Re: XIV combat mechanics and formulas
Now, It's very possible that we find out ACC is needed for tanks at end game. My approach would be to add ACC to a piece of gear then parse, if more is needed add ACC to another piece then parse, check for 98-99% and repeat the process. I say 98-99% because anything over 100% is a complete waste and may as well be used on something else. It seems to me that as far as materia melding, DEX is the way to go for your first stat.
As far as those 30 points of stat allocation, well that can be argued until the cows come home. I'm going with STR, but VIT can be equally viable. I say if 30 points is going to make or break you as a tank, then there are larger issues at hand. Perhaps you are misusing a skill, or neglecting an important one altogether, or maybe you aren't using your combos correctly, regardless at that point the issue is not where you put your 30 points.
Now, It's very possible that we find out ACC is needed for tanks at end game. My approach would be to add ACC to a piece of gear then parse, if more is needed add ACC to another piece then parse, check for 98-99% and repeat the process. I say 98-99% because anything over 100% is a complete waste and may as well be used on something else. It seems to me that as far as materia melding, DEX is the way to go for your first stat.
As far as those 30 points of stat allocation, well that can be argued until the cows come home. I'm going with STR, but VIT can be equally viable. I say if 30 points is going to make or break you as a tank, then there are larger issues at hand. Perhaps you are misusing a skill, or neglecting an important one altogether, or maybe you aren't using your combos correctly, regardless at that point the issue is not where you put your 30 points.





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