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  • Final Fantasy XIV for Xbox 360 'paused'

    Final Fantasy XIV for Xbox 360 'paused' | The Digital Home - CNET News
    Recent rumors have suggested that the Xbox 360 version of Square Enix's wildly anticipated Final Fantasy XIV has been canceled.

    It hasn't, according to the game's producer.

    In an interview with video game publication VG247, Square Enix's Hiromichi Tanaka said that while the Xbox 360 version of the massively multiplayer online role-playing game hasn't been nixed, the company has decided to "pause" its development until some issues with Xbox Live are sorted out.

    "We're still talking with Microsoft at the moment, so there is no update as to when we'll start again," Tanaka told the video game publication. He went on to say that if Xbox Live issues are worked out, the game should make its way to the console. He didn't elaborate, however, on the issues Square-Enix is having with Microsoft's online-gaming platform or when it would be released on Microsoft's console.

    Microsoft didn't immediately respond to request for comment.
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

  • #2
    Re: Final Fantasy XIV for Xbox 360 'paused'

    In before 360 limitations?
    Originally posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    Originally posted by Armando
    Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
    Originally posted by Taskmage
    GOD IS MIFFED AT AMERICA

    REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

    GOD IS AMBIVALENT ABOUT FURRIES

    THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
    Originally posted by Taskmage
    However much I am actually smart, I got that way by confronting how stupid I am.
    Matthew 16:15

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    • #3
      Re: Final Fantasy XIV for Xbox 360 'paused'

      Honestly, if PS3 is having this much trouble running the game with 7 cores how the hell is 360 going to fare?

      They both have the same memory, but I'd imagine the 360 version would have to be slightly lower spec. What I'd like to know is how many 360 owners even give a crap? Did XI sell all that well for 360?
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      • #4
        Re: Final Fantasy XIV for Xbox 360 'paused'

        Originally posted by Malacite View Post
        Honestly, if PS3 is having this much trouble running the game with 7 cores how the hell is 360 going to fare?

        They both have the same memory, but I'd imagine the 360 version would have to be slightly lower spec. What I'd like to know is how many 360 owners even give a crap? Did XI sell all that well for 360?
        I don't know about you, but i actually bought 2 copy of x 360...then again i have 5 copy of FFXI in total.

        I never like xbox 360 controls, they shouldn't give this game to xbox 360.

        Now if KINECT can be use for 360 that is another story.

        I wonder if moves can be use on FFXIV.
        -add later-

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        • #5
          Re: Final Fantasy XIV for Xbox 360 'paused'

          Originally posted by Malacite View Post
          Honestly, if PS3 is having this much trouble running the game with 7 cores how the hell is 360 going to fare?

          They both have the same memory, but I'd imagine the 360 version would have to be slightly lower spec. What I'd like to know is how many 360 owners even give a crap? Did XI sell all that well for 360?
          The memory isn't quite the same. The PS3 is fixed at 256MB for VRAM, 256MB for main memory. The 360 is 512MB shared so you have a bit more control over what gets used where. Still, if they get it to fit on the PS3 then the 360 should work just as well. It does depend on their engine though, on FFXIII the 360 version didn't look as good as the PS3 version, FFXIV could share the same fate, assuming they release it on 360 at all that is.

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          • #6
            Re: Final Fantasy XIV for Xbox 360 'paused'

            It's not hardware, it's XBL. I'm guessing that SE doesn't want to be forced to run the game through Microsoft's proprietary network in the same way SE doesn't want to go through PSN (this particular controversy was over a year ago) There's probably language in the contract and terms of usage that SE disagrees with. It's a legal issue, not a technical one.

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            • #7
              Re: Final Fantasy XIV for Xbox 360 'paused'

              Originally posted by Yellow Mage View Post
              In before 360 Microsoft limitations?
              Fixed.

              It's been plenty clear to me that MS wants to enforce their typical "walled garden" type limitaitons of Live such as Live-only servers. And SE is rightfully not willing to put up with that stupidity.
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              • #8
                Re: Final Fantasy XIV for Xbox 360 'paused'

                I'm guessing it's not even that so much as MS wants to be like "You need to pay for XBL in order to play ANY online content", and SE is like "no fuck you guys, we're already charging a subscription fee".

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                • #9
                  Re: Final Fantasy XIV for Xbox 360 'paused'

                  FFXIV wont be on 360 unless SE is willing to allow MS to get about 50-70% of the subscription profits.

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                  • #10
                    Re: Final Fantasy XIV for Xbox 360 'paused'

                    Originally posted by Feba
                    But I mean I do not mind a good looking man so long as I do not have to view his penis.
                    Originally posted by Taskmage
                    God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                    Originally posted by DakAttack
                    ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

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                    • #11
                      Re: Final Fantasy XIV for Xbox 360 'paused'

                      I think Square Enix is daring to play stupid,

                      [nomedia="http://www.youtube.com/watch?v=ABGOXvERUiA"]YouTube- Dare to be stupid (transfomers)[/nomedia]

                      just for the sake of drawing more attention, even though they know they won't come to an agreement with Microsoft.
                      The only other way would be for 360 version to use Xbox Live MS servers, but then Square Enix would have to come to MS's front door step everytime they want to collect a share of the profits.

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                      • #12
                        Re: Final Fantasy XIV for Xbox 360 'paused'

                        Old news.
                        Same story as before = MS being a stubborn jackass.

                        News sites and web blogs apparently didn't have another Gamescon story to fill the void.

                        Will they forget in two months and ask the FFXIV team this again?

                        ---------- Post added at 11:13 PM ---------- Previous post was at 11:11 PM ----------

                        Old news.
                        Same story as before = MS being a stubborn jackass.

                        News sites and web blogs apparently didn't have another Gamescon story to fill the void.

                        Will they forget in two months and ask the FFXIV team this again?

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                        • #13
                          Re: Final Fantasy XIV for Xbox 360 'paused'

                          Originally posted by Kafeen View Post
                          The memory isn't quite the same. The PS3 is fixed at 256MB for VRAM, 256MB for main memory. The 360 is 512MB shared so you have a bit more control over what gets used where. Still, if they get it to fit on the PS3 then the 360 should work just as well. It does depend on their engine though, on FFXIII the 360 version didn't look as good as the PS3 version, FFXIV could share the same fate, assuming they release it on 360 at all that is.

                          It's split, but again people need to stop making that distinction because everyone seems to magically forget that Cell is designed as such that it can access all available memory and assign it however it deems fit. That's beauty of the SPEs, of which it's got 7 (the 8th is defaulted to the OS and can not be used for anything else)

                          So basically, if any one thing is bottlenecking the 360, it's screwed, where as Cell can just direct all resources to that one problem.

                          ---------- Post added at 07:46 PM ---------- Previous post was at 07:42 PM ----------

                          Originally posted by Omgwtfbbqkitten View Post
                          Same story as before = MS being a stubborn jackass.
                          Why do you think they lost Bungie to Activision? Which was an incredibly bone headed move on their part. They could have just let Bungie make multi-platform games, but maybe have them do special exclusives for the 360 version as an incentive to buy that version of the game.

                          No, instead they basically told Bungie "Up yours, we own the rights to Halo." and watch that come back to bite them in the ass, particularly since nothing is known about 343 Industries. I'm betting the 1st Halo they make will be a huge let down truthfully.

                          Back on topic, lol @ J9's paranoia.
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                          • #14
                            Re: Final Fantasy XIV for Xbox 360 'paused'

                            Mal, I'll put it this way

                            If you don't let people grow and branch out, eventually they leave. That's just the way of things. I think making Halo games became a grind for Bungie and they wanted to work on new IPs.

                            Sadly, I imagine Activision only wants FPS games out of them.

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                            • #15
                              Re: Final Fantasy XIV for Xbox 360 'paused'

                              They are tired of Halo and that's why Reach is their swan song but they had been griping at MS's deaf ears for years about a new, multi-platform IP and they basically got told to shut up and keep making halo.


                              Honestly I could care less about them leaving Microsoft, but I am pissed they signed with Kotick.
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