Originally posted by Lmnop
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Footwork was the best name they could come up with?
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Used my ex's account to log in on the PC to free up my main account, so if one machine finishes first, I can play Aks on either. And this is what I was greeted with in POL. ^_^
Makes me happy to see this.
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Originally posted by Taskmage View PostBahamut v1 and v2 are both alliance fights.Waking the Beast has 18 man fights against more powerful versions of the primes, but I don't know if story-wise that's their full power.
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Gigas 1: Dude, these new helmets rock!
Gigas 2: I am Judge Magister Gabranth!
Gigas 1: Join me and we shall rule the Galaxy as father and son!
Gigas 2: I see your Shwartz is as big as mine!
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Originally posted by Feba View PostWhat, exactly, setup are you talking about using on Fenrir and Diabolos that they're easier?
Then have them be a double edged sword and hurt EVERYONE in the area; make them a "bring them out, they bash crap up, and then go away by themselves" summon like every previous FF.
"They do this with NPCs in game, so obviously when they're talking about things made for player characters outside of the game they'd do the exact same thing."?
"Oh hai Mr. Bahamoot, I no u only wanna kill all humans, but wuld u mind coming out whenever I call, k?"
Yea, no.
And seeing as they've done this same thing repeatedly, time and time again, showing mixed matched gear in update notes with no regard to class equip restrictions, then yes, they will mix and match gear for update pics with no regard for class equip restrictions. For crying out loud, the elf in the picture in this very update is wearing Whm AND Rdm JSE armor.
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Originally posted by WishMaster3K View PostDrat. I got happy at the prospects of new RDM gear.
. . .
/em glares at Errant.
But, yeah, cool stuff in this update. The Nomad Moogle in Selbina might make me a little less reluctant to take my Tarudin through the Dunes, the furniture stuff is all nice, can't wait to see the new pieces of equipment, new graphics on HELM items and Sea Torques?, 'kitten totally called the Coffee Muffin thing, woot on storing the new Feast Swords, I wonder what level Reprisal is gained, huzzah for Monks and Bards, meh for Group II Merits, Inventory Sort YES PLEASE!!!, and so on.
All in all a nice update.
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Originally posted by Ziero View PostBahamut(v1) [is] fought with 6 just like Diabolos and Fenrir and they're still harder fights.Originally posted by Ziero View PostI thought there was an alliance battle where you could fight the awoken avatars?
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Originally posted by Ziero View Postand they're still harder fights.
Originally posted by Ziero View PostBut Bahamut, Odin and Alexander are destructive gods unleashed to destroy.
Originally posted by Ziero View PostIt's the same way with NPCs in game.
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Originally posted by Feba View PostDiabolos and Fenrir are also huge. And so is EVERY OTHER PRIME AVATAR. Once again, SE's explanation doesn't make sense for ANY of them when you consider that player avatars have ALWAYS been significantly smaller and weaker than the Primes.
Also, I recommend you dictionary the term "basically".
And difficulty, no. Raw power? Yes, they're more powerful because they're made to be taken down by alliances of people. But that doesn't mean they're more challenging.
And the story reasons COMBINED with the Dev's will are more then enough reasons for those three not to be Summons. Again, Diabolos, Fenrir, Carbuncle and the six elemental avatars wish to help mankind, even when you first fight Diabolos he's doing what he thinks will help. But Bahamut, Odin and Alexander are destructive gods unleashed to destroy.
Originally posted by BurningPanther View PostIt makes sense that Odin and Alexander are more powerful. If I recall, they're awakened avatars, which, once awake, spread chaos through Vana'diel.
You don't even actually fight the original six celestial gods; remember, they're still sleeping soundly in their crystals. The primes the player fights are projections of what's sleeping in that crystal, which could imply the projection we fight is still not the celestial god at full power. I imagine if we really were fighting them at full power(re: fully awakened), it'd be much like the Odin and Alexander fights.
In short, I agree with Feba that the devs' reasoning behind certain gods not yielding Blood Pacts is kind of bunk.
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Originally posted by Feba View PostZiero, I'm pretty sure that was just COP, wasn't it? I always got the impression that they just hadn't finalized the content yet. I mean, there are some points where you go back into Promyvion after you've completed things that require a high level; it's perfectly possible that SE figured "Hey, maybe after you beat it you go in uncapped" or something.
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Ziero, I'm pretty sure that was just COP, wasn't it? I always got the impression that they just hadn't finalized the content yet. I mean, there are some points where you go back into Promyvion after you've completed things that require a high level; it's perfectly possible that SE figured "Hey, maybe after you beat it you go in uncapped" or something.
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Drat. I got happy at the prospects of new RDM gear.
And BP, have you done those fights with the Avatars you need Alliances for?
Holy Shit, Shiva raped us something vicious a few times before we finally got it right.
Now if THOSE aren't the full powered ones...
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Originally posted by WishMaster3K View PostAnyone catch the Elvaan RDM with the WHM-looking body piece?Originally posted by Kitalrez View PostThere's an elvaan holding a new mace about halfway down just before the new crafting rings. "Several new pieces of equipment have been added". This could be the Nyzul relics, or it could be they just tossed us some new items. These new NMs have to drop something, I guess.Originally posted by Feba View PostWM3K: Given that they're holding a club, I'm far more inclined to think it's a WHM in RDM clothing than the other way around. It could be that SE just said "fuck it, we're not making two pictures of new shit" and used their 'equip whatever the hell you want' powers.
Kitalrez: FINAL FANTASY XI Official Web Site Unless they look RADICALLY different in their earlier incarnations, no.
The only new model gear in that pic is the Mace itself, which does look very sweet. And as Feba pointed out, no, it's not the new Relic Mace.
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It makes sense that Odin and Alexander are more powerful. If I recall, they're awakened avatars, which, once awake, spread chaos through Vana'diel.
You don't even actually fight the original six celestial gods; remember, they're still sleeping soundly in their crystals. The primes the player fights are projections of what's sleeping in that crystal, which could imply the projection we fight is still not the celestial god at full power. I imagine if we really were fighting them at full power(re: fully awakened), it'd be much like the Odin and Alexander fights.
In short, I agree with Feba that the devs' reasoning behind certain gods not yielding Blood Pacts is kind of bunk.
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