With the new update it looks like DRK equipments will be shifting around on the higher lvl end. Just curious to see if any of the new items would be worth it to replace some of the old slots at 70+. I'd also like to hear opinions on the usefulness of them if there are any (if not XP PT, maybe HNM, Dynamis, ect.?). Here are the new items, for your reference:
-New Great Sword-
|Martial Sword|Lv72|Dmg76|Del444|WAR/PLD/DRK|
[TP Bonus]
-New Scythe-
|Martial Scythe|Lv72|Dmg92|Del528|DRK|
[TP Bonus]
-New Body-
|Vampire Cloak|Lv70|Def65|DRK|
[Cannot equip headgear]
[Daytime: Adds "Regen" effect. Nighttime: Adds "Refresh" effect.]
-New Earring-
|Vampire Earring|Lv67|Def-||WAR/PLD/DRK/BST/SAM/NIN|
[Nighttim: STR +4 VIT +4]
-New Rings-
|Woodman Ring|Lv40|Def-|All Jobs|
[Accuracy +5 Ranged Accuracy +5 Evasion -5|
|(R)Assailant's Ring|Lv42|Def-|All Jobs|
[Attack +5]
|Toreador's Ring|Lv57|Def1|All Jobs|
[HP +10 Accuracy +7]
-New Belt-
|Vanguard Belt|Lv45|Def3|WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG|
[STR +3 Attack +5]
-New Mantles-
|Forager's Mantle|Lv71|Def7|WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG|
[STR +3 Attack +15]
|Settler's Cape|Lv73|Def5|WAR/PLD/DRK/BST/DRG|
[HP -30 Accuracy +10 Attack -10]
Looking over a few things, the rings especially, I'm starting to feel as if Snipers are about to be replaced by the Woodman (-Eva better than -Def) or the Toreador's, simply because they're basically Snipers on crack. The Assailant's is Rare, so you'd only be able to have 1 anyway, but +5 Attack on a ring sounds like it'd help for those in need of more damage. The new belt, Vanguard, sounds like it'd rock hardcore if used to switchout Lifebelt for +STR gear. And the mantles @@; Forager's is definitely a beefed up Amemit, and +10 Acc on a mantle with Settler's! The -10 Atk looks nasty though ; ; The Vamp Cloak looks like nothing more than something cool to have, seeing as how it's going for 3mil+ here on Fenrir, and Refresh at night only isn't *that* important to DRK. I wanted to hear more about the new weapons though. TP Bonus? Sounds like it'd help in specific situations, but I'm not too concerned with them [situations where it does help (HNM, God, ect.) will be hard to land hits anyway]. It'd help a lot for Ballista though, I guess =\
Anyway, just wanted to hear your thoughts. Feel free to post any questions you may also have about the gears. I know the Vamp pieces drop off an NM in Misareaux Coast named Upyri. Also, thanks for any input you contribute, it's greatly appreciated ^^
-New Great Sword-
|Martial Sword|Lv72|Dmg76|Del444|WAR/PLD/DRK|
[TP Bonus]
-New Scythe-
|Martial Scythe|Lv72|Dmg92|Del528|DRK|
[TP Bonus]
-New Body-
|Vampire Cloak|Lv70|Def65|DRK|
[Cannot equip headgear]
[Daytime: Adds "Regen" effect. Nighttime: Adds "Refresh" effect.]
-New Earring-
|Vampire Earring|Lv67|Def-||WAR/PLD/DRK/BST/SAM/NIN|
[Nighttim: STR +4 VIT +4]
-New Rings-
|Woodman Ring|Lv40|Def-|All Jobs|
[Accuracy +5 Ranged Accuracy +5 Evasion -5|
|(R)Assailant's Ring|Lv42|Def-|All Jobs|
[Attack +5]
|Toreador's Ring|Lv57|Def1|All Jobs|
[HP +10 Accuracy +7]
-New Belt-
|Vanguard Belt|Lv45|Def3|WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG|
[STR +3 Attack +5]
-New Mantles-
|Forager's Mantle|Lv71|Def7|WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG|
[STR +3 Attack +15]
|Settler's Cape|Lv73|Def5|WAR/PLD/DRK/BST/DRG|
[HP -30 Accuracy +10 Attack -10]
Looking over a few things, the rings especially, I'm starting to feel as if Snipers are about to be replaced by the Woodman (-Eva better than -Def) or the Toreador's, simply because they're basically Snipers on crack. The Assailant's is Rare, so you'd only be able to have 1 anyway, but +5 Attack on a ring sounds like it'd help for those in need of more damage. The new belt, Vanguard, sounds like it'd rock hardcore if used to switchout Lifebelt for +STR gear. And the mantles @@; Forager's is definitely a beefed up Amemit, and +10 Acc on a mantle with Settler's! The -10 Atk looks nasty though ; ; The Vamp Cloak looks like nothing more than something cool to have, seeing as how it's going for 3mil+ here on Fenrir, and Refresh at night only isn't *that* important to DRK. I wanted to hear more about the new weapons though. TP Bonus? Sounds like it'd help in specific situations, but I'm not too concerned with them [situations where it does help (HNM, God, ect.) will be hard to land hits anyway]. It'd help a lot for Ballista though, I guess =\
Anyway, just wanted to hear your thoughts. Feel free to post any questions you may also have about the gears. I know the Vamp pieces drop off an NM in Misareaux Coast named Upyri. Also, thanks for any input you contribute, it's greatly appreciated ^^



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