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Elemental Staves And Ice Cream

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  • Elemental Staves And Ice Cream

    Hello all, I have two quick questions which im sure can be answered very quickly by the amazing posters in the rdm forum.

    First off, I am a lvl 53 Rdm/Blm and now own a Dark, Light, and Ice staff. I use equipment swapping macros for all my spells and my question is this:

    Is it better to have an elemental staff equiped for an enfeebling spell of the correct element, or to have a wand (rose wand +1)?

    Also, dose the elemental staff affect the success of a spell, or the duration/frequency (paralyze) or both?

    If the elemental staves help more than the stat bonuses I plan on getting all of them, thank goodness for goobiebag!


    Ok on to the Ice Cream section...

    The mad crafter in my linkshell (All praise Methlymeth) recently told me about this food, snoll gelato, and asked me if I wanted any. He said that the effects are +2 int +2 Mnd and +2 mp regen.

    However, when i first used this today, I realized that I was only getting a mp bonus (64mp). I looked at that other forum, which will remain un-named, and it confirmed the stat bonuses, but nothing about the mp bonus, and is as usual, terribly wrong.

    Anyway, my question is dose anyone know if this is all this food dose? The mp bonus puts me above 600mp, and for a hume rdm at my lvl I have more than most whm or blms in my pts (taru exception) I love the mp bonus, but wonder if I would be better suited just using melon pies +1 for the stat boost? If this food has mp regen bonus on it i dont see how you could go wrong with it.

    Thanks in advance to all of you, sorry for the rambling post but im just in a rambling mood tonite.

  • #2
    dose the elemental staff affect the success of a spell, or the duration/frequency (paralyze) or both?
    It isn't verified enough but it is considered to affect the success only. However, duration should be a part of it, too. Half duration means the spell doesn't successfully land but it is half-resisted.

    Stats such as INT and MND affects the potency (frequency for Paralyze and delay for Slow).
    Is it better to have an elemental staff equiped for an enfeebling spell of the correct element, or to have a wand (rose wand +1)?
    It depends on whether your enfeebling spells are often resisted or not. As long as they land on XP mobs with wands, you don't need to have staves. Use wands for better potency

    Some mobs are strong against certain attributes. For example, Cockatrices are resistant to Earth. Therefore, I use Earth Staff for Slow (= Earth) while I use Mythic Wand +1 for Paralyze. So, be flexible.
    However, when i first used this today, I realized that I was only getting a mp bonus (64mp). I looked at that other forum, which will remain un-named, and it confirmed the stat bonuses, but nothing about the mp bonus, and is as usual, terribly wrong.
    The effect of the gelato was changed with the latest update. It only gives you MP+16%(Cap:+75) and hMP+1 now. Getting 65MP after eating this means you had around 400MP before eating it. Is that correct?

    You can check new food effects here. If you can read Japanese, I recommend this one because it is more detailed.

    Comment


    • #3
      Thanks so much for the reply!

      I will adjust my macro setups accordingly.

      As for the snoll gelato, i took off all my equipment when I tested it out to see what bonuses it gave, and I have 401 mp without any gear, and around 540 with my mp boost gear, and around 40 less when casting debuffs or healing.

      Whats your opinion of this Apple Pie? I loved the extra mp, and in that exp session I didnt feel like i was getting resisted more. Also I had 4 to refresh, and was main healer, so I wasnt magic bursting, so the +int from pies didnt affect me. I guess the only real answer is to be flexible lol, the rdm motto!! I will keep the gelatos and some pies in my inventory from now on.

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      • #4
        I guess the only real answer is to be flexible lol
        hehe, you got it

        By the way, have you tried Orange Kuchen? It is said to give you both MP+13% (Cap +75) and INT+3. A little less (-3%) MP boost than Gelato but it looks good. Well, it gives you no MP-regen bonus but no big deal since you already have Dark Staff.

        Comment


        • #5
          I love orange kuchen... 500-700 gil for 3 hours and more mp than pie...

          but I'm pretty sure it doesn't give any status boosts like +int
          ...so we will step away from the mainstream to live like vagabonds and common dropouts... don't you want to hang out and waste your life with us? -Spike

          Comment


          • #6
            I'm on the full enfeebling / stat build for a redmage because its a all around good build for your mage duties, when it comes to Elemental Staves I'm very skeptical of the suposed hidden bonuses in elemental staves helping enfeebling magic and I continue to do testing on them. Other than Dark, Ice, and Light Staves I wouldn't immediatly buy into them without doing testing on your own, which is the best way to go with anything.
            Relic Stage 5: Excalibur Completed.
            RDM75 / PLD73

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            • #7
              but I'm pretty sure it doesn't give any status boosts like +int
              Woops. I have to tell the webmaster to fix it then. Thanks for correction, Mila.

              So, Gelato seems to be a little better except for the cost per performance (30 mins vs 3 hours).
              when it comes to Elemental Staves I'm very skeptical of the suposed hidden bonuses in elemental staves helping enfeebling magic and I continue to do testing on them.
              I wish there were mobs whose LV was fixed (e.g., Guardian Crawler: All LV45 at one place and LV50 at the other place). The reliable number of samples is said to be 300 to 500 according to the basis of statistics. It might be easier to use the number taken in XP PT but then, it isn't fair to use it for proof since mob's LV varies (like LV79 - LV81). So, this is the hardest one to test. The hardest part may be we have to wait till it wears off once it lands...

              Therefore, I won't do this and I can only speak based on my experience and feelings for this issue :spin:

              Comment


              • #8
                One food that looks tempting to me is Mushroom/Witch Stew. Moderate MP increase, big MND increase, and big hMP increase. But I suspect that the ingrediant list will limit its availability.

                Comment


                • #9
                  marron glace is good too... costs about 2k and lasts for 3 hours. The mp caps at 80+ and it gives some INT and some hMP as well. Snoll gelato is still a little better... but for the price, marron glace is amazing.

                  edit: if you haven't noticed by now... I like to save money :sweat:
                  ...so we will step away from the mainstream to live like vagabonds and common dropouts... don't you want to hang out and waste your life with us? -Spike

                  Comment


                  • #10
                    I finally got a chance to look at the link that Apple Pie put up, and was wondering if anyone has tried Brain Stew, +5 Dex, Mnd, and Int, with +3HHP and +3hMP, and lasts 3 hours.

                    My food guy mentioned these to me and after looking them up I think I will check into them myself. If any of you have experience with it, tell me what you think.

                    Thanks

                    Comment


                    • #11
                      Brain Stew is absolutely fabulous, but may be out of reach for many people.

                      It used to be relatively inexpensive on my server, but since the patch and food changes, it has climbed to approximately 14k a bowl.

                      It does not provide any boost to maximum MP, but you find you need that less and less as you go along anyway, so that has never been a major concern of mine.

                      I can certify that in the last patch, all of the negative stats that the food once had were removed, it is now just +5 DEX, +5 INT, +5 MND, +3 hHP/hMP.

                      I'm a Mithra, so my MND stat has always been a bit lacking, and I've seen small but worthwhile improvements in my White debuffs since I began eating Brain Stew. My Black debuffs and nukes haven't seen major changes, but I haven't used them quite as much of late. The +hMP is fabulous as well, especially since we don't gain access to the higher level Clear Mind traits at the same level range as WHM and BLM.

                      If you can afford them, I would highly recommend using them, they give you a nice balance of everything you need most (even +DEX, for slightly higher acc, should you choose to melee, but I'm not debating that here), with no real negatives to counterbalance them.


                      Rank 8 Windhurst | Zilart Mission 15 | CoP Mission 4-2

                      Comment


                      • #12
                        I tried the Brain Stew,

                        Its pretty special stuff, you 're right, very nice.

                        +5 Int, Mind, and Dex for 3 hours.

                        Luckily I have a friend who just wants to skill up with it so I get it for 4k per bowl, but I know at the AH it goes for around 9k for a bowl.

                        Comment


                        • #13
                          Originally posted by Apple Pie
                          Woops. I have to tell the webmaster to fix it then. Thanks for correction, Mila.

                          So, Gelato seems to be a little better except for the cost per performance (30 mins vs 3 hours).

                          I wish there were mobs whose LV was fixed (e.g., Guardian Crawler: All LV45 at one place and LV50 at the other place). The reliable number of samples is said to be 300 to 500 according to the basis of statistics. It might be easier to use the number taken in XP PT but then, it isn't fair to use it for proof since mob's LV varies (like LV79 - LV81). So, this is the hardest one to test. The hardest part may be we have to wait till it wears off once it lands...

                          Therefore, I won't do this and I can only speak based on my experience and feelings for this issue :spin:
                          App, bring a BST of the appropriate level of the selected mobs,
                          have him "convert" them all to EM, (all mob group spawns have have a about 3-5 level =/-) only way to find them and be sure if to find a prey set, and find a BST that is that lvl and have him convert all the mobs till they are EM to him,
                          hence now you have your "test" group.

                          ive been a bst the last few months, and it is getting very easy to determine the slightest diffrences of T - T+ - T++,
                          and the wide discrepancies of DC's ><;

                          only prob is finding a bst that would bother taking the time out to do this

                          Comment


                          • #14
                            Originally posted by Apple Pie
                            I wish there were mobs whose LV was fixed (e.g., Guardian Crawler: All LV45 at one place and LV50 at the other place). The reliable number of samples is said to be 300 to 500 according to the basis of statistics. It might be easier to use the number taken in XP PT but then, it isn't fair to use it for proof since mob's LV varies (like LV79 - LV81). So, this is the hardest one to test. The hardest part may be we have to wait till it wears off once it lands...
                            There are a handful of fixed level xp mobs. For instance, Hobgoblin Anglers in Bibiki Bay are all LV80. Of course, they aren't xp mobs at level 75, so you would have to catch someone at just the right levels to do the test.

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