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  • DRG/PLD leave your thoughts ^.^

    Well I am leveling my PLD to use as a sub for DRG, I was useing DRK as a sub and it was working great (damage) but I was still lacking in def, so I am going to give PLD a shot and see if the def of PLD will help the DRG weak point and make it balanced in def and atk ^.^ and my Wyvern will beable to use cure breath too yay!
    -------------------------------------------------------------------------
    Kain (FFIV): I am aware of my actions, but can do nothing about them.

  • #2
    bad idea.

    DRGs have absolutley no need to boost their DEF. Its pointless. If you're in a PT you shouldn't be taking damage, therefore DEF is least important. You should sub WAR. Thats it. Just WAR. Until 60 anyway. Then maybe SAM or THF. Although DRK looks good on paper, it just isn't as good as a war sub, mainly because berserk is better than anything DRK has to offer except for maybe soul eater, but soul eater is nerfed when its subbed and you won't get it until 60/30.

    The whole point of a sub job is not to balance out your job in what its weak in, its to make your job even better at what its designed to do. As a DRG you should always try to be the best damage dealer you can be.

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    • #3
      I will probably get jumped all over for this, but.

      a drg/pld gets heal breath but I don't think it gets cure breath (to get rid of status effects).

      But hey this combo would probably work for a little soloing. But like Dredge said, a drg is made to do damage. But I believe you can do damage with any sub for a drg.

      But go with what you want, try it out. If it doesn't work then don't use it. It's all up to how you can handle the character and the abilities. Though the paladin sj lacks cure breath to get rid of status ailments, don't fight any without a whm to help ya out. ;x

      (don't kill me, it's just my opinion)
      If the minimum wasn't acceptable it wouldn't be called the minimum. ~ The Tweezen way

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      • #4
        You do realize no matter what anyone says, you won't actually take the advice and use whatever inane combo you come up with to try to be "unique" or whatever.

        Long story short, its another pointless combo that doesn't have a merit to a party. The difference in DEF is still negligable even if you were a 75/37 DRG/PLD with no real offensive gain, and by then shit hits so hard you just won't care really what your DEF is because it will never be high enough to count (not that you should be taking punches anyway).

        Lets recap on what is generally considered useful sub job for Dragoons since its been said ad nauseum : Warrior, Samurai, White Mage, Thief. The first 2 have been proven decidedly useful to parties even by higher levels, the 3rd relies on having the AF helm to be truly effective (and even then for exp purposes not overly useful) and the last really craps out in usefulness by level 50 when warrior clearly shines as a more damaging sub job.

        Be a drone like the rest of us and go with whats effective over what you might consider "cool" or "unique". In the long run it pays off a lot more than random combos which simply don't add much if anything to a damage dealer.

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        • #5
          Ok then tell me this, squair them selves says that WAR/PLD works great, so why would DRG/PLD be any diffrent? Oh and I found out the perks of PLD/DRK, you get a PLD with almost the same atk and def.
          -------------------------------------------------------------------------
          Kain (FFIV): I am aware of my actions, but can do nothing about them.

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          • #6
            The first shining difference I see is that a WAR is a tank class, and a DRG is a damage dealing class. If you want to take hits, go with a PLD or WAR, because DRG isn't going to be effectively tanking anything.

            A PLD sub will give you some gimped out healing skills at best, and the DEF change will be barely noticeable, as Weezingpipes said. That's my thoughts.

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            • #7
              Ok then tell me this, squair them selves says that WAR/PLD works great, so why would DRG/PLD be any diffrent? Oh and I found out the perks of PLD/DRK, you get a PLD with almost the same atk and def.
              Do the words job role have any meaning to you? At all? WHO CARES if a PLD has almost the same ATK and DEF, he will neither be a truly effective tank, nor will he be a truly effective attacker.

              Stop asking if you don't actually want advice.

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              • #8
                I said I wanted your thoughs......I said nothing about advice

                Weezingpipes stop bothering me and go away!
                -------------------------------------------------------------------------
                Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                • #9
                  Originally posted by Kailea-D
                  Ok then tell me this, squair them selves says that WAR/PLD works great, so why would DRG/PLD be any diffrent? Oh and I found out the perks of PLD/DRK, you get a PLD with almost the same atk and def.
                  WAR/PLD is actually OK because it just gives you a WAR with more DEF, and WARs need DEF because they are tanks. A DRG is not a tank. And WAR/MNK and PLD/WAR are just a lot better than WAR/PLD anyway.

                  PLD/DRK is probably the worst job combo ever. A PLD is a tank. You can't be a tank with out a WAR sub. Which would make him completely useless to a group. I would never, ever invite a PLD/DRK into a group.

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                  • #10
                    Then you need to rething your self, like I said before, any job will work with and subjob, it is just that some will work "better" with others, I am sick of this, "You must use this with this" and you really dont have to , DRG will be fine with PLD as sub, it will allow me to tank as a DRG witch would be nice and diffrent, this game was not made to mave 5,000,000 DRG/WAR or DRG/SAM, you have to be diffrent to be of any real use in the future! It seems that only the people that think the way I do are the real RPGers, people that follow the norm are just copy catters, now I thank you for all of your thoughts, I will take them all into consideration wile AI am trying this out, so far it is working fine.


                    PS: never over look a person just because there jobs dont "match" at least give then a shot and let them show you what they can do first, before you judge them.
                    -------------------------------------------------------------------------
                    Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                    • #11
                      I don't see what sub-jobs have to do with role-playing. Subjobs don't make you 2/3 DRG 1/3 PLD. All they do is add some skills and stat bonuses. You're still 100% DRG so I don't see how that would affect you're role-playing.

                      You need to not think of it as "DRG/PLD" and think of it as "DRG with Sentinal, Shield Bash, Holy Circle, weak white magic, slightly higher DEF, slightly lower ATK." None of which are useful at all to a DRG.

                      Also, you would not be able to tank as a DRG/PLD, because you wouldn't have provoke. You can't tank without provoke. You just can't.

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                      • #12
                        Then you need to rething your self, like I said before, any job will work with and subjob, it is just that some will work "better" with others
                        I concur, a drg/smn won't work. But that my 1 cent =\

                        They've played longer and are just giving valuable advice. But that doesn't mean you have to listen.

                        You can just go with a drg/pld. It will work if you can use these two jobs correctly.
                        If the minimum wasn't acceptable it wouldn't be called the minimum. ~ The Tweezen way

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                        • #13
                          the amount of time you have played does not make you more knowledgeable about what you are doing all the time, I know alot and I have just been playing since July (beta) so I know what I am doing. all I wanted was peoples thought, not any of "you have to do this" or "you must do that" junk.

                          This game will go under for one reason, people will refuse to think outside the box!!!

                          PS: hehe yeah DRG/SNM does not work well but will work ^.^ just for fun of course :p
                          -------------------------------------------------------------------------
                          Kain (FFIV): I am aware of my actions, but can do nothing about them.

                          Comment


                          • #14
                            For the most part, this game isn't designed to be played while thinking outside the box.

                            If you have to be unique from everyone else for some reason, don't expect easy party invites.

                            i.e. I would never, ever, ever, invite a PLD/DRK. I'd rather sit in Jeuno LFG. DRG/PLD is admittedly, a less gimped combination than PLD/DRK, but if there was a DRG/SAM, DRG/WAR or DRG/THF LFG also, I would always take them over a DRG/PLD without a second thought.

                            While you may have awesome fun by "thinking outside the box" and being "unique", in most cases you are cutting down other people's fun by being less-than-100%-effective by choosing an unorthodox job/subjob combination.

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                            • #15
                              that is the point I am getting at though, you should not have to be 100% effect, that is so stupid, they did not make the game for that reason, and I will admit I wont get parties as much but hey I will get them and I will show you that combos like DRG/PLD and PLD/DRK will work quite well togeather.
                              -------------------------------------------------------------------------
                              Kain (FFIV): I am aware of my actions, but can do nothing about them.

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