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  • Stackable and unstackable

    I keep seeing this now and then, when casting different types of spells.

    Either they're stackable, unstackable, or cancel each other out.

    I may have missed it somewhere if it's already been posted, but does anyone have a list or idea of what spells do what when they've been casted on the same mob?

    Ex. I've been told that Dia cancels out Bio and vice versa, but i've also been told that Dia and Bio don't stack. Which is which what about other spells?

    Not being a taru, i'd like to know so that way i can maximize my enfeebling on mobs as opposed to just wasting mp on spells that end up canceling each other.

  • #2
    Paralyze, Slow, Blind, Silence, Sleep ect do not interfere with eachother and do stack.

    Bind and Gravity... don't know but I'd assume they would stack. I never have Bind last long enough to test that out on a xp mob.
    Relic Stage 5: Excalibur Completed.
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    • #3
      Re: Stackable and unstackable magic

      Originally posted by Faust
      I keep seeing this now and then, when casting different types of spells.

      Either they're stackable, unstackable, or cancel each other out.

      I may have missed it somewhere if it's already been posted, but does anyone have a list or idea of what spells do what when they've been casted on the same mob?

      Ex. I've been told that Dia cancels out Bio and vice versa, but i've also been told that Dia and Bio don't stack. Which is which what about other spells?
      Well, cancelling is unstackable.... so I'm already confused.... but i'll try anyway.

      Bio2 overwrites Dia2 overwrites Bio overwrites Dia... I don't know where 'Diaga' fits in, but my guess is that it's the same place as Dia2, since it's a higher level spell than Bio. "Dia 1.5 with AoE" or something.

      So work out with other mages whether Dia (defense) or Bio (attack) needs to be reduced more or one of you will be wasting mana, a substantial amount on the level 2 spells.

      The Elemental Enfeebles have a specific stacking order:

      We'll see how well i can make it look here.

      Rasp Burn
      Frost Shock
      Drown Choke

      You can go 'across' (Rasp/Burn, Frost/Shock, Drown/Choke) or up and down (Rasp/Frost/Drown or Burn/Shock/Choke). You can't mix and match.

      (The 'why' is simple: look at 'Rasp', for example, which won't stack with Shock or Choke... because one is Lightning based and one is Air based.. Rasp as earth based would overwrite Shock, but would be overwritten by Choke.)

      Silence, Paralyze, Slow, Gravity, Bind, Poison, etc... all stack just fine with each other and everything else.
      Queen of Crafting: Cloth: 82, Gold: 51, Alchemy: 60, Fishing: 35, etc

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