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  • #16
    What Berserk does is increases your attack power but lowers your defense.

    Sneak attack does a critcal hit the more dex you have the better. Trick transfers hate to another person this is based on your agi.

    I find Berserk more useful because I could use Focus and hit hard and have good acc

    As for tanking you wont be doing that in high lvls but it's always good to provoke when things get nasty and you have chraka with you for a easy back up cure.

    I personaly see mnk with thf good with trick attack, but it is nice doing raging fist with sneak
    Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

    Merits - 98
    Goldsmith - 85.2

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    • #17
      Originally posted by KamaAina
      I read your post on the other thread lol I have read like all the posts here.

      But did you use THeif as a sub from 30-49? I mean is it better than war.

      And I am not expected to tank that was in responce to Tharks post about how MNKs can be backup tanks. I agree with you I would NEVER tank so that is why I want most damage possible and gear my self for all out offensive power.

      And I will be 30 tonight so pre 30 doesn't really worry me.


      I just dont know which is more usefull berserk or Trick attack how much damage did u do with Trick? Was it worth having lower Strength?
      if you want raw power, do /war
      berserk and eventually, double attack, will outclass sneak/trick in damage over time.

      and noone expects a drk/war to be a tank, neverless a sam/war

      the strength and dex difference between thief and warrior is negligible.

      but sneak/trick /w a weapon skill will hit pretty hard (then again, so does berserk n' double attack)

      really, if you have friends, and want to have fun, why are you asking for our opinions? Do whatever you want to have fun. You've already said you just wanting to enjoy the game.
      Mnk/Drg seems like a unique combo to do.
      +att and +accuracy later on.
      Circle against dragons too

      if you like the idea of being a bit more swift, landing critical blows, go /thief

      if you like being a more 'brute' type warrior with devistating blows, go /war.

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      • #18
        My friends no nothing about monk so that is why I do not ask them.


        At 50 I am definatley switching to WAR like I said but Im wondering about 30-49. Will berserk or Sneak attack do me more good?

        I know what berserk does I lvled WAR up to 42, I am saying as a MONK what will help me do more damage between the lvls of 30-49?
        RNG : 66 NIN : 30 WAR : 49 MNK : 72 THF : 18 WHM : 10

        http://ffxi.allakhazam.com/db/profil...tml?char=20649

        Tribe.asura-ffxi.com

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        • #19
          Why don't you try them out both? to see what pleases you.
          Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

          Merits - 98
          Goldsmith - 85.2

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          • #20
            ok i may not meet the 60+ requirement for this post, lol but i do have some input cuz i have done research on it.

            First of all, i subbed thf after i hit lvl30 for sneak, and beleive it or not , its not that great. alot of mnks ws are more then one hit ws, so that cuts sneak out.
            i am subbing war right now and it is a hell of alot better then thf. with beserk i get about 60+ attack and with meat im hitting close to 300-400 attack. so war is genurally more dmg per attack.

            now for the ppl that post about hundred fists, im sorry but ur noobs. i have used my special about once in the past 2 months. u have to know wut to fight and wut not to.

            another thing, ppl that say /sam sub is bad because u draw more hate, well more hate==more dmg, correct?? lol think about it ppl.
            if u have a good pld u shouldnt worry about pulling hate, cuz a good pld can get teh hate back.

            but thats just my thoughts, maybe if ur subbing with a noob pld u can sub war instead of sam after 60

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            • #21
              Tiny is right Sneak Attack sucks on Monk. It only stacks on our first punch and does a normal crit damage. Then on WS's its very negligible compared to using Berserk. And saying just because your /war means you'll have to tank is like saying Whm's who are /blm and not /smn are expected to sleep and escape. I mean thats not the case normally but in case of emergencies wouldn't you want to have that contigency where you can save your pt from links by voking an add or two?
              Even without this flexibility /war is the best sub for Mnk 1-75. Berserk, Double Attack, Defender, Warcry, and Atk+Def Boost all make Monks a better more rounded Damage Melee. /thf is useful but only after 60 when your pt's need help managing hate. Prior to that Pld's worth their salt should be able keep hate fairly well but after 60 they need some help. And being that our main WS's after 60 are not multi-hit (not counting ashura ) Trick Attack does a good job of placing hate. /Sam after 60 WILL gain more hate than /war only at the START of the fight when they start going crazy with ws's before your tank has time to fully establish hate. /War will out damage and out hate /Sam given time. I usually never get smacked at the beginning at the fight but a minute in when i had some time to pound on the mob it'll turn to me regularly.
              To sum up /war just provides better bonuses and a better group flexiblity. Without it you can't properly group with Thf's past 30 where you might be asked to set up a S/T on the main tank. No good PT leader is going to expect you to tank because your /war but you do get into crazy situations like that and you can always leave the pt.
              Retired ;(

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              • #22
                I didn't mean that u had to be 60 + i just meant that I wanted someone with expierience not someone just speculating.

                Thanks alot I will stick with War then Berkerk+ focus sounds nice.
                RNG : 66 NIN : 30 WAR : 49 MNK : 72 THF : 18 WHM : 10

                http://ffxi.allakhazam.com/db/profil...tml?char=20649

                Tribe.asura-ffxi.com

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                • #23
                  Oh and I know what u guys are talkin about with Sam but here are my thoughts on it (just speculation)

                  I was thinking sam would be a good sub because I would always have the TP of course I wouldn't use it all at the beggining I know how to manage hate I lvled RNG to 45 (Now that there is a hate machine) but I would always be availiable for a WS and i also don't forget the /sam's potential vs HNMs.

                  100 fists with meditate and the passive tp capabilities would be like non stop WSs. Sounds pretty powerful to me. I think it is at least worth a try. It sounds like alot of fun.
                  RNG : 66 NIN : 30 WAR : 49 MNK : 72 THF : 18 WHM : 10

                  http://ffxi.allakhazam.com/db/profil...tml?char=20649

                  Tribe.asura-ffxi.com

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                  • #24
                    not impressed with mnk/thf

                    well i have to agree with alot of you guys about mnk/war being really good.

                    lately i levelled thf up to 25 and was really not impressed, i felt so weak when i tried it as a sub over warrior. helped some LS people with genkei 1 first as mnk/thf then as mnk/war and /war was soooo much better.

                    thinking outside the box is good but id suggest sticking to mnk/war to maximize your potential. its hard enough to get PT with monk so being different would prob not be looked upon well with say mnk/drg.

                    sneak/raging fist didnt seem to do much more like Tiny said above and others echoed. I didnt try backhand blow which is pretty much my primary skillchain ws since im with thf all the time (i understand about the first hit and sneak attack) so maybe ill try that again.

                    anyway double attack and defender/berserk are just really sweet and i cant think of much that would make me go another route. i guess i might try mnk/sam at 60 if i get around to levelling samurai sometime :sweat:

                    anyway, i know im agreeing with the peanut gallery here but since ive done both mnk/war and mnk/thf just some voice of experience and not speculation for you

                    if anyone has any pro- mnk/thf input to add vs. mnk/war please feel free, discussion is good. so many high level mnk go mnk/thf there might be something we're missing here.

                    also, about your comment, Kama, on 100 fists being a tp machine, you really dont want to use ws too much during the 2 hour since it will eat up alot of time from it. with mnk/war i can get about maybe 300-400% tp overall during it but i usually do 1 in the middle and 1 after it wears off. as a mnk/sam id guess youd get alot more TP but youd lose alot of the hits with the stalls after WS.

                    edit: oh i forgot to mention that maybe sneak/ws is good with the level 60 h2h ws Howling Fist? I havent seen much english info on mnk stuff post 50 so not sure what to expect from this new ws soon. From what i gather its a 1 hit like backhand blow, and i know it can make a nice Distortion chain with Dancing Edge as well as being very flexible with other renkei. Kinda nice to not know though since so much of this game is already layed out from NM spawns, quests, etc :p

                    Zane
                    Seraph Server
                    www.d-best.com/hunteralliance

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                    • #25
                      There are only 2 subs you should ever use as a MNK.

                      MNK/WAR-Benefits from this are all the attack boosts, Double attack, Berserk, Provoke (is needed sometimes), Defender (oh so helpful when you pull massive hate after renkei), War Cry at 70 (helps in pulling hate for a fuidama). You do the most damage with MNK/WAR.

                      MNK/THF-Post 60 this is just awesome for hate control, PTs ask me to sub THF all the time...yet my THF is way too low to be of any use. Sneak>Trick+Double Dragon Kick is just awesome. I have heard of this hitting 2000+ with sneak/trick. All in all, you still do quite a bit less than /WAR.

                      To let you know about MNK/SAM,
                      it really isn't as great as what it's made out to be, you lose all your attack boosts, all the awesome abilities, all you get is Meditate, which is utterly pointless because you'll pull too much hate and can't get rid of it.
                      Seito~モ75/ナ72/戦41/シ37

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                      • #26
                        Side note to TMPikachu each fist gets a chance of double attacking so you can punch,punch,punch,punch, and kick.

                        As for the up to 49 question I found /war to be more requested just so the thf could trick the pld at the start of the fight.
                        75Mnk/37thf/38war/32whm Retired



                        "We live in a world where the great cats, the great apes, the wolves, the bears, and all the other creatures of nature "humanity" all shame humanity.

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                        • #27
                          aye im MNK/WAR and thats all i know how to do and pted with some rank 10 jpn people in crawlers... i guess they were lvling up their whm.. anyways i was tanking because there were no pld/wars around and we had 2 whm with RSE's so their mp skyrocketed especially with smn sub... almost 0 downtime except for this one accident with a double pull and blm had to escape us but thats about it...
                          i guess when you have 2 uber whms nothing has to be by the book lol

                          oh what was the question? oh right sub thf or war..
                          hmm well i dont know about thf but with war
                          /ja beserk <me>
                          /ja Boost <me>
                          /ws raging fists <t>
                          Taoist does 396 damage on doom scorpion

                          thats what i got on an IT HIGH DEF.. hope my reply helped at least a little bit.. probably didnt

                          OFF TOPIC: WTF RICO where do you get your sigs? awesomeness

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