Re: Tanking as PLD/RDM - it works!
Haha, thanks. Yeah, I may be stubborn, but I'm not so dense that I can't see how much that experience sucked XD As for that Flash macro...thanks, but I don't think it'll help me
What bothered me about the macros was that 1) I couldn't tell what's up what's not just by glancing over them and 2) can see the recasts, but I have to be constantly checking to know when it's ready. It makes me feel kind of lost, because, to be honest, when I'm playing /RDM I lose notion of time since I have to be constantly focusing on timing spells. When I open up the spell list, I can quickly see what's available, and actually watch the timer tick down. To each his own, I guess 
I wanted to change jobs, but we were pretty far out from Aht Urhgan and they wanted to just take a Dem right where we stood. Plus, they didn't say anything about crabs, they said we were going to Cape Terrigan to fight Raptors and stuff. You're right, though, I should've seen it coming. I'm not doing that ever again >.>
Thanks for the support ^^ Yeah, when I was still doing RDM/BST I noticed casting Enspells mid-fight would invariably have me tanking the mob when I'm trying to stay just behind my pet in the hate list, but I doubt it's as much as I can get with Blind or the others.
Regarding Corsairs: I think Evoker's Roll is just fine, especially in ToAU where I have Sanction Refresh to fall back on. My only problem with CORs has been that for some reason there's always a THF in the party when I party with them, and you know what happens then. I once had a party with COR + RDM, though. That was freaking amazing.
Update! I made it to 59. Sadly, I got busted on the way to camp, as someone caught me casting Sneak. Of course, one or two people kept saying they'd feel safer with /WAR, but the party as a whole was open-minded enough to let me try before making me change subs. After about 20 minutes of fighting, they told me they were impressed, and all was well. Hell, the first WAR/NIN said he's 75 PLD and wanted to give it a shot himself. We were fighting Colibris, so it wasn't very different from the previous parties. I had a RDM and SMN at first, stacking Blink with Earthen Ward is so neat XD And having permanent Refresh is a godsend. My MP would sometimes sink low (what with the nonstop pulling and fighting,) but with 5 MP/tick I never had to actually stop for it.
After a while we replaced the SMN with a WHM (GLEE) and the WAR/NIN for a JP WAR/NIN. I will say this now: Call me biased or whatever, but to me there's no better healer than a Flash-happy WHM. I had to encourage her to do it, but it is so beyond awesome. I had Blink up very often thanks to it. I liked this particular WAR/NIN a lot, too - it's not really anything new, as it's something most WARs should do (yet many don't), but he never hessitated to Provoke if hate dwindled. Of course, it'd be hard to rip it off him afterwards, but that's the beauty of it...I'd let him use three shadows, he'd recast, I'd Flash, he'd eventually lose 3 more shadows, WHM would Flash, I'd Cover, and we'd ride that out for quite a time without the WAR actually coming into harm. The MNK was also very good. She'd rip hate off of me often (damn those crazy MNKs!) but she'd usually coordinate with the WAR/NINs so that they'd Rampage + Raging Fists late in the fight and either kill it or leave it with a sliver of HP, at which point it really didn't matter. If she Raging Fist'd earlier in the fight, she didn't hessitate to run behind me for Cover. Of course, she did take some hits, but nothing too serious.
I hit 59. I hit 195 Sword skill, got Vorpal Blade. I am IN LOVE with this WS. Seriously. I don't think I did any less than 100 damage, and it wasn't uncommon to do 200+, and sometimes 300. All that Acc gear is paying off, although I still find I need some more. Either way, I love it, I love it, I've never been so excited to see my TP reach 100 before, and it wasn't just with the first one. No, each Vorpal Blade makes my heart skip a bit as I wait expectantly for my TP return and the damage numbers. This is freaking awesome, and if anything else, makes subbing RDM so worth it XD
Oh, and I finally got my Gallant Breeches. Took freaking 4 hours, but they're well worth it. Go go 13 Enmity!
Crabs with no dispel are guaranteed to be miserable. The fact that you *also* had no refresh (for a tank setup that is even more MP-heavy than PLD/WAR) just reinforces the misery, but honestly, I don't think a COR would have saved you.
However, in a strange sense, I'm glad to see this post: it shows that you can actually evaluate the successes and failures of this method and aren't some kind of cheerleader living in a dreamworld where everything works if you want it to. (Given your other posts, I didn't think that was very likely anyway, but seeing this reinforces it.)
One tip on macros you might not have tried:
/ma Flash <stnpc>
/recast Flash
For a long time, I thought it was annoying that when you can't cast a spell because of recast, it doesn't tell you how much time is left on the recast the way it does for JAs. Well, it does if you use that setup. I find it much more convenient than opening the magic list.
However, in a strange sense, I'm glad to see this post: it shows that you can actually evaluate the successes and failures of this method and aren't some kind of cheerleader living in a dreamworld where everything works if you want it to. (Given your other posts, I didn't think that was very likely anyway, but seeing this reinforces it.)
One tip on macros you might not have tried:
/ma Flash <stnpc>
/recast Flash
For a long time, I thought it was annoying that when you can't cast a spell because of recast, it doesn't tell you how much time is left on the recast the way it does for JAs. Well, it does if you use that setup. I find it much more convenient than opening the magic list.
What bothered me about the macros was that 1) I couldn't tell what's up what's not just by glancing over them and 2) can see the recasts, but I have to be constantly checking to know when it's ready. It makes me feel kind of lost, because, to be honest, when I'm playing /RDM I lose notion of time since I have to be constantly focusing on timing spells. When I open up the spell list, I can quickly see what's available, and actually watch the timer tick down. To each his own, I guess 
I agree 1 billion percent. With both of these paragraphs. Honestly though, I woulda just ditched the party or changed to /war when they decided to go to kuftal. Lacking Dispel kills more than Refresh there, and you knew heading into this thing that /rdm required constant mp upkeep. And corsair's kinda gruesome because their refresh is inconsistent and they lack any sort of dispel. And yes, even though I know you're lucid, it's nice for any skeptics to see that you know your formula has it's flaws.
Lastly, like spikes, enspells seem to generate some hate on casting (if I remember right from my valkrum/qufim days) though it seems negligible. Just thought I'd mention it.
Regarding Corsairs: I think Evoker's Roll is just fine, especially in ToAU where I have Sanction Refresh to fall back on. My only problem with CORs has been that for some reason there's always a THF in the party when I party with them, and you know what happens then. I once had a party with COR + RDM, though. That was freaking amazing.
Update! I made it to 59. Sadly, I got busted on the way to camp, as someone caught me casting Sneak. Of course, one or two people kept saying they'd feel safer with /WAR, but the party as a whole was open-minded enough to let me try before making me change subs. After about 20 minutes of fighting, they told me they were impressed, and all was well. Hell, the first WAR/NIN said he's 75 PLD and wanted to give it a shot himself. We were fighting Colibris, so it wasn't very different from the previous parties. I had a RDM and SMN at first, stacking Blink with Earthen Ward is so neat XD And having permanent Refresh is a godsend. My MP would sometimes sink low (what with the nonstop pulling and fighting,) but with 5 MP/tick I never had to actually stop for it.
After a while we replaced the SMN with a WHM (GLEE) and the WAR/NIN for a JP WAR/NIN. I will say this now: Call me biased or whatever, but to me there's no better healer than a Flash-happy WHM. I had to encourage her to do it, but it is so beyond awesome. I had Blink up very often thanks to it. I liked this particular WAR/NIN a lot, too - it's not really anything new, as it's something most WARs should do (yet many don't), but he never hessitated to Provoke if hate dwindled. Of course, it'd be hard to rip it off him afterwards, but that's the beauty of it...I'd let him use three shadows, he'd recast, I'd Flash, he'd eventually lose 3 more shadows, WHM would Flash, I'd Cover, and we'd ride that out for quite a time without the WAR actually coming into harm. The MNK was also very good. She'd rip hate off of me often (damn those crazy MNKs!) but she'd usually coordinate with the WAR/NINs so that they'd Rampage + Raging Fists late in the fight and either kill it or leave it with a sliver of HP, at which point it really didn't matter. If she Raging Fist'd earlier in the fight, she didn't hessitate to run behind me for Cover. Of course, she did take some hits, but nothing too serious.
I hit 59. I hit 195 Sword skill, got Vorpal Blade. I am IN LOVE with this WS. Seriously. I don't think I did any less than 100 damage, and it wasn't uncommon to do 200+, and sometimes 300. All that Acc gear is paying off, although I still find I need some more. Either way, I love it, I love it, I've never been so excited to see my TP reach 100 before, and it wasn't just with the first one. No, each Vorpal Blade makes my heart skip a bit as I wait expectantly for my TP return and the damage numbers. This is freaking awesome, and if anything else, makes subbing RDM so worth it XD
Oh, and I finally got my Gallant Breeches. Took freaking 4 hours, but they're well worth it. Go go 13 Enmity!



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