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  • #16
    yeah i've been playing around with the dragoon job.
    and have come to the conclusion that the dragoon is a very 1 dimensional job on its own. Perhaps even more so than the DRK.

    It's sole purpose is to deal high damage in a consistent manner and thus should be equipping a subjob which aids this goal.

    Lets face it, once you get past lvl 30 judging by the available skill sets you will no longer be able to tank for longer than the few seconds needed for the tank to re-establish aggro. Your aggro wiping skills do not extend to the party.

    I base my assumption of DRG/thf having the highest dps, because having played a thf to the mid 30s i can see that even if the only WS that can be combined with sneak/trick is Double thrust , its still a boatload of damage.

    Drg/war is pretty much standard

    Drg/mnk is also pretty much a no brainer as the mnk skill set is focused towards tanking rather than inflicting damage


    I too have experimented with the caster sub option and have come to the conclusion that it is not really that great. I find that even tho I cant solo the Ts and VTs without healing breath i gain alot more XP just by destroying the evens and below because the wyverns breath attack is massive.

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    • #17
      The healing wyrven won't really become useful until you get to those levels past 30 where as you said, solo'ing isn't viable, it makes it viable again, not easy, but at least viable. XD

      It's true that we're pure damage, that is pretty much our only role in a pt. We do tons of damage though, and don't put ourself in the same kind of risk by doing that damage as a DRK (Oh, and as an update I've yet to be outdamaged by a DRK still, or anyone aside from the one shots of thieves, and BLM's, but neither of them can match me in consistency)

      I'm also amazed how many people don't understand that dragoons are not tanks. I joined a PT yesterday who wanted me to change my sub from thief, to war so that I could tank, to which I replied, "Why not let the ranger tank we wear the same armor classes" *sigh*
      Cry more n00b!!!!!!!!!!!

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      • #18
        DRK shouldnt outdamage you till lvl 60 when they get guillotine + their full complement of damage boosting goodies

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        • #19
          Even with their dmg boosting stuff, it depends a lot on skill, subjob, and equipment. I know Ayako at lvl 64 I believe can consistently outdamage DRK as well.
          Cry more n00b!!!!!!!!!!!

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          • #20
            possibly

            DRK get better utility at higher lvls tho

            being so 1 dimensional has the unfortunate side effect of being passed over for better utility.

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            • #21
              *chuckles*

              no, not possibly, it is fact.
              Cry more n00b!!!!!!!!!!!

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              • #22
                i dont know any reasonably competant drgs at lvl 60 nor any reasonably skillful lvl 60 DRKs who are willing to sit down and parse their DPS to say definitively that DRGs WILL always outdamage DRKs

                maybe in 2 months

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                • #23
                  Start playing DRK, I'll meet you there
                  Cry more n00b!!!!!!!!!!!

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                  • #24
                    we already have a designated DRK

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                    • #25
                      Run this by me again as to how a THF sub will outdamage a WAR sub? I know sneak attack + WS, but what about using Berserk? Shouldnt that do a lot more damage? Besides, sneak attack isnt as useful as a sub. What am i missing here?

                      Even the best must be overcome.

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                      • #26
                        Well, it looks like I leveled the right jobs for DRG ^^. First, I went to 16 with WAR, and then to 30 with WHM. Right now I am subbing WAR until 30, then switching to THF. At least at 40+ I can solo as DRG/WHM while seeking a party I was thinking, with Cure Breath III, DRG/WHM could be VERY effective in a pt, but the biggest problem is obviously the extra hate for the wyvern. Might be nice to try when there are no free WHMs ^^.

                        I also plan to sub SAM at level 60...
                        AF:
                        Complete: AF1, AF2.
                        BST 60, NIN 31, WHM 30, SMN 25, BRD 23, DRG 23, THF 23.

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                        • #27
                          I'm more partial to warrior sub than thief mostly due to berserk. Sneak Attack isn't especially great at present (maybe in a few levels it would be better) since its a dex based dmg multiplier, and being Elvaan doesn't help that either. I just find warrior has better versatility to a party than a thief sub. Worst case scenario you can bust out defender and *sort of* tank if something goes poorly, double attack is nice, and pre-50, you will get hit on occasion. It happens. So defense bonus isn't bad to have.

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                          • #28
                            It's true that DRG/THF loses some of it's steam at 50-60, but from lv 30-50 it's pure gold, and is hands down better damage than DRG/WAR
                            Cry more n00b!!!!!!!!!!!

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                            • #29
                              Originally posted by sonova
                              i have no idea how ppl can say subbing rdm as anything but a pure caster is a good idea

                              yes it might be feasible but its mostly feasible based on the strength of the main job not because the redmage imparts any great advantage

                              lets look at it objectively

                              subbing red mage at lvl 70 you gain:-
                              some mana regen
                              150ish mana (which is = 15 casts of cure / 6-7 casts of cure 2 / 3 casts of cure 3 tops)
                              cures 1- 3 (maybe not sure on the lvl req for cure 3 on Rdms)
                              faster casting
                              raise
                              some debuffs and buffs
                              banish / banishga
                              the odd Blm nukes

                              that is all. you gain none of the defining Rdm abilities
                              wow

                              Well, I think Tazirai made quite an extensive effort to show that RDM SJ for DRG isn't quite as useless as you might think. Most definately not the most *optimal* use of a SJ, but as having the supplemental damager playing a dual-role with supplimental debuffer, you may find that having that little bit of magic backup can be helpful. Not as useless as say BLM/WAR?

                              Also, please double check your information about RDM ability. Banish and Banishaga are WHM-specific spells. Raise is a level 38 spell for RDM which is impossible to do SJ even with the current level cap of 75. Refresh (mana regen) is a level 41 RDM ability, also impossible to achieve with RDM SJ. So yeah...
                              "In my travels, I have seen the city in the sky and trembled in awe.
                              I have dived into the arms of infamous darkness, only to walk the shores of a forgotten land.
                              I am the student who has bested the teacher, yet knows my learning continues.
                              My journey is the stuff of legend, yet my voyage is just beginning..."


                              Arliman: Fearless, yet brow-beaten leader of the Solaris Linkshell

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