Ok, so now I have worked out the vital pieces of gear I will have by lvl72 (hope anyway) I am re-writing my macros ready.
Some I am not sure on:
Dia - stack up on MND or +Skill as well? Or not really matter for this spell?
Also, now I can really macro in all my gear in 1 macro, Im going to need 2. The way I thought best to do this was to have 4 sets (lines) of macros. The first macro of each line would be pure equip change, minus staff.
Pure MND
INT + Enfeeb Skill
MND + Enfeeb Skill
Int + Elemental Skill
Pure mind
Errant Hpl, [strike]Errant Hat[/strike] AF Hat, Errant Slops, Errant Pigaches, Aqua Rings x 2 (+31 MND)
INT + Enfeebling Skill
Enfeebling Torque, Warlocks Tabard, Errant Slops, Errant Cuffs, Zircon x2 (+18 INT + 22 Skill)
INT + Elemental Skill
Warlocks Chap, Elemental Torque, Errant Slops, Errant Hpl, Zircon x2 (+26 INT + 17 Skill)
MND + Enfeebling Skill
Enfeebling Torque, Warlocks Tabard, Errant Slops, Errant Pigaches, Aqua x2 (+18 MND + 22 Skill)
Spells in each catergory: (plus each corresponding staff)
Pure MND = Cure 2,3,4 , Ga1, Ga2, Stoneskin, Phalanx, Haste, Regen, Erase
Int + Enfeeb = Dispel, Sleep 1, Sleep 2, Poison, Drain, Aspir, Blind, Bio II, Gravity
Int + Elemental = Elemental Magics
Mnd + Enfeeb+ Dia II, Slow, Paralyze
All other spells + JA's
Phew,....whatcha think?
Some I am not sure on:
Dia - stack up on MND or +Skill as well? Or not really matter for this spell?
Also, now I can really macro in all my gear in 1 macro, Im going to need 2. The way I thought best to do this was to have 4 sets (lines) of macros. The first macro of each line would be pure equip change, minus staff.
Pure MND
INT + Enfeeb Skill
MND + Enfeeb Skill
Int + Elemental Skill
Pure mind
Errant Hpl, [strike]Errant Hat[/strike] AF Hat, Errant Slops, Errant Pigaches, Aqua Rings x 2 (+31 MND)
INT + Enfeebling Skill
Enfeebling Torque, Warlocks Tabard, Errant Slops, Errant Cuffs, Zircon x2 (+18 INT + 22 Skill)
INT + Elemental Skill
Warlocks Chap, Elemental Torque, Errant Slops, Errant Hpl, Zircon x2 (+26 INT + 17 Skill)
MND + Enfeebling Skill
Enfeebling Torque, Warlocks Tabard, Errant Slops, Errant Pigaches, Aqua x2 (+18 MND + 22 Skill)
Spells in each catergory: (plus each corresponding staff)
Pure MND = Cure 2,3,4 , Ga1, Ga2, Stoneskin, Phalanx, Haste, Regen, Erase
Int + Enfeeb = Dispel, Sleep 1, Sleep 2, Poison, Drain, Aspir, Blind, Bio II, Gravity
Int + Elemental = Elemental Magics
Mnd + Enfeeb+ Dia II, Slow, Paralyze
All other spells + JA's
Phew,....whatcha think?



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