The thing I've noticed is the more you forcus yourself on just 1 particular thing the less effective you become all around. Seems almost like this game has a counter math string in it that penalizes people who try to over specialize. It's an actual saying to though said in many different ways:
"Overspecialize and you breed in weakness, It's slow death"
"Don't put all your eggs in one basket"
etc...
Anyway on to the point almost every skill if you push it directly it does improve it as long as another condition is met, that stats associated with what you are focusing on are also given decent increases. So if you are raising Accuracy then raising DEX or AGI accordingly helps it to actually take effect.
It's almost like each skill is only showing it's max potential but your stats determine how frequently you'll hit that max potential.
Kind of funny seeing 2.0 saying "you can never have enough Accuracy" as being a dumb line did you change your tune on it now? Or just relating it to other melee's with RNG being the exception still?
"Overspecialize and you breed in weakness, It's slow death"
"Don't put all your eggs in one basket"
etc...
Anyway on to the point almost every skill if you push it directly it does improve it as long as another condition is met, that stats associated with what you are focusing on are also given decent increases. So if you are raising Accuracy then raising DEX or AGI accordingly helps it to actually take effect.
It's almost like each skill is only showing it's max potential but your stats determine how frequently you'll hit that max potential.
Kind of funny seeing 2.0 saying "you can never have enough Accuracy" as being a dumb line did you change your tune on it now? Or just relating it to other melee's with RNG being the exception still?



So unless you got something like 60+ Acc, you aren't gonna hit much against IT++.
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