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  • Raydeus
    replied
    Re: Update Details

    I can't believe SE is going to make me restart the NPC quest so I can get a taller NPC.

    Other than that there isn't much in this update for me.

    Leave a comment:


  • Sabaron
    replied
    Re: Update Details

    Originally posted by Feba View Post
    Or, you know, placeholders.
    Indeed they could be that as well, but they said we'd have 'em and they didn't say the left that part out even though they said they left out the Chocobo Circuit swamp thing, so I'm still thinkin' Hidden Effect.

    Leave a comment:


  • Feba
    replied
    Re: Update Details

    Or, you know, placeholders.

    Leave a comment:


  • Sabaron
    replied
    Re: Update Details

    The Nyzul weapons don't have stats... To me that means that SE is well aware that we would mine the .dats to know whether we wanted them or not, and to counter that...

    They have made all of the effects, Hidden Effects so that no one will know what they do for a long, long time.

    Nifty

    Keep in mind this is just speculation, but hey... Why would you make a cool, hard-to-get weapon do nothing but damage. Besides... Murgleis (RDM Sword) is weaker than Mensur Epee without any hidden effects on it. Speculation, speculation.


    Oh and this...

    Naglering....

    I used to use one of those to get more stuff in a different game.

    Also people apparently want more nudity-related items.
    Last edited by Sabaron; 06-09-2008, 01:54 PM.

    Leave a comment:


  • eticket109
    replied
    Re: Update Details

    Early look at Nyzul weapons

    Terpsichore
    DMG:31 Delay:205
    Lv. 75 00080000


    Tupsimati
    DMG:62 Delay:402
    Lv. 75 00100000


    Conqueror
    DMG:93 Delay:504
    Lv. 75 00000002


    Glanzfaust
    DMG:+20 Delay:+96
    Lv. 75 00000004


    Yagrush
    DMG:43 Delay:267
    Lv. 75 00000008


    Laevateinn
    DMG:62 Delay:402
    Lv. 75 00000010


    Murgleis
    DMG:40 Delay:224
    Lv. 75 00000020


    Vajra
    DMG:31 Delay:200
    Lv. 75 00000040


    Burtgang
    DMG:46 Delay:264
    Lv. 75 00000080


    Liberator
    DMG:93 Delay:528
    Lv. 75 00000100


    Aymur
    DMG:50 Delay:312
    Lv. 75 00000200


    Carnwenhan
    DMG:29 Delay:186
    Lv. 75 00000400


    Gastraphetes
    DMG:39 Delay:288
    Lv. 75 00000800


    Kogarasumaru
    DMG:81 Delay:450
    Lv. 75 00001000


    Nagi
    DMG:37 Delay:227
    Lv. 75 00002000


    Ryunohige
    DMG:91 Delay:492
    Lv. 75 00004000


    Nirvana
    DMG:62 Delay:402
    Lv. 75 00008000


    Tizona
    DMG:42 Delay:236
    Lv. 75 00010000


    Death Penalty
    DMG:40 Delay:480
    Lv. 75 00020000


    Kenkonken
    DMG:+17 Delay:+49
    Lv. 75 00040000

    Leave a comment:


  • The Mauva Syndicate
    replied
    Re: Update Details

    Originally posted by Mhurron View Post
    I think I like them removing Moghancement:Fishing from those items.

    I'll know if I do or not when I can log in.

    I'm pretty sure I do though.

    Oh Gawd yes - I can actually fish again!!!

    Leave a comment:


  • Feba
    replied
    Re: Update Details

    Kitalrez, I hadn't thought about Elementals, but that actually makes some sense. You're obviously projecting some form of Thunder spirit (hence the name) and not just harnessing thunder (as with Black Magic) into a form. Of course, because they have no real intelligence, they would basically act on instinct and protect it's 'mother' and such. You can learn how to summon them without making any agreement.

    With something like Bahamut, it would know very well what the situation was, because it DOES have intelligence. It could use Giga Flare on everything in the area (including your party), scoff and fly away, decide to help you fight, or backfire and start assaulting your party. It could instantly drain the SMN's MP and leave, or it could decide to perpetuate itself and leave the SMN's MP bar (and cease to be it's pet) entirely. Add something very random and uncontrollable into the mix.

    As an example of the above, imagine you're having a hard time killing something. To try to kill it dead, your SMN takes a gamble and calls Bahamut. He breaks off the SMN and perpetuates himself, and becomes another mob you have to fight (very much like if a BST fails charm) or run away from.

    Leave a comment:


  • Aksannyi
    replied
    Re: Update Details

    Holy shit at some of the mined dats ..... ! ! ! ! ! ! ! ! ! ! ! !

    Leave a comment:


  • Sevv
    replied
    Re: Update Details

    About to log till tomorrow atm or laptop gonna go for a ride

    Leave a comment:


  • Novae
    replied
    Re: Update Details

    Originally posted by Sevv View Post
    Hate congested networks from hell
    Indeed *stabs the queue*

    I reach the final 20% and disconnected..

    Leave a comment:


  • Lambeaus
    replied
    Re: Update Details

    Originally posted by Sevv View Post
    Hate congested networks from hell
    I can't wait to get home and watch the download screen for 5 hours tonight!

    I'm looking forward to see the new gear we get, especially from the Campaign rewards

    Leave a comment:


  • Kitalrez
    replied
    Re: Update Details

    Originally posted by Feba View Post
    And whoever said projection was a voluntary affair? It's completely possible that a Summoner could project an avatar without an agreement; with the consequence of being unable to control it. That would be a rather interesting element to introduce, really.
    That's an interesting idea. It would make certain avatars behave basically like Elementals do now.

    Leave a comment:


  • Sevv
    replied
    Re: Update Details

    Hate congested networks from hell

    Leave a comment:


  • Feba
    replied
    Re: Update Details

    Originally posted by Ziero View Post
    Yea, no.
    Diabolos being easier to access than Alex is very very debatable. More people having BOTHERED to go through COP to get sea doesn't make it EASIER.

    And whoever said projection was a voluntary affair? It's completely possible that a Summoner could project an avatar without an agreement; with the consequence of being unable to control it. That would be a rather interesting element to introduce, really.

    Originally posted by Ziero View Post
    For crying out loud, the elf in the picture in this very update is wearing Whm AND Rdm JSE armor.
    Yes, I know. That's how we got on the subject, remember, buddy? I see no reason to say right now that it's impossible that they're actually going to be making it possible to have those armors (as in, dats, not the specific pieces) equipped at the same time.

    Leave a comment:


  • Ziero
    replied
    Re: Update Details

    Originally posted by Taskmage View Post
    Bahamut v1 and v2 are both alliance fights.
    Hmm, well color me corrected.

    Leave a comment:

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