Here's a little bit of information for those that want to see how well DRGs can solo higher up. I believe that contrary to most suspicions, DRG soloing 60+ is in fact rather viable as opposed to well.....useless ^_^
Note: I don't recommend soloing between the levels of 20 to 60. However anything outside of that I believe is worthwhile. Here is my experience as a Level 62 Dragoon soloing. The reason you can solo 60+ is because of the Drachen Armet which allows your wyvern to heal you (for around 200) if you are below 50% HP and you cast a spell (any spell is fine).
Here is my Equipment when soloing:
Main : Grand Knight's Lance
Head : Drachen Armet
Body : Carapace Armor
Hand : Carapace Gauntlets
Neck : Coral Gorget
Earrings : 2 Spike Earrings
Rings : 2 Phalanx Rings
Legs : Drachen Brais
Feet : Drachen Greaves
My Subjob : Black Mage (Level 31)
Food : Meat Mithkabobs
Targets:
Robber Crabs (Con as Decent, Even, Tough)
Locations: Kuftal Tunnel, The Boyahda Tree, Cape Terrigan
Kuftal Tunnel Crabs seem to be the easiest out of all of these locations. I personally chose The Boyahda Tree because the Treasure Coffers were more accessible than the Kuftal area giving me more bang for my buck ^_^
Basically the gist of the fight goes like this. Pull with Poison, High Jump it first, then Jump it and then proceed to poke it to death with your toothpick. Throw in a Penta Thrust as soon as you can to maintain hate.
Using Poison (5 MP, very low cooldown) I was able to heal myself (Wyvern Heal 200 HP Heal) enough not only to kill Toughs (High end toughs that result in 200 exp per kill) but I was also able to Chain up to #2 (Have only done 1 so far but haven't had much time to experiment).
After each fight on average, I would spend around 50-60 mana healing myself. As a 62 DRG/31 BLM I had 130ish mana. So how could I have done Chain #2 you say? Simple: Using Aspir ^_^
Each Fight I was able to suck up more than I used, however the Timing is a little tricky and you *will get interrupted* if you don't time it right. Basically the cooldown between 1st crab hit and the 2nd is JUST enough for Aspir to go through. So if you time it correctly not only do you get your mana back but you also get a free heal (assuming your HP is below 50% which 99% of the time it is).
Oh and one last obvious thing, don't ever lose hate to your Wyvern, your wyvern can't take all that many hits and if you have to rest to get him back to full hp, you're going to be losing out on chains.
Funny thing today was when I was in The Boyahda Tree there was a 62 BST that was hunting the same stuff that I was and we were pretty much neck and neck on how fast we could kill our mobs and move onto the next one. The first time he saw me he even asked "Daijoobu?" thinking I had accidentally agro'ed a Robber Crab. Anyway, soloing is definitely more satisfying than sitting around waiting for a PT right? ^_^
Note: I don't recommend soloing between the levels of 20 to 60. However anything outside of that I believe is worthwhile. Here is my experience as a Level 62 Dragoon soloing. The reason you can solo 60+ is because of the Drachen Armet which allows your wyvern to heal you (for around 200) if you are below 50% HP and you cast a spell (any spell is fine).
Here is my Equipment when soloing:
Main : Grand Knight's Lance
Head : Drachen Armet
Body : Carapace Armor
Hand : Carapace Gauntlets
Neck : Coral Gorget
Earrings : 2 Spike Earrings
Rings : 2 Phalanx Rings
Legs : Drachen Brais
Feet : Drachen Greaves
My Subjob : Black Mage (Level 31)
Food : Meat Mithkabobs
Targets:
Robber Crabs (Con as Decent, Even, Tough)
Locations: Kuftal Tunnel, The Boyahda Tree, Cape Terrigan
Kuftal Tunnel Crabs seem to be the easiest out of all of these locations. I personally chose The Boyahda Tree because the Treasure Coffers were more accessible than the Kuftal area giving me more bang for my buck ^_^
Basically the gist of the fight goes like this. Pull with Poison, High Jump it first, then Jump it and then proceed to poke it to death with your toothpick. Throw in a Penta Thrust as soon as you can to maintain hate.
Using Poison (5 MP, very low cooldown) I was able to heal myself (Wyvern Heal 200 HP Heal) enough not only to kill Toughs (High end toughs that result in 200 exp per kill) but I was also able to Chain up to #2 (Have only done 1 so far but haven't had much time to experiment).
After each fight on average, I would spend around 50-60 mana healing myself. As a 62 DRG/31 BLM I had 130ish mana. So how could I have done Chain #2 you say? Simple: Using Aspir ^_^
Each Fight I was able to suck up more than I used, however the Timing is a little tricky and you *will get interrupted* if you don't time it right. Basically the cooldown between 1st crab hit and the 2nd is JUST enough for Aspir to go through. So if you time it correctly not only do you get your mana back but you also get a free heal (assuming your HP is below 50% which 99% of the time it is).
Oh and one last obvious thing, don't ever lose hate to your Wyvern, your wyvern can't take all that many hits and if you have to rest to get him back to full hp, you're going to be losing out on chains.
Funny thing today was when I was in The Boyahda Tree there was a 62 BST that was hunting the same stuff that I was and we were pretty much neck and neck on how fast we could kill our mobs and move onto the next one. The first time he saw me he even asked "Daijoobu?" thinking I had accidentally agro'ed a Robber Crab. Anyway, soloing is definitely more satisfying than sitting around waiting for a PT right? ^_^
Comment