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Job System (03/04/2012)

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  • #16
    Re: Job System (03/04/2012)

    Originally posted by Etra View Post
    Dragoon. I like pushing my pointy stick into things.

    Yeah. I said it.
    Pointy? Really? That is both dangerous and nightmare inducing all at once.


    Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
    99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
    99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

    Yyg's Blog: Tree of Awesome!

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    • #17
      Re: Job System (03/04/2012)

      Eh, I multi-class as I see fit.

      Waiting for them to release Summoner, Assassin or Musketeer though dang it.
      sigpic


      "BLAH BLAH BLAH TIDAL WAVE!!!"

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      • #18
        Re: Job System (03/04/2012)

        RDM will be awesome.

        Or YoshiP will need to look for ninja assassins under his bed/tatami for the rest of his life.
        sigpic
        "In this world, the one who has the most fun is the winner!" C.B.
        Prishe's Knight 2004-Forever.

        その目だれの目。

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        • #19
          Re: Job System (03/04/2012)

          I'm not sure if RDM will come about or not, but Fencer was previously confirmed in the database of classes (Bard was in there as well, but that's a job now so who knows - RDM could be a GLA/THM combo job)
          sigpic


          "BLAH BLAH BLAH TIDAL WAVE!!!"

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          • #20
            Re: Job System (03/04/2012)

            mew! those class crystal things remind me of FFV! and the class requirements remind me of FFT a little. =^^=

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            • #21
              Re: Job System (03/04/2012)

              I wonder if SMNer will have carbunkle as its first SMN agian ^_^

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              • #22
                Re: Job System (03/04/2012)

                I'm eagerly awaiting Summoner and Musketeer myself. Guns and Avatars 4lyfe


                Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                Yyg's Blog: Tree of Awesome!

                Comment


                • #23
                  Re: Job System (03/04/2012)

                  Kinda hoping they leave RDM out of this one. I don't want to repeat the mess they made in XI.

                  Comment


                  • #24
                    Re: Job System (03/04/2012)

                    I agree.... but it's already pretty much there. The basic concept is at least.

                    If I'm a Thaum and I select all the curing and buffing abilities from various other classes, I can pretty much construct one. The same goes for Conj. In fact... I'm inclined to call Conj a RDM right off the bat. We get everything but enfeebles... at least not ones we can 100% control. Enfeeble effects seem to be added effects that proc randomly off offensive spells themselves.


                    Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                    99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                    99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                    Yyg's Blog: Tree of Awesome!

                    Comment


                    • #25
                      Re: Job System (03/04/2012)

                      RDM for jack of all trades

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                      • #26
                        Re: Job System (03/04/2012)

                        Please don't start this. You'll attract all the wrong types of people. I'm THIS CLOSE to making the use of the word RDM a bannable offence.

                        Come on Cid... try it... I dare you.


                        Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                        99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                        99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                        Yyg's Blog: Tree of Awesome!

                        Comment


                        • #27
                          Re: Job System (03/04/2012)

                          DRK was my main until i left i wonder if they will make that class again

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                          • #28
                            Re: Job System (03/04/2012)

                            No, if anything RDM needs to be in XIV more than it did in XI.

                            Reason being, your options are far, far wider than they were in XI. There are no bullshit skill caps and sub-job nonsense dictating what you can do. You are only limited by your gear, and what skills you select (barring restrictive skills). You don't have to worry about only having a C+ in nuking, or an E in dark magic etc etc.

                            And besides, HD Pimp Hat FTW!


                            I personally plan to spend the bulk of my time (once they are out) on Musketeer and Assassin, dabbling in Summoner here & there. I'm not as keen for SMN this time around because we've already been told it's basically going to have lesser-avatars as your pets thanks to Yoshi P's screwy vision for the Primals. Part of the fun of playing SMN is having access to the iconic summons and their godly strength. I would much prefer they try to keep SMN closer to how it was in the offline games, expending large amounts of MP in bursts for big effects. I'm sure there are plenty of ways to balance it out so that people can't just mass-SMN and abuse it as well as was the fear in XI.
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                            "BLAH BLAH BLAH TIDAL WAVE!!!"

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                            • #29
                              Re: Job System (03/04/2012)

                              Originally posted by Malacite View Post
                              I would much prefer they try to keep SMN closer to how it was in the offline games


                              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                              Yyg's Blog: Tree of Awesome!

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                              • #30
                                Re: Job System (03/04/2012)

                                I think Mal means one-off AoE nonsense, rather than perpetuation. Yuna was really the first to deviate from that formula, IIRC.
                                Originally posted by Armando
                                No one at Square Enix has heard of Occam's Razor.
                                Originally posted by Armando
                                Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                                Originally posted by Taskmage
                                GOD IS MIFFED AT AMERICA

                                REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

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