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March patch notes of relic, pvp and Gold saucer!!

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  • March patch notes of relic, pvp and Gold saucer!!

    Mew!! =^^= New updates More rewarding mewness!!


    http://na.finalfantasyxiv.com/lodest...8c9d4a609addd1


    [3.0] A new anima weapon story quest has been added.


    Players will be able to enhance the strength of their anima weapons by completing this quest.

    Quest Required Level and Location
    Finding Your Voice Disciple of War or Magic level 60
    Azys Lla (X:7.4 Y:11.5)
    NPC: Ardashir
    Players must first complete the quest "Coming into Its Own" and have an anima weapon in their possession.
    * Please consult and exchange information with other players as you progress to learn how these weapons are enhanced.

    - Class/Job-specific Quests
    Anima Weapons quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.

    Grand Companies
    [2.0] The number of company seals required for the following items has been reduced:
    Item Before After
    Storm Chocobo Issuance 2,000 → 200
    Serpent Chocobo Issuance 2,000 → 200
    Flame Chocobo Issuance 2,000 → 200

    Housing
    [2.0][3.0] The descriptions for where to obtain certain orchestrion rolls in the Orchestrion List have been changed.
    The Manderville Gold Saucer
    [2.0] The Chocobo Challenge has been added to chocobo racing, which pits players against special racing opponents.


    - Entry Requirements
    Challenge races will be available upon speaking with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8).
    * Chocobo ratings must exceed a certain threshold to participate.

    - Participating
    Speak with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8) and select your desired challenge race.
    * Players cannot register for challenge races while in a party.

    Challenge Races
    Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo's rating must exceed a certain threshold to participate in each race.

    Players will only receive a reward for first-time completion.

    Race Rating Course MGP Reward
    Race 1 - Hugging the Inside 41 Tranquil Paths 20,000
    Race 2 - Keep Away 61 Costa del Sol 21,000
    Race 3 - Inability 81 Sagolii Road 22,000
    Race 4 - Heavy Hooves 101 Tranquil Paths 23,000
    Race 5 - Defending the Rush 121 Costa del Sol 24,000
    Race 6 - Road Rivals 141 Sagolii Road 25,000
    Race 7 - Field of Dreams 161 Costa del Sol 26,000
    Race 8 - Playing Both Ends 181 Tranquil Paths 27,000
    Race 9 - Stamina 201 Sagolii Road 28,000
    Race 10 - Cat and Mouse 221 Costa del Sol 29,000
    Race 11 - Mad Dash 231 Sagolii Road 30,000
    Race 12 - Bag of Tricks 241 Tranquil Paths 35,000
    Race 13 - Tag Team 251 Sagolii Road 40,000
    Race 14 - Heavier Hooves 261 Costa del Sol 45,000
    Race 15 - Ultimatum 271 Tranquil Paths 50,000

    - Rules
    Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.
    * Players will be matched with other players and regular NPCs in addition to special opponents.

    - Special Racing Opponents
    Special racing opponents will be denoted by a unique icon next to their name, as well as a different colored name plate. Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.
    * The color of their display names can be adjusted by selecting Engaged Enemies under the NPCs tab of Display Name Settings in the Character Configuration interface.


    [2.0] The following additions and adjustments have been made to chocobo racing:
    New race abilities have been added.

    Ability Effect
    Choco Drain Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second.
    Choco Drain II Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second.
    Choco Drain III Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second.
    Paradigm Shift Swaps current item with a different one.
    Mimic Repeats any ability or item used by a forerunning chocobo.
    Duration: 7s
    Mimic II Repeats any ability or item used by a forerunning chocobo.
    Duration: 11s
    Mimic III Repeats any ability or item used by a forerunning chocobo.
    Duration: 15s
    Feather Field Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 10s
    Feather Field II Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 20s
    Feather Field III Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 30s
    Super Sprint Sprint without weather or terrain penalties until all stamina is spent.
    Choco Reraise Instantly restores 60 stamina when stamina meter reaches zero.
    Choco Reraise II Instantly restores 130 stamina when stamina meter reaches zero.
    Choco Reraise III Instantly restores 200 stamina when stamina meter reaches zero.
    Enfeeblement Clause Reduces enfeeblement duration by 20%.
    Enfeeblement Clause II Reduces enfeeblement duration by 35%
    Enfeeblement Clause III Reduces enfeeblement duration by 50%.
    Breather Restores stamina at a rate of 0.8% per second while decelerating.
    Breather II Restores stamina at a rate of 1% per second while decelerating.
    Breather III Restores stamina at a rate of 1.2% per second while decelerating.

    New race items have been added.

    Item Effect
    Stamina Swapper Interchanges your chocobo's stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.
    Spiderweb Renders the chocobo running immediately behind you unable to use items.

    The amount of experience gained upon completing races has been increased.
    The strength of NPCs has been reduced.
    The number of obstacles that appear during races has been reduced. Furthermore, the positioning of obstacles has been adjusted.
    When more than two new players are registered for a race, bonus experience proportionate to the number of participants will be added to the rewards.
    The amount of experience and MGP received has been increased based on the length of courses.
    The race item Stamina Tablet will now also restore a small amount of stamina when stamina is at 0.
    A special flying text message and graphical effect will be displayed when race abilities and items fail to activate.
    A fly texting message will appear when activating the race ability Choco Reflect.


    Treasure boxes will now appear on the map and mini-map.


    The design of the stamina gauge has been adjusted to improve visibility.
    The color of names in the Position list will now match the settings for NPC display names.
    The cutscene that displays at the beginning of each race can now be skipped via settings in the Character Configuration interface.

    [2.0] The items for sale from the Tack & Feed Trainer in the Chocobo Square (X:5.9 Y:4.7) have been adjusted as follows:
    The MGP required to purchase the following items has been reduced:

    Item Before After
    Chocobo Training Manual - Choco Dash I 15,000 → 425
    Chocobo Training Manual - Choco Dash II 60,000 → 1,610
    Chocobo Training Manual - Choco Cure I 15,000 → 425
    Chocobo Training Manual - Choco Cure II 60,000 → 1,610
    Chocobo Training Manual - Choco Esuna I 15,000 → 425
    Chocobo Training Manual - Choco Esuna III 60,000 → 1,610
    Chocobo Training Manual - Choco Ease I 15,000 → 425
    Chocobo Training Manual - Choco Ease II 60,000 → 1,610
    Chocobo Training Manual - Choco Calm I 15,000 → 425
    Chocobo Training Manual - Choco Calm II 60,000 → 1,610
    Chocobo Training Manual - Choco Reflect I 15,000 → 425
    Chocobo Training Manual - Choco Reflect II 60,000 → 1,610
    Chocobo Training Manual - Choco Steal I 15,000 → 425
    Chocobo Training Manual - Choco Steal II 60,000 → 1,610
    Chocobo Training Manual - Choco Silence I 15,000 → 425
    Chocobo Training Manual - Choco Silence II 60,000 → 1,610
    Chocobo Training Manual - Choco Shock I 15,000 → 425
    Chocobo Training Manual - Choco Shock II 60,000 → 1,610
    Chocobo Training Manual - Increased Stamina I 15,000 → 425
    Chocobo Training Manual - Increased Stamina II 60,000 → 1,610
    Chocobo Training Manual - Heavy Resistance I 15,000 → 425
    Chocobo Training Manual - Heavy Resistance II 30,000 → 800
    Chocobo Training Manual - Heavy Resistance III 35,000 → 1,260
    Chocobo Training Manual - Heavy Resistance 60,000 → 1,610
    Chocobo Training Manual - Level Head I 15,000 → 425
    Chocobo Training Manual - Level Head II 30,000 → 800
    Chocobo Training Manual - Level Head III 35,000 → 1,260
    Chocobo Training Manual - Level Head IV 60,000 → 1,610
    Chocobo Training Manual - Speedy Recovery I 15,000 → 425
    Chocobo Training Manual - Speedy Recovery II 60,000 → 1,610
    Chocobo Training Manual - Dressage I 15,000 → 425
    Chocobo Training Manual - Dressage II 60,000 → 1,610
    Chocobo Training Manual - Dressage III 80,000 → 2,420

    The following items have been added to the Tack & Feed Trader in the Chocobo Square (X:5.9 Y:4.7) and can be purchased with gil:
    Gysahl Greens / Grade 1 Feed - Speed Blend / Grade 1 Feed - Acceleration Blend / Grade 1 Feed - Balance Blend / Grade 1 Feed - Endurance Blend / Grade 1 Feed - Stamina Blend

    [2.0] The MGP reward for the following activities in the Gold Saucer has been increased:
    Chocobo Races / Lord of Verminion / GATE / Mini-games

    [2.0] The completion requirements and rewards for Gold Saucer entries in the challenge log have been adjusted.
    Before

    Objective Requirements MGP Reward
    Size Doesn't Matter Complete 3 mini-games. 500
    From Small Things Earn 100 MGP from mini-games. 1,000
    Open the Gates Participate in 10 GATEs. 4,000
    Close the Gates Successfully complete 3 GATEs. 4,000
    To the Races I Enter 5 chocobo races. 1,000
    To the Races II Enter 30 chocobo races 1,500
    Victory Lap I Win a chocobo race. 1,000
    Victory Lap II Win 10 chocobo races. 1,500
    Always in Threes Play Triple Triad 30 times. 1,000
    A Winner Is You Win 10 Triple Triad matches. 1,000
    Come Play Lord Play Lord of Verminion 10 times. 4,000

    After

    Objective Requirements MGP Reward
    Size Doesn't Matter Complete 3 mini-games. 1,000
    From Small Things Earn 100 MGP from mini-games. 1,500
    Open the Gates Participate in 10 GATEs. 5,000
    Close the Gates Successfully complete 3 GATEs. 8,000
    To the Races I Enter 5 chocobo races. 5,000
    To the Races II Enter 30 chocobo races 8,000
    Victory Lap I Win a chocobo race. 5,000
    Victory Lap II Win 10 chocobo races. 8,000
    Always in Threes Play Triple Triad 30 times. 5,000
    A Winner Is You Win 10 Triple Triad matches. 8,000
    Come Play Lord Play Lord of Verminion 10 times. 10,000
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