Hi, I'm a tarutaru rdm and it's been 70 (almost 71) lvl's so far and I've finally managed to get my hp to be exactly equal to my mp when I sub blm.
Right now, I have exactly 841 hp and 841 mp when I eat an apple pie (I have stacks and stacks of apple pies from skilling cooking).
I haven't been able to spend much gil on equips, but i'm not using any hp->mp conversion gear. My equips look like this in party setups:
Mythic Wand, Hard shield, Phantom Tathlum
AF hat, spider torque, moldavite earring, enhancing earring
AF body, AF gloves, eremite or saintly rings
red cape (rainbow cape when I ding), Royal knight's belt
AF pants and ogre ledelsons
Basically, I'm just wondering how other taru rdm's handle the equipment upgrades and their convert ratio post level 70, since things like Errant Cuffs have hp-20 mp+20. A lot of the gear looks good for the +INT and +MND attributes, but I'm not too sure how using them will affect performance since they'd be replacing my AF's which offer +enfeebling and such.
The problem I see right now, is if I change equips to things like errant cuffs, and lose 20 hp during battle, and then change equips right before convert, my hp won't be capped when I convert and I'll end up not maxing mp, which irks me because I have a cure III right after convert which eats up more of my precious mp.
Right now, I have exactly 841 hp and 841 mp when I eat an apple pie (I have stacks and stacks of apple pies from skilling cooking).
I haven't been able to spend much gil on equips, but i'm not using any hp->mp conversion gear. My equips look like this in party setups:
Mythic Wand, Hard shield, Phantom Tathlum
AF hat, spider torque, moldavite earring, enhancing earring
AF body, AF gloves, eremite or saintly rings
red cape (rainbow cape when I ding), Royal knight's belt
AF pants and ogre ledelsons
Basically, I'm just wondering how other taru rdm's handle the equipment upgrades and their convert ratio post level 70, since things like Errant Cuffs have hp-20 mp+20. A lot of the gear looks good for the +INT and +MND attributes, but I'm not too sure how using them will affect performance since they'd be replacing my AF's which offer +enfeebling and such.
The problem I see right now, is if I change equips to things like errant cuffs, and lose 20 hp during battle, and then change equips right before convert, my hp won't be capped when I convert and I'll end up not maxing mp, which irks me because I have a cure III right after convert which eats up more of my precious mp.
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