Re: Are all rapiers piercing weapons?
In case you don't know the tested formula to calculate the melee damage, take a look at this; http://wiki.ffxiclopedia.org/index.p...hysical_Damage
As far as I could find this one best describes in detail how the damages are calculated, in English.
Of course, this formula is not an official one released by s-e, but it's been tested for a number of times, and outcomes have supported it, such as the result of the linked thread. While it could be changed at any time in the future, it is currently considered and treated as the valid and reliable formula.
BTW, in the linked thread, they're saying that in theory the capped damage is 204 for a weapon w/ D54 (Company Sword in a party of 6), but they forgot to take into account that even when the hidden effect kicks in, Company Sword's Weapon Rank stays the same, thus the max critical damage when in a party of 6 is;
{54 + (8 + floor(46 / 9) } * 3.0 = 201
Originally posted by Aeni
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As far as I could find this one best describes in detail how the damages are calculated, in English.
Of course, this formula is not an official one released by s-e, but it's been tested for a number of times, and outcomes have supported it, such as the result of the linked thread. While it could be changed at any time in the future, it is currently considered and treated as the valid and reliable formula.
BTW, in the linked thread, they're saying that in theory the capped damage is 204 for a weapon w/ D54 (Company Sword in a party of 6), but they forgot to take into account that even when the hidden effect kicks in, Company Sword's Weapon Rank stays the same, thus the max critical damage when in a party of 6 is;
{54 + (8 + floor(46 / 9) } * 3.0 = 201



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