I starting this thread to find the optimal combination for campaign for maximum XP per run. I am curious has anyone found a better combination to maximize XP per Campaign Battle (short or long)
67Blu/Nin - (60min) Best XP: 2.3k Average XP: 1.2k
Zephyer mantle (I used this before using Utsisemi:Ichi for extra 4 shadows)
Magic Fruit (Healing)
Cocoon (Damage reduction)
Metallic Body (Helps for 1 hit to get Utsisemi casted)
Poison Breath (Magic damage from 40(full resist) - 160 (no resist) also gives poison damage over time. It will also go through the Quadavs Diamond Shell where as my Phyical spells/attacks do 0 damage)
Frentic Rip (Damage and Accuracy Bonus)
Dimensional Death (Damage and Accuracy Bonus)
Self-Destruct (I accidently did this and did around 800 damage to the 3 surrounding Quadavs but I dont recomment it)
Frost Wave (I use this for Damage over time but I try to hit claimed mobs that are near each other)
Voracious Trunk(I use it every once in awhile to steal WarCry or Diamond Shell.)
MP Drain Kiss(For some reason every quadav I fought so far has MP that can be aspired from them. I ususally get around 80 mp per cast)
Frightful Roar (For Auto Refresh)
Refueling (Haste)
Chaotic Eye (Conserve MP)
Head Butt(Damage reduction by stunning or interrupting spells)
Pollen (healing)
My attack strategy is pull a mob and tank it as long as possible. After a few minutes people ususally come and I survive (the last few rounds deals with me Magic Fruiting myself and keep Cocoon up). I ususally run after another mob that someone is tanking and MP Drain Kiss as much as possible while Poison Breath(more than one if possible), Frentic Rip, Self-Skillchain Red Lotus Blade > Dimensional Death, and Cold Wave (more than one if possible) and I just rinse and repeat until the Campaign battle is over. For NMs I always keep Metallic Body up for there WS. I run away and heal to full/find a pixie then come back for more. I have been blasted for over 2000 damage by the NM Softstep (1083 + 997).
67Blu/Rdm - (60 min) Best XP: 3.7k Average XP: 1.6k
The 3.7k comes from 2535 + 1195 during the battle talking to get an assesment then joining again. The reason is to reset all the exp calculations and let them accumilate again. I always cap anything lower than a 60min battle.
Same Spell setup above.
I just use Zephyr Mantle + Protect + Shell + Cocoon + Metallic Body + Phalanx. I was able to tank a mob almost 3 times a long as I did as Blu/Nin. I just kept Protect, Phalanx, Paralyze, Slow, and Bio on the mob at all times. Note: I was able to get Zephyr Mantle up again through three 60-70 damage hit by the mob. It might have been just luck it was still able to cast it.
I use the same attack strategy as above, but I add Bio/ Dia. and Cures for other people and NPCs)
Three quick questions, I tried using Enspells but my damage was from 1-6. Is it true that +int will help increase the enspell damage? If it does do I need to keep the +int on to keep the enspell damage? For Metallic Body, does +Mind help like Stoneskin or is it strictly Blue Mage magic skill?
67Blu/Nin - (60min) Best XP: 2.3k Average XP: 1.2k
Zephyer mantle (I used this before using Utsisemi:Ichi for extra 4 shadows)
Magic Fruit (Healing)
Cocoon (Damage reduction)
Metallic Body (Helps for 1 hit to get Utsisemi casted)
Poison Breath (Magic damage from 40(full resist) - 160 (no resist) also gives poison damage over time. It will also go through the Quadavs Diamond Shell where as my Phyical spells/attacks do 0 damage)
Frentic Rip (Damage and Accuracy Bonus)
Dimensional Death (Damage and Accuracy Bonus)
Self-Destruct (I accidently did this and did around 800 damage to the 3 surrounding Quadavs but I dont recomment it)
Frost Wave (I use this for Damage over time but I try to hit claimed mobs that are near each other)
Voracious Trunk(I use it every once in awhile to steal WarCry or Diamond Shell.)
MP Drain Kiss(For some reason every quadav I fought so far has MP that can be aspired from them. I ususally get around 80 mp per cast)
Frightful Roar (For Auto Refresh)
Refueling (Haste)
Chaotic Eye (Conserve MP)
Head Butt(Damage reduction by stunning or interrupting spells)
Pollen (healing)
My attack strategy is pull a mob and tank it as long as possible. After a few minutes people ususally come and I survive (the last few rounds deals with me Magic Fruiting myself and keep Cocoon up). I ususally run after another mob that someone is tanking and MP Drain Kiss as much as possible while Poison Breath(more than one if possible), Frentic Rip, Self-Skillchain Red Lotus Blade > Dimensional Death, and Cold Wave (more than one if possible) and I just rinse and repeat until the Campaign battle is over. For NMs I always keep Metallic Body up for there WS. I run away and heal to full/find a pixie then come back for more. I have been blasted for over 2000 damage by the NM Softstep (1083 + 997).
67Blu/Rdm - (60 min) Best XP: 3.7k Average XP: 1.6k
The 3.7k comes from 2535 + 1195 during the battle talking to get an assesment then joining again. The reason is to reset all the exp calculations and let them accumilate again. I always cap anything lower than a 60min battle.
Same Spell setup above.
I just use Zephyr Mantle + Protect + Shell + Cocoon + Metallic Body + Phalanx. I was able to tank a mob almost 3 times a long as I did as Blu/Nin. I just kept Protect, Phalanx, Paralyze, Slow, and Bio on the mob at all times. Note: I was able to get Zephyr Mantle up again through three 60-70 damage hit by the mob. It might have been just luck it was still able to cast it.
I use the same attack strategy as above, but I add Bio/ Dia. and Cures for other people and NPCs)
Three quick questions, I tried using Enspells but my damage was from 1-6. Is it true that +int will help increase the enspell damage? If it does do I need to keep the +int on to keep the enspell damage? For Metallic Body, does +Mind help like Stoneskin or is it strictly Blue Mage magic skill?


), Call of Juarez
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