not too accurate at all.
E-bow rng was using Emp. Hairpin/AF , and ammo was scorpion vs demon. We'll ignore the hat because the ammemit +1 makes up for the lack of AF head.
Gun and silvers > E-bow + scorps.
Had the other ranger used E-bow and demons the whole time, guarantee you e-bow would win as demons can do up to 10-20 damage more per shot.
Seeing how silver bullets are 10-11k a stack and demons are 6-7k a stack... i'm sure you can setup a more controlled environment. Its not convincing enough to say
Musketeer + silver > e-bow and demons, just cuz the ranger wasn't using demons all the way...
Also a factor of nation controlling which sector for Musketeer's gun.
E-bow rng was using Emp. Hairpin/AF , and ammo was scorpion vs demon. We'll ignore the hat because the ammemit +1 makes up for the lack of AF head.
Gun and silvers > E-bow + scorps.
Had the other ranger used E-bow and demons the whole time, guarantee you e-bow would win as demons can do up to 10-20 damage more per shot.
Seeing how silver bullets are 10-11k a stack and demons are 6-7k a stack... i'm sure you can setup a more controlled environment. Its not convincing enough to say
Musketeer + silver > e-bow and demons, just cuz the ranger wasn't using demons all the way...
Also a factor of nation controlling which sector for Musketeer's gun.



Exp parties have a LOT of variables such as links, adds, minuets, whatever. The best controlled equipment would be between 2 rangers with completely identical equipment short of the ranged weapons, a paladin, and a healer with the pld keeping hate, healer healing and the rangers doing their attacks. Player fight style has ALOT to do with damage output, don't froget that.
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