Originally posted by Omgwtfbbqkitten
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But I'm not convinced SE will repeat that design with FFXIV.
They made Bard so good people never enjoyed being the Bard at high level (the gimmick runs out fast), they just enjoyed having one (which gets old even more quickly).
I'd like to see more variety for BRD, which I think could be helped by strengthening some of the situational songs like carols and status-resist songs and/or giving them separate slot(s) that don't conflict with the raw stats songs.
IMO the biggest design flaw in BRD is that the bland all-purpose songs (especially acc, haste, refresh) are too good, so there's rarely any point in being more dynamic or tactical in your song choices. Brute force is just better. But since those songs are so good, anything that was even *better* would be not merely overpowered (which BRD already is; it's just less of an overall balance problem than BLM or SAM because there are extremely diminishing returns to massing BRDs), but hideously overpowered. SE's nerfophobia stands in the way of making BRD a more interesting job, because in order to become more interesting, it needs to be nerfed in some aspects so that it can be buffed in others, so that ultimately you wouldn't sing the same songs all the time.
But there definitely are people who play BRD in endgame events and some of them apparently don't hate it like you do. So maybe my opinions on it don't matter -- the game can get along fine without me playing BRD.
You could make the same helpfulness/exploitation point about WHM, and healers generally (and there have been a lot of games that combined the healer and buffer roles, including FFXI to some extent). Should those roles be abolished too? Do you want a game where everyone is forced to be a hybrid of every role? I don't. Specialization is good for MMOs, and if you don't like being a pure buff class, then don't.
I think its better to give each job some unique support element rather than have a class specifically for it. COR and DNC were still support classes, but minus the downsides like BRD being pretty much helpless in party combat and being a one-note endgame job (ballad, ballad and more ballad).
Second, DNC is unfortunately minus a lot of the upsides too; they can't support mages worth crap (even compared to BRD!), their haste is gimpy (although the def/eva reductions actually pay off pretty big, but people don't appreciate them because they're invisible stats on a mob; it's an even worse version of the normal underappreciation of support classes), and they have that whole "start from 0 TP 0 FM" problem (although it can be fixed somewhat with /SAM or merits). On top of that, daggers suck. It's a cool idea for a job, but I'm not sure the actual job lives up to that potential (which may be why it's one of the rarest jobs in the game, even compared to BRD and COR).
COR is awesome -- some of the time. But they don't get Pianissimo or anything remotely like it, their buffs have a hellaciously long *shared* recast, they need a rare/ex item to get decent AoE, and oh yeah, there's also that whole randomness thing. And their direct DD is actually pretty mediocre (B skill and no real DD-supporting JAs or traits aside from SJ and whatever DD buffs they might happen to have on at a particular moment), it's just that because of the long recasts on PR and QD, they don't have much else to do most of the time so they might as well. (Of course, they contribute substantially more damage to a party if you count increases in damage that appears to be dealt by another player, but that's true of other support jobs too.)
Third, I think your LSs are full of idiots, which may be some of your problem. There are enough ways to recover MP now that ballad is pretty minor compared to the buffs bards can provide to DDs, but in addition to that there's Pianissimo Minne/Mambo for tanks (how many BRDs even bother to do that, even though Pianissimo has a recast of like 30 seconds?), and oh yeah, some of the best crowd control in the game, especially in Einherjar which has a ton of dark resistant mobs. Ballad ballad ballad is either a crappy BRD, or a crappy way of using the BRD.
BRD mage support is clearly inferior to COR and perhaps no better than SMN now, so anyone who's still putting them in mage-heavy parties has mental problems.
SCH, BLU and PUP also had support elements, but could also go on the offensive in their own ways.
If everyone wants to hurt things, I think everyone can pitch in on support in some way, rather than bank on a few jobs to do it exclusively. It would add some more teamplay to the mix, anyway.
But why stop at buffs? Healers and tanks have the same kinds of issues, as I mentioned above. Few games have a job that is *as* focused on support roles as FFXI BRD (even EQ BRD wasn't, IIRC). But I think the separation of jobs, combined with the ability to change between them, is one of the strengths of FFXI, and something that I hope they keep and build on for FFXIV. Mixing everyone together into a bland mush would not be an improvement in my book.


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