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All Worlds Maintenance Extension (Jul. 24)

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  • #16
    Re: All Worlds Maintenance Extension (Jul. 24)

    Its speeded up, got 1hour left. Still cant play for another 2 tho right?
    75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
    Woodworking 91.9+2
    ZM:Complete CoP:Complete ToAU:27

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    • #17
      Re: All Worlds Maintenance Extension (Jul. 24)

      I'm downloaded - no problems at all. At least that has improved from about a year ago!!


      Originally posted by Aksannyi
      "As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."

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      • #18
        Re: All Worlds Maintenance Extension (Jul. 24)

        i personally dont see a huge problem with the extension, im downloading the update now and by the time it will be done, i can play after that lol, 2.5 hr update >.>

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        • #19
          Re: All Worlds Maintenance Extension (Jul. 24)

          i dunno about any of you guys, but i seem to have failed 5 times at around 809 files left to go.

          Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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          • #20
            Re: All Worlds Maintenance Extension (Jul. 24)

            O.o i dloaded the patch in like 5 minutes, now i just cant get in, as usual.

            Guess ill go play something else till i fall asleep
            signatures are for pussies mew mew mew, here's mine

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            • #21
              Re: All Worlds Maintenance Extension (Jul. 24)

              I've already patched my PS2 and my PC is another 35 minutes to go. Another two more hours from now before the servers come back online (I think this is to give a lot of players a chance to patch up before the registration servers get hammered by players logging in)

              Double Post Edited:
              Originally posted by little ninja
              They are planning on pushing maintence to JPN primetime.
              Not sure what you mean by this. 3PM PST is ... uh ... 7AM JST. Last I checked, I don't recall this time being the most busiest on a Tuesday morning for anyone.
              Last edited by Aeni; 07-24-2006, 01:59 PM. Reason: Automerged Doublepost

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              • #22
                Re: All Worlds Maintenance Extension (Jul. 24)

                Hurray for a 4 hour patch... So amazing :D
                Stooky, Tarutaru supreme
                62 PLD 37 WAR 37 NIN

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                • #23
                  Re: All Worlds Maintenance Extension (Jul. 24)

                  meh a bit sucky but it'll be worth it in the end right.. ?

                  My update estimated 3 hrs, I'm down to 1 hr now.. XP



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                  • #24
                    Re: All Worlds Maintenance Extension (Jul. 24)

                    My first patching took around 45 minutes, 2nd account is saying 1:45 to finish but it will probibly decrease a fair amount.

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                    • #25
                      Re: All Worlds Maintenance Extension (Jul. 24)

                      I actually ended up fully patched in an hour so just been watching Lucky Number Slevin again. Decided to play about with pol/change password then it logged me out and I have to dl another patch o.O 5min ftw!
                      75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
                      Woodworking 91.9+2
                      ZM:Complete CoP:Complete ToAU:27

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                      • #26
                        Re: All Worlds Maintenance Extension (Jul. 24)

                        Meh, only thing why i like the updates is so i can go back to FF8 and farm upgrade items and doom train's 3 6's lol. Heh, lost to Bahamut the instant the patch finished downloaded on my pc XD
                        Adventures of Akashimo Hakubi & Nekoai Nanashi


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                        • #27
                          Re: All Worlds Maintenance Extension (Jul. 24)

                          I knew I should have saved drawing 300 haste spells from Biggs at the start of disc 2 for later.

                          Seriously.

                          With quistis having no MAG-J, that was hell.

                          Then, carbuncle had the nerve to learn it after the fight! (He was junctioned to her.)

                          DAMN SQUIRRELS!

                          Mneh, I'm having to re-install ToAU anyway, messed up my hard drive ; ;
                          http://semicoherant.blogspot.com/ - My FFXI Blog

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