Re: Current Known Issues - AUG 30
	
		
First off, PDIF variance isn't always -/+ 0.4. And where are you getting that 2.0 to 2.8 number? The original variance was 1.6 to 2.4. That aside, yes, it does not vary at all now. Why do people see a constant number and think of their damage any differently? It's no more capped than when it could vary.
	
		
You're not going to cap your PDIF on EP mobs.
							
						
					
			
			
				I don't know how pDif would always end up as 2 for 1 handed weapons at "capped attack". That would imply 0 variance (in other words, no +/- 0.4). It could be that these players were actually getting up to 2.4 pDif (very likely against TW mobs), the game then gave the +/- 0.4 variance (giving a range of 2.0 to 2.8), and then the 1 handed cap got applied, pushing them down to 2.0.
			
		
	
			
			
				I took RNG out to Dangruf Wadi last night, and solo'ed from level 11 to level 13. I've got the parse from that time, and there's definitely damage variance for my Axe hits.
			
		
	


		
							
						
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