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[patch1.17] Patch 1.17 Notes

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  • #16
    Re: [patch1.17] Patch 1.17 Notes

    Don't forget Blizzard scrapping Starcraft: Ghost late in the dev cycle. Twice.
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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    • #17
      Re: [patch1.17] Patch 1.17 Notes

      At least they gave Nova an appearance in Wings of Liberty, and isn't one of the novels centered around her?
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      "BLAH BLAH BLAH TIDAL WAVE!!!"

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      • #18
        Re: [patch1.17] Patch 1.17 Notes

        These things are true. I really liked the art style in the first incarnation of Ghost, though, and they still need to present the StarCraft universe from a more groundside view.
        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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        • #19
          Re: [patch1.17] Patch 1.17 Notes

          The concept of Ghost was so awesome too, sucks they had to scrap it.

          I wouldn't mind a either a 3rd person or 1st person shooter for a change. It'd be cool to actually play as a Hydralisk or Dark Templar.[COLOR="Silver"]

          ---------- Post added at 12:11 AM ---------- Previous post was at 12:03 AM ----------

          EDIT: Double post wtf.
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          "BLAH BLAH BLAH TIDAL WAVE!!!"

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          • #20
            Re: [patch1.17] Patch 1.17 Notes

            I logged back in for a while to check the game out, and I had some fun. I did a few leves and solo-completed one of the quests from a Battlewarden. I think the biggest thing keeping me from repeatedly coming back is the lack of goals. What exactly am I aiming for? What else is there to do in this game? How does my hard work pay off?

            I'd still like to see them get rid of physical levels and bring a system around that's more akin to FFXI. Being able to pick and choose abilities from different jobs should definitely stay, though.
            Last edited by DakAttack; 04-17-2011, 11:12 AM.

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            • #21
              Re: [patch1.17] Patch 1.17 Notes

              Plus there still aren't a whole lot of people playing it.
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              "BLAH BLAH BLAH TIDAL WAVE!!!"

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              • #22
                Re: [patch1.17] Patch 1.17 Notes

                Originally posted by DakAttack View Post
                I logged back in for a while to check the game out, and I had some fun. I did a few leves and solo-completed one of the quests from a Battlewarden. I think the biggest thing keeping me from repeatedly coming back is the lack of goals. What exactly am I aiming for? What else is there to do in this game? How does my hard work pay off?

                I'd still like to see them get rid of physical levels and bring a system around that's more akin to FFXI. Being able to pick and choose abilities from different jobs should definitely stay, though.
                So far my goals are centered around items.

                Oh I'll get ARM to 50 to craft iron plate gear!

                Get GLA to 50 to wear said gear!

                Get BSM to 35 to fix my weapons!

                Fight NMs to get a dodore doublet/Aeolin sword!

                Fight the new NMs to get more items!


                In regard of story I'm still on the R35 one lol, I'm saving it for later.

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                • #23
                  Re: [patch1.17] Patch 1.17 Notes

                  As for goals, I don't have any, unless I make new friends and join their LS. For the moment, it's just fishing, because I really like the fishing in the game. The great thing about it is I can hit up various spots and depending on how I feel, that could provide some entertainment for me. Like, if I am bored, I can go to a place with lotsa aggro mobs hovering around which makes it exciting (like you wanna be prepared and run like heck or switch out to kill em and then go back to fishing)

                  Cassiopeia Hollow is so nice to fish in. Although I'm just spoiled because there's hardly anyone on when I play. I probably wouldn't like it much if it was just overcrowded.

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