Re: Supposed RDM-melee update: thoughts on a kooky idea..
A quick thought that comes up in my mind.
I've levelled Red Mage to 75 solely to use for endgame and solo (NM) purposes.
I levelled it from level 9 to 75 within a very short period of time, basically just because I really hated playing Red Mage during exp party's, mainly because Red Mage is appointed as "Main Healer" a lot. I hate healing magic. During levelling, I haven't really missed meleeing. Even if Red Mage would make a good melee player, it's other duties are the main priority. Refresh, Haste, enfeebling etc.
I switch(ed) through so much equipment for different type of spells, I wouldn't even want to carry melee equipment as well.
The issue is: Can Red Mage play a melee role? Sure. Does a Red Mage have more important things to do other than melee? Yes.
A quick thought that comes up in my mind.
I've levelled Red Mage to 75 solely to use for endgame and solo (NM) purposes.
I levelled it from level 9 to 75 within a very short period of time, basically just because I really hated playing Red Mage during exp party's, mainly because Red Mage is appointed as "Main Healer" a lot. I hate healing magic. During levelling, I haven't really missed meleeing. Even if Red Mage would make a good melee player, it's other duties are the main priority. Refresh, Haste, enfeebling etc.
I switch(ed) through so much equipment for different type of spells, I wouldn't even want to carry melee equipment as well.
The issue is: Can Red Mage play a melee role? Sure. Does a Red Mage have more important things to do other than melee? Yes.



If it works out for you, great, you might be able to put out some real damage too. If it doesn't, you just convinced 5 party members that it's a stupid idea. ><
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