i've read alot of people complaining about how they don't want to be blink tanks, the way i look at it they should be at least tolerant of the blink/tank status and have warrior at least avaiable as a secondary sub, sure u can be a nin/thf but perhaps in your exp party comments mention that u have a war u could sub instead.
my reasoning behind this is that the jobs are broken into 3 groups, tanks, dps (damage per second) and support. now in lower levels, we'll say for numbers sake, any class -mages can tank till the 20's so long as they can hold hate, and hold it consistantally. soon the dps classes's equip starts leaning more towards supporting they're true "role" than tanking.
this breakdown will assume that no crazy job/job combos because i for one will invite a red/mage before a red/melee and as much as u may protest the cookie cutter theme of things, i invite specifc class for specific jobs, and if u can't/won't/don't do as expected, u will be replaced, the redmage who doesn't spot heal, goes and melees when the whitemage runs out of mp is short lived in my group. likewise is the tank who isn't holding agro and endangering everyone else.
Support jobs, 90% of the time w/ some form of mage sub Whitemage
Redmage
Summoner (preferablly w/ more than carbuncle, and usualy sub W)
Bard, usually sub W as well altho red is also acceptable
Dps
Theif
Darknight
Dragoon
Samurai
Monk
Blackmage
Ranger
most of the dps subs will have warrior, theif, samurai, subbed, exceptions is the occasional dkn/blm, the theif or ranger/nin, and of course the blackmage subbing some other form of mage.
Tanks
Paladin
Warrior
Ninja (i'll get to this in a second)
most of your non paladin tanks, whoops thats only warrior b/c i'll cover ninja, will have theif, ninja, sam, theif for the extra raw stats, ninja for dw and blink, and sam for meditate, not store tp but meditate, because armor/shield break are that good.
now ninja's (the moment i'm sure you've all been waiting for if i still have your intrest) are an interesting tale, proclaimed to not be tanks the inventive use of people useing blink to mitigate damage made this job a tank class, while you may not like it as a ninja, this is what will be expected of you by a large margin of the player base, myself included. that may be your choice but remember your choice while sitting in jeuno with your seek party tag up.
for those of you who claim, and i use claim b/c of my own opinions. that u can hold hate simply with the amount of crits u do, or with the damage from sneak/trick i am forced to discount that as true tanking. Sneak attack only works properly (fullest extent) from behind, if the back of the monster is facing you, that means someone else has agro and your not doing your job. furthermore can your simple dps method of holding agro account for when we get a link? what happens then, providing it can't be put to sleep for one reason or another, we'll say, an undead monster, notoriously resistant to dark based magics. now we have a problem there are 2 monsters, without provoke it is really hard for you to overcome any inital agro that anyone else may haev generated. /ja "Provoke" <st> will allow you to target the offending link and bring it onto yourself, as the tank should w/o having to completely disengage from your current target. true, that using blink vs 2 monsters will eat blinks very quickly and inefficinetally. provoke will keep you from chaseing the link around trying to get it off of mages and melee's alike.
Bottom line.
when looking at the class groups you can either compete with 2 other classes for spots, pal/war, or u can compete with 7 other diffrent jobs. those who say ninja's should be invited, or used for they're elemental debuffs to make mages, no scratch that Black mages more effective are now running up against bards. now u have your non tanking, dubuffing self competeing for a spot against a ballad1/2 madrigal, minute, lullaby, +whitemage tricks class. as a leader i would invite a bard over a ninja to fill a non tanking position any day of the week.
there are exceptions to every rule. sure your group of friends will tolerate almost anything you choose. sure there may have been this time or another you did some amazing tanking job based purely upon your damage. i don't wanna hear, well your elitist for not inviteing nin/xxx, basically non blink tanks. the amount of people who read these boards, as oppose to the total player base is a small percentage. i said read as in look, not as in listen to what is written here as can be seen by the exceddingly more frequent what sub is best for etc class plagueing these boards as na players discover them.
my advise is level a warrior in addition to whatever you want yo really be and put it in your exp party comment that u can sub war, and will blink tank. yes this game is about fun, but how fun is sitting in jeuno practicing your fishing skill b/c no one wants a nin/dgn (example only, dragoon is a bad sub). also don't complain about how much powders are, u knew before getting the class, (i can say this with absolution because your reading this, which means your reading these boards and know all about them) that powders are, and will continue to be expensive
ps, i purposfully left beastmasters out of this post because everyone knows they are a strong solo class, and thus regularlly not invited for groups
my reasoning behind this is that the jobs are broken into 3 groups, tanks, dps (damage per second) and support. now in lower levels, we'll say for numbers sake, any class -mages can tank till the 20's so long as they can hold hate, and hold it consistantally. soon the dps classes's equip starts leaning more towards supporting they're true "role" than tanking.
this breakdown will assume that no crazy job/job combos because i for one will invite a red/mage before a red/melee and as much as u may protest the cookie cutter theme of things, i invite specifc class for specific jobs, and if u can't/won't/don't do as expected, u will be replaced, the redmage who doesn't spot heal, goes and melees when the whitemage runs out of mp is short lived in my group. likewise is the tank who isn't holding agro and endangering everyone else.
Support jobs, 90% of the time w/ some form of mage sub Whitemage
Redmage
Summoner (preferablly w/ more than carbuncle, and usualy sub W)
Bard, usually sub W as well altho red is also acceptable
Dps
Theif
Darknight
Dragoon
Samurai
Monk
Blackmage
Ranger
most of the dps subs will have warrior, theif, samurai, subbed, exceptions is the occasional dkn/blm, the theif or ranger/nin, and of course the blackmage subbing some other form of mage.
Tanks
Paladin
Warrior
Ninja (i'll get to this in a second)
most of your non paladin tanks, whoops thats only warrior b/c i'll cover ninja, will have theif, ninja, sam, theif for the extra raw stats, ninja for dw and blink, and sam for meditate, not store tp but meditate, because armor/shield break are that good.
now ninja's (the moment i'm sure you've all been waiting for if i still have your intrest) are an interesting tale, proclaimed to not be tanks the inventive use of people useing blink to mitigate damage made this job a tank class, while you may not like it as a ninja, this is what will be expected of you by a large margin of the player base, myself included. that may be your choice but remember your choice while sitting in jeuno with your seek party tag up.
for those of you who claim, and i use claim b/c of my own opinions. that u can hold hate simply with the amount of crits u do, or with the damage from sneak/trick i am forced to discount that as true tanking. Sneak attack only works properly (fullest extent) from behind, if the back of the monster is facing you, that means someone else has agro and your not doing your job. furthermore can your simple dps method of holding agro account for when we get a link? what happens then, providing it can't be put to sleep for one reason or another, we'll say, an undead monster, notoriously resistant to dark based magics. now we have a problem there are 2 monsters, without provoke it is really hard for you to overcome any inital agro that anyone else may haev generated. /ja "Provoke" <st> will allow you to target the offending link and bring it onto yourself, as the tank should w/o having to completely disengage from your current target. true, that using blink vs 2 monsters will eat blinks very quickly and inefficinetally. provoke will keep you from chaseing the link around trying to get it off of mages and melee's alike.
Bottom line.
when looking at the class groups you can either compete with 2 other classes for spots, pal/war, or u can compete with 7 other diffrent jobs. those who say ninja's should be invited, or used for they're elemental debuffs to make mages, no scratch that Black mages more effective are now running up against bards. now u have your non tanking, dubuffing self competeing for a spot against a ballad1/2 madrigal, minute, lullaby, +whitemage tricks class. as a leader i would invite a bard over a ninja to fill a non tanking position any day of the week.
there are exceptions to every rule. sure your group of friends will tolerate almost anything you choose. sure there may have been this time or another you did some amazing tanking job based purely upon your damage. i don't wanna hear, well your elitist for not inviteing nin/xxx, basically non blink tanks. the amount of people who read these boards, as oppose to the total player base is a small percentage. i said read as in look, not as in listen to what is written here as can be seen by the exceddingly more frequent what sub is best for etc class plagueing these boards as na players discover them.
my advise is level a warrior in addition to whatever you want yo really be and put it in your exp party comment that u can sub war, and will blink tank. yes this game is about fun, but how fun is sitting in jeuno practicing your fishing skill b/c no one wants a nin/dgn (example only, dragoon is a bad sub). also don't complain about how much powders are, u knew before getting the class, (i can say this with absolution because your reading this, which means your reading these boards and know all about them) that powders are, and will continue to be expensive
ps, i purposfully left beastmasters out of this post because everyone knows they are a strong solo class, and thus regularlly not invited for groups







helped me with my decision to stay with /WAR. IMO, this should be a stick so that all players can read how much /WAR gives to a party then a /THF.

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