Cane Growth Formula Alpha → Animal Glue
    Elm Cane Growth Formula Alpha → Fish Glue
    Pastoral Elm Cane Growth Formula Alpha → Fish Glue
    Oak Cane Growth Formula Alpha → Horn Glue
    Pastoral Oak Cane Growth Formula Alpha → Horn Glue
    Flambeau Radical Flame Receptacle → Void Glue
    Hedgemole Needle Hedgemole Spine → Mudstone Whetstone
    Thousand Needle Cactuar Needle → Mudstone Whetstone
    Bronze Needle Bronze Nugget → Ragstone Whetstone
    Silver Needle Silver Nugget → Siltstone Whetstone
    Iron Needle Iron Nugget → Ragstone Whetstone
    Rusty Needle Bronze Nugget → Ragstone Whetstone
    Steel Needle Steel Nugget → Siltstone Whetstone
    Brass Preserves (Red) Red Glass Lens → Chamois Spetch
    Brass Preserves (Green) Green Glass Lens → Chamois Spetch
    Iron Preserves (Red) Red Glass Lens → Chamois Spetch
    Iron Preserves (Green) Green Glass Lens → Chamois Spetch
    Garlond Goggles Red Glass Lens → Sheep Leather Spetch
    Copper Spectacles Clear Glass Lens → Sheep Leather Spetch
    Brass Spectacles Clear Glass Lens → Chamois Spetch
    Silver Spectacles Clear Glass Lens → Chamois Spetch
    Bronze Magnifiers (Red) Red Glass Lens → Chamois Spetch
    Iron Magnifiers (Red) Red Glass Lens → Chamois Spetch
    Silver Magnifiers (Green) Green Glass Lens → Chamois Spetch
    Weathered Spectacles Clear Glass Lens → Sheep Leather Spetch
    Hunting Hat (Brown) Hempen Fent → Sheep Leather Spetch
    Hunting Hat (Grey) Hempen Fent → Sheep Leather Spetch
    Hunting Hat (Beige) Hempen Fent → Sheep Leather Spetch
    Trapper's Hat Cotton Fent → Dodo Leather Spetch
    Trapper's Hat (Red) Cotton Fent → Dodo Leather Spetch
    Trapper's Hat (Yellow) Cotton Fent → Dodo Leather Spetch
    Trapper's Hat (Green) Cotton Fent → Dodo Leather Spetch
    Trapper's Hat (Blue) Cotton Fent → Dodo Leather Spetch
    Tracker's Hat Canvas Fent → Buffalo Leather Spetch
    Tracker's Hat (Auburn) Canvas Fent → Buffalo Leather Spetch
    Tracker's Hat (Pink) Canvas Fent → Buffalo Leather Spetch
    Tracker's Hat (Brown) Canvas Fent → Buffalo Leather Spetch
    Tracker's Hat (Blue) Canvas Fent → Buffalo Leather Spetch
    Bowman's Hat Velveteen Fent → Buffalo Leather Spetch
    Bowman's Hat (Black) Velveteen Fent → Buffalo Leather Spetch
    Bowman's Hat (Red) Velveteen Fent → Buffalo Leather Spetch
    Bowman's Hat (Yellow) Velveteen Fent → Buffalo Leather Spetch
    Bowman's Hat (Green) Velveteen Fent → Buffalo Leather Spetch
    Armored Caligae Buffalo Leather Spetch → Brass Rivets
    Armored Caligae (Black) Buffalo Leather Spetch → Brass Rivets
    Armored Caligae (Ochre) Buffalo Leather Spetch → Brass Rivets
    Armored Caligae (Green) Buffalo Leather Spetch → Brass Rivets
    Armored Caligae (Red) Buffalo Leather Spetch → Brass Rivets
    Bronze Plate Belt Buffalo Leather Spetch → Bronze Rivets
    Iron Plate Belt Buffalo Leather Spetch → Iron Rivets
    Iron Plate Belt (Green) Buffalo Leather Spetch → Iron Rivets
    Iron Plate Belt (Brown) Buffalo Leather Spetch → Iron Rivets
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

    Comment


    • #3
      Re: Comprehensive Version Update Details (12/15/2010)

      * The strength and toughness of an NM will increase exponentially should they be engaged for longer than 30 minutes. This change is accompanied by a log message stating, "[NM] becomes enraged!"
      I called it ... when there was a discussion on how to balance NMs spawned from leves. This keeps under-ranked players from "leeching" the system and keeps the imbalance to a minimum when you get into the whole "solo vs LS" and "casual vs hardcore" debates.

      There's balance already in place since you cannot spam the leves ... they require faction credits which you can only obtain from doing other types of leves and is largely dependant on region as well (each of the 3 major regions award distinct faction credits) and the amount of faction credits required to have these NM leves issued increases the higher your rank is. Think of faction leves in the same way as Beastcoins operated in FFXI and you pretty much get the gist of the whole system. The addition of randomly spawned World NMs are to supplement the system rather than to replace it or become the dominant activity like it was in FFXI before they added better rewards from the BCNM events.

      All in all the update is smoothing out the edges of the game a lot more and nudges it ever closer to a better place. I'm expected huge changes down the road when the new management (and theoretically new direction and vision) takes over (if they haven't already done so) These patches were already worked on by the previous management/team although I'm assuming the development teams do not change too much unless they start to hand pick people to remain on the FFXIV "core" development team.

      Comment


      • #4
        Re: Comprehensive Version Update Details (12/15/2010)

        o.0 Quite the large update there.

        I didn't think they would switch around mats and required DoH classes for repairs. interesting!

        Comment


        • #5
          Re: Comprehensive Version Update Details (12/15/2010)

          I'm sorry... all I heard was "bla bla bla extra free retainer bla bla bla recipe book bla bla bla option to abandon local levequests bla bla bla", kupo.

          Extra free retainer = KUPO! This is awsome!
          Recipe book that adds the mats you're working with automatically = awsomer (its a word.... google it, kupo)
          Abandon local levequest I CALLED IT!!!! I CALLED THAT ONE!!! AENI!!!! DID I OR DID I NOT CALL THAT!!!???


          Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
          99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
          99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

          Yyg's Blog: Tree of Awesome!

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          • #6
            Re: Comprehensive Version Update Details (12/15/2010)

            There's still a second update coming this month too don't forget.
            sigpic


            "BLAH BLAH BLAH TIDAL WAVE!!!"

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            • #7
              Re: Comprehensive Version Update Details (12/15/2010)

              You guys get to hear new music in the wards? It's very ... xmassy.

              I really like the music ... hehe.

              ---------- Post added at 05:39 PM ---------- Previous post was at 05:35 PM ----------

              OMG ... it's snowing :O

              Last edited by Aeni; 12-15-2010, 07:43 PM.

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              • #8
                Re: Comprehensive Version Update Details (12/15/2010)

                O.O oooo I need to log back in and do the X-mas event.

                What do Uldah and Grid look like?
                sigpic


                "BLAH BLAH BLAH TIDAL WAVE!!!"

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                • #9
                  Re: Comprehensive Version Update Details (12/15/2010)

                  Originally posted by Malacite View Post
                  O.O oooo I need to log back in and do the X-mas event.

                  What do Uldah and Grid look like?
                  I'll fraps that up in a jiffy.
                  The Tao of Ren
                  FFXIV LowRes Benchmark - 5011

                  If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                  Originally posted by Kaeko
                  As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                  Comment


                  • #10
                    Re: Comprehensive Version Update Details (12/15/2010)

                    Video is still processing (as of this posting), so the quality is kind of terrible.

                    Last edited by WishMaster3K; 12-16-2010, 01:37 AM.
                    The Tao of Ren
                    FFXIV LowRes Benchmark - 5011

                    If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                    Originally posted by Kaeko
                    As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                    Comment


                    • #11
                      Re: Comprehensive Version Update Details (12/15/2010)

                      That is one tight shirt you're wearing, sir.

                      Nice video~
                      Originally posted by Yygdrasil
                      Originally posted by Nandito
                      Ponies.

                      Duh.
                      You make me want to hurt things.

                      Comment


                      • #12
                        Re: Comprehensive Version Update Details (12/15/2010)

                        I think I liked the Marauder's starting outfit the most, hence the tanktop, lol. Thanks for the video compliment!
                        The Tao of Ren
                        FFXIV LowRes Benchmark - 5011

                        If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                        Originally posted by Kaeko
                        As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                        Comment


                        • #13
                          Re: Comprehensive Version Update Details (12/15/2010)

                          MEW MEW MEW! =^^= They are improving is good mewy ways!

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                          • #14
                            Re: Comprehensive Version Update Details (12/15/2010)

                            What avatar is that anyway, and why does it look like her breasts are exposed (just cut off) O.o I mean you can clearly see the skin....



                            Anyhoo, wow the X-mas music is nice. I still the Jeuno one, but it's nice to see an original piece. The snow falling in town is also a nice touch. Now, it could just be because it was night time and I couldn't tell very well, but it looked as though the water at the fountain in LL between the two Hawker's Alleys was frozen O.O


                            Didn't bother to check if the guilds had decorations. I hope they are, I can only imagine how awesome the Culinarian guild would be around X-mas time :D


                            Also, the thought of either the Marauder or Musketeer's guild with X-mas decorations is just too funny. A bunch of gruff sea salts all dressed up in Red & White? XD
                            sigpic


                            "BLAH BLAH BLAH TIDAL WAVE!!!"

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                            • #15
                              Re: Comprehensive Version Update Details (12/15/2010)

                              Originally posted by Malacite View Post
                              What avatar is that anyway, and why does it look like her breasts are exposed (just cut off) O.o I mean you can clearly see the skin....



                              Anyhoo, wow the X-mas music is nice. I still the Jeuno one, but it's nice to see an original piece. The snow falling in town is also a nice touch. Now, it could just be because it was night time and I couldn't tell very well, but it looked as though the water at the fountain in LL between the two Hawker's Alleys was frozen O.O


                              Didn't bother to check if the guilds had decorations. I hope they are, I can only imagine how awesome the Culinarian guild would be around X-mas time :D


                              Also, the thought of either the Marauder or Musketeer's guild with X-mas decorations is just too funny. A bunch of gruff sea salts all dressed up in Red & White? XD
                              The guilds are lightly decorated.... mostly the entrances. I agree with the snowfall. Ice in the fountain? I'll back to check. XD


                              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                              Yyg's Blog: Tree of Awesome!

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