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SMN/BRD maybe?

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  • #16
    It depends on the party, but usually SMN is a healer job.
    For the most part, because of the way the job is structured, the best MP:effectiveness is a healing position.

    For example, does it pay to give the party earthen ward or crimson howl? 20 second warcry for 80mp, or 15 minute ~400 stoneskin for 92mp for the entire party.

    Say your monk is the person provoking so that your tank can be sata'd on. The monk takes 150 damage/hit, basically cure 3 (46?MP ea) per hit. For 92 MP, you can do Aerial Armor and do more effectiveness than a cure3x3 on the party.

    It does make sense. But 2/3 of the avatar moves are attacks, and are pretty much worthless, except the last ones. Most of the support abilities too are pretty bad (see: frost, lightning armor)

    It's stupid to give a job soo many abilities that are a complete waste to use.

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    • #17
      Originally posted by Oceanfish

      It does make sense. But 2/3 of the avatar moves are attacks, and are pretty much worthless, except the last ones. Most of the support abilities too are pretty bad (see: frost, lightning armor)

      It's stupid to give a job soo many abilities that are a complete waste to use.
      agree 100%
      It's Official Promathia Hates me....
      それは公式である,プロマシア は私を憎む。
      Trielは博雅なる大召喚士
      A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

      BecomingThe Movie: The tale of the Journey of a Blue Mage

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      • #18
        If you aren't in a static or anything. SMN can play both the healer and the damage dealer class. I think more people accept SMNs into their PT just because they can dish out damage and still keep their party alive at the same time.

        Some people make an exaggeration that all they do is heal, but that's not the case with me. I can heal/buff/do damage with no problem. Maybe because I'm a taru, I don't see the strain on my MP.

        When I'm PTed with a WHM. Mainly, its just me standing around using the Blood Pact Timer and then putting it away and resting. Yeah...I could leave out my avatar...but then that would just be adding TP for the mob to use its special attack on the tank.

        WHM is probably the best subjob for normal exp PTs. For any HNMs...change subjob according to whatever your HNMLS leader asks you to. But otherwise...WHM will probably be your best subjob. Just like PLD almost always has to sub Warrior.

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        • #19
          threnodies will not stick on mobs with a brd subjob.

          It is already really hard to stick threnody on a mob at lv 15 with maxed out instrument skills and the threnody instrument and a bunch of +chr eq.

          I'd say it'd be next to impossible to stick it with a sub brd and much higher lv mobs. Not worth the time, unless you want to use the threodies like provoke.

          It is still possible to steal agro from tank with continuious spamming of brd songs on mob even if they fail always.
          75/bst, 60/smn, 51/rdm, 46/whm, 40/blm, 37/nin, 37/thf, 37/war, 32/sam, 25/brd, 10/pld, 7/mnk

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