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ya I noticed this too all the while through quifm even when playing with a pt of rank 10 and 7's and 5's. The tank naturally moves a few steps for whatever reason. Guess I know why now.
Well anyway, I usually just let the tank take his few steps and just wait the 5 seconds for him to stop and then I go do my sneak attack thing. I actually find it easier for ME to go into 1st person to align myself. Just my 3 cents
I was wondering why everyone was saying you need a /target <st> macro with TA. I made one, but never, ever used it. It's simply not necessary in first person; you simply look directly at your dummy, and TA works without fail, every time. Of course, if you're using 3rd view, TA becomes a lot more complicated.
Anyway, the problem with 3rd view IMO is that you can't turn without moving. I don't see any advantages to playing in 3rd, really... just a bunch of camera problems.
The only time I used to use 3rd was when playing RNG; it made it a lot easier to see when I was firing (instead of listening for the "click"). Since then, I've made a firing macro with an echo in it, so I rarely use 3rd at all.
What he means is that he notices people in 3rd person view that are fighting arent Auto-locked to the mob. That's the only way you can't face the mob if you move.
I always play in 3rd person, and I always auto lock the mob so that I'm always facing it no matter where I move to...... always. That way, you strafe when you move, but keep facing the mob incase you need to make adjustments to your positioning.
Alright.... who farted?
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Obsydian: 47 THF/ 31 MNK/ 24 WAR/ 19 RNG/ 10 SAM/ 8 NIN Anomalie: 24 GFR Saetynn: 17 GFR Jelloshot: 10 GFR
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