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Everyone works against a THF (rant)

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  • #16
    ...one is in first person

    ...the other in third person

    ...

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    • #17
      lmao!

      1st person is when you look through your character's eye's

      3rd person is when you see your character from behind...
      This Message Will Blow Up In 5...4...3.......

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      • #18
        ya I noticed this too all the while through quifm even when playing with a pt of rank 10 and 7's and 5's. The tank naturally moves a few steps for whatever reason. Guess I know why now.

        Well anyway, I usually just let the tank take his few steps and just wait the 5 seconds for him to stop and then I go do my sneak attack thing. I actually find it easier for ME to go into 1st person to align myself. Just my 3 cents
        75/bst, 60/smn, 51/rdm, 46/whm, 40/blm, 37/nin, 37/thf, 37/war, 32/sam, 25/brd, 10/pld, 7/mnk

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        • #19
          THFs using 3rd-person view?! Ouch.

          I was wondering why everyone was saying you need a /target <st> macro with TA. I made one, but never, ever used it. It's simply not necessary in first person; you simply look directly at your dummy, and TA works without fail, every time. Of course, if you're using 3rd view, TA becomes a lot more complicated.

          Anyway, the problem with 3rd view IMO is that you can't turn without moving. I don't see any advantages to playing in 3rd, really... just a bunch of camera problems.

          The only time I used to use 3rd was when playing RNG; it made it a lot easier to see when I was firing (instead of listening for the "click"). Since then, I've made a firing macro with an echo in it, so I rarely use 3rd at all.

          Centurio X-I 1/1 - Celphie 1/1 - Deadly Dodo 0/2 - Doppleganger Dio 0/1 - Jaggedy-eared Jack 0/7 - Joo Duzu the Whirlwind 1/1 - Leaping Lizzy 2/16 - Mimas 0/1 - Odqan 1/9 - Orcish Wallbreacher 0/1 - Ose 1/3 - Sagittarius X-XIII 1/1 - Serpopard Ishtar 3/6 - Silk Caterpillar 1/2 - Tom Tit Tat 0/2 - Trickster Kinetix 0/2 - Valkurm Emperor 6/10 - Wyvernpoacher Drachlox 1/1

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          • #20
            uh unless you got a severe eye trauma fuidama is damn easy to do in 3rd person view.

            And the advantage is that you see a lot more around you - which is often needed.
            THF60 / RNG31 / NIN30 / WAR28 / WHM25 / BST19 / BLM15

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            • #21
              I think I know what Spider's talking about...

              What he means is that he notices people in 3rd person view that are fighting arent Auto-locked to the mob. That's the only way you can't face the mob if you move.

              I always play in 3rd person, and I always auto lock the mob so that I'm always facing it no matter where I move to...... always. That way, you strafe when you move, but keep facing the mob incase you need to make adjustments to your positioning.
              Alright.... who farted?
              ___________________________

              Obsydian: 47 THF/ 31 MNK/ 24 WAR/ 19 RNG/ 10 SAM/ 8 NIN
              Anomalie: 24 GFR
              Saetynn: 17 GFR
              Jelloshot: 10 GFR



              RSE - 4/4

              NM Record (raredrop/enc):
              Spiny Spipi - 2/3
              Leaping Lizzy - 1/2

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