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  • Macro Setup

    I'm having some diffuculties setting up my Macros, can I have some advice please. FYI I just got lvl 40 and am trying to figure out where to fit equip changes for convert.

    Current setup:

    CTRL

    1 - Dia II
    2 - Slow
    3 - Para
    4 - Gravity
    5 - Blind
    6 - Silence
    7 - Drain
    8 - Sleep
    9 - Element spell ( whichever element I use for bursting
    10 - Melee setup (sword and some random acc+ stuff)

    Alt

    1 - Cure 1
    2 - Cure 2
    3 - Regen
    4 - Element debuff (right now just rasp, but will change once I get more
    5 - Sneak+invis
    6 - Saved it for refresh only 1 more lvl
    7 - dispel
    8 - Elemental seal
    9 - Stoneskin (for when I do convert)
    10 - en-element (equips same equip as ctrl+10, but this casts en spell)

    So where do I fit in convert? I really don't want to have multiple macro sets, since that may be too much to keep track of. Once I get refresh, should I call it quits on melee (I'm a taru)?

    Do the rest of you have all your spells macroed? I'm a pld with most of my play time, and dont like the idea of scrolling through my magic list(so many spells I rarely use). I just came up with the idea of sorting my list so that 5-6 spells can be at the bottom of the list and easily accessable. These don't afford me the option of equipment change though.

    Advice plz...

  • #2
    You don't really need a macro for Cure I

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    • #3
      It helps when a sleepga goes off.
      Zilart Finished | Windurst Rank10 | CoP M8-3
      Red Mage | Ranger | Black Mage

      Comment


      • #4
        I know, but for me I keep the Cure line of spells near the top of my list anyway, and I am not sure (been a while) if anything does sleepga at his level when in an exp party

        Comment


        • #5
          There are some spells that you wont' cast that oftend.

          What I do was to organized my spells and use the ones that I don't use so frequently manually. That way I had more room in my macro palets. For instance, I put Sleep line spells all the way to the bottom of my spell list. That way all I do is press and hold down the right arrow and it automatically goes straight to the Sleep line spells that I need and I just press enter, and enter again and Sleep has fired off on whatever I targetted. That's just an example.

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          • #6
            Macros

            I Have All My Best Element Spells On ALT 1-4 ( With refresh at ALT2).... ALT5 is my HP + MP.... 6 is Elemental Seal + Sleep II
            i manually do my spells...
            and for all of those enfeebles.... i have mine as :

            /ma "<insert-enfeeble>" <t>
            /wait 9 ( or whatever number incase you need to help cure betwen enfeebs)
            /ma "<insert> <t>
            /wait 9
            /ma "<insert> <t>

            and i have 2 sets of those so i have more room in macros...

            i still melee anyway... im a taru... i do it just to keep up my skill.

            Hope it helps,
            - X
            Goals-
            75RDM (51) 35DRG (9)
            40BLM (26) 37NIN+ (14)
            42WHM (16) 18WAR (9)
            60RNG+(12) 45THF+ (16)
            ------------------------------------------------
            Gnk 1 - (X)
            Gnk 2 - ( )
            Gnk 3 - ( )
            Gnk 4 - ( )
            Gnk 5 - ( )

            My Stuff.. (May 24)

            Comment


            • #7
              I personally do have two macro sets for rdm spells and don't find it difficult to keep track of at all. First set looks a lot like yours with all the debuffs but with a few differences obviously. This is what my first set looks like.

              CTRL

              1 - Dia II
              2 - Bio II
              3 - Poison II
              4 - Silence (used to have this as blind but my static pld always uses flash so I changed it to silence while we were fighting goblin alchemists in gustav)
              5 - Dispel
              6 - Protect III
              7 - Shell III
              8 - Phalanx
              9 - En-spell
              10 - Sleep II

              Alt

              1 - Rest (Dark Staff + /heal)
              2 - Cure II
              3 - Cure III
              4 - Cure IV
              5 - Haste
              6 - Regen
              7 - Refresh
              8 - Paralyze
              9 - Slow
              10 - Gravity

              My second set is basically all nukes. Alt 1-6 is level 1 nukes, Crtl 1-6 is lvl 2 nukes. After that Crtl 7-10 is drain, aspir, mp equipment switch(don't bother using this half the time so thats why its on second set) and then convert. I find having a seperate nuke macro set essential since I have all the staves so I have to switch for each spell, also is helpful in case they're doing two different skillchains.

              I have a whole seperate set of melee macros that are only for solo use. I don't want to start another "should rdms melee" thread but just saying in my oppinion it really isnt worth it to melee in a pt even with capped skills. Keeping your skills capped after you learn refresh can be done solo and is even easier once you get haste so capping skills really isn't an excuse.

              I also used to have both sets of 3 elemental debuffs in two different macros when lvling blm but eventually I learned this really isn't the best way to do it. Sometimes you might want to cast only 2 different elemental debuffs from different sets. For example if you want to help melee hit by casting frost but help enfeebles land by casting shock. You wouldn't be able to do it with your macro if you just had the two sets of burn-choke-shock, and frost-rasp-drown since they would be sepperate. Also it makes it harder to do something else like if your whm is resting and your tank all of a sudden takes 700 dmg sickle slash and need to heal quickly.

              So to answer your main questions, for convert I would actually put it where your elemental spells or melee equip macro is. Don't be afraid to have another set of macros, just put the spells that aren't totaly essential to have right away there. For equipment changes I defenitly recomend having them, whether it be in the spell macro or another macro. Without having an equipment change to wind staff for silence it would be impossible for me to land it on the gobs in gustav. For fun one time before I bought wind staff I used chainspell and casted silence on the gob alchemist 24 times and none of them stuck. With changing equipment on the other hand, about 4/5 of them are able to land. Anyway just fool around with it and eventually you will find something you're comfortable with. Just please do not have your refresh macro include "Refresh Ready!!! <annoyingnoise34>".

              Comment


              • #8
                Mine's something like :

                CTRL:
                1. Dia II
                2. Paralyse
                3. Silence
                4. Gravity
                5. Slow
                6. Blind
                7. Bio II
                8. Dispel
                9. Regen
                10. Refresh

                ATL:
                1. Fire II
                2. Stone II
                3. Aero II
                4. Blizzard II
                5. Water II
                6. Thunder
                7. Cure
                8. Cure II
                9. Cure III
                10. Cure IV

                Other things I pull from the menu. Things like Sleep and Sleep II are right near the buttom to they're fast to get to. Sneak and Invis are a pain to find at times but you don't need them in a hurry unless they're wearing and then the cursor is already at them from when you first used them.

                Convert and other skills are done manually from the menu.

                Comment


                • #9
                  Here's my macro set, all packed to the bursting point with /equip changes:

                  CTRL:
                  1-Dispel
                  2-Slow
                  3-Paralyze
                  4-Dia II
                  5-Silence
                  6-Sleep II
                  7-Drain
                  8-Aspir
                  9-Gravity
                  0-Frost

                  ALT:
                  1-Cure II
                  2-Cure III
                  3-Cure IV
                  4-Refresh
                  5-Regen
                  6-Haste
                  7-Escape
                  8-Rest
                  9-Magic Burst
                  0-Convert

                  Comment


                  • #10
                    I don't see why Seak/Invis would need to be in your main macro bar.

                    Comment


                    • #11
                      I'm pretty sure most macros in my set have an equipment change with them. This is the main set I use.

                      ALT:
                      1-Magic Burst
                      2-Silence
                      3-Gravity
                      4-Blind
                      5-Dia II
                      6-Paralyze
                      7-Slow
                      8-Dispel
                      9-Rest
                      0-Target <bt>

                      CTRL
                      1-Cure II
                      2-Cure III
                      3-Cure IV
                      4-Elemental Seal/Divine Seal
                      5-Haste
                      6-Refresh
                      7-Empty at the moment, used to be Regen
                      8-Sleep II
                      9-Convert
                      0-Chainspell + Escape

                      I think I should move my Convert macro to somehwere safer, but no matter where I put it I run the risk of knocking it accidentally.

                      Comment


                      • #12
                        Hmm...have to think about this for a second as I can't really look at my macros right now...

                        Alt (set 1)
                        1- Dispel
                        2- DiaII
                        3- BioII
                        4- Paralyze
                        5- Choke
                        6- Slow
                        7- Gravity
                        8- Drain
                        9- Aspir
                        0- Rest (message + /equip dark staff)

                        Ctrl (set 1)
                        1- Refresh
                        2- Haste
                        3- CureIII
                        4- CureIV
                        5- Shock
                        6- Silence
                        7- Sword Equip (+ Enspell)
                        8- Club Equip
                        9- Dagger Equip
                        0- Magic Burst (+ club equip)

                        Alt(set 2)
                        1- Protect 3 (me)
                        2- Shell 3 (me)
                        3- Blink
                        4- Phalanx
                        5- Stoneskin
                        0- Convert
                        others- macros to swap into set 1

                        Ctrl(set 2)
                        1- Refresh
                        2- Haste
                        3- CureIII
                        4- Regen
                        5- CureVI
                        7- Sneak (me)
                        8- Invis (me)
                        ...
                        0- SleepII (+equip dark staff +elemental seal)

                        Pretty much...my common macros are on set 1 and my emergency and soloing macros are on set 2.

                        Comment


                        • #13
                          since you have 10 palletes..

                          take some time to make a macro for every spell you have and desired abilities, make equip macros and ws macros, spend a whole hour at this, while waiting for pt or whatever.

                          then you have everything set up:

                          leave 2 palletes free, these 2 palletes will be used for the spells and stuff you need the most atm, just cut/paste the abilities and spells you need for every different situation, for example you are now exping in an area where monsters use sleep and silence and paralyze, get the counter spells that you macroed earlier and put them on your active palletes

                          when i was rdm, i used to have 1 pallete for blm magic, and en spells, and another for white magic and debuffs, but, i never macroed protect/ra, nor those spells you dont need to cast asap, also i used one macro for various spells, for example a macro with slow paralyze and silence (just cancel spell by moving around if you dont need to cast it, still use this macro all the time when you wanna debuff)

                          i had special macros for when nuking like insane, same as above, cast fire blizzard and thunder in one macro, you can have various spells in one macro, to save space on pallete, just be sure what spell will come after another incase you wanna cancel it, work it out
                          signatures are for pussies mew mew mew, here's mine

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                          • #14
                            I actually don't macro Refresh and Cures. I'm jused to use them very fast and sometime i find macros too "laggy" for those important spells. Or my Ctrl or alt buttons don't work w And i don't macro haste, spikes spells, -en because i find no use for that. And i NEVER macro job abiliteis Its just too risky... Sorry but Chainspel+warp or +escape in exp party when no needed : Thank's for the offer but i have to pass. I just got used to open everything fast and use it. I found it alot better than having it in my main macro palette or in other pallete because then i would just waste time to find it.
                            Gokulo
                            ~~ Tarutaru~~
                            |RDM75|WHM38|BLM38|SMN62|DRK37|NIN37|

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                            • #15
                              Originally posted by Gokulos
                              And i NEVER macro job abiliteis Its just too risky... Sorry but Chainspel+warp or +escape in exp party when no needed : Thank's for the offer but i have to pass.
                              Macroing JAs... it can be done in a way so you won't activate it on accident.

                              For example, let's say you want to macro Chainspell + Escape.

                              /p ***EMERGENCY ESCAPE!!! Gather together.***
                              /ja Chainspell <stpc>
                              /wait 2
                              /ma Escape <me>

                              Because of the <stpc> parameter, chainspell will not activate until you press enter on yourself. Also, you can repeat the party message by repeatedly pushing the macro and hit enter when everyone is near so you don't miss any members when you escape.

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