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Magic Bursting problems

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  • #16
    Re: Magic Bursting problems

    I would think a better way to do this would be to use two macros and sub THF with:
    Macro #1
    /ja "CA" <me>
    /wait 1
    /ja "BA" <me>

    Macro #2
    /ws "Red Lotus Blade" <t>
    /wait 3
    /ja "Sneak Attack" <me>
    /wait 1
    /ma "Jet Stream" <t>
    /wait 4
    /ma "Bomb Toss" <t>

    Yes?

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    • #17
      Re: Magic Bursting problems

      thats what i use
      "Death shall seek you out, If death fails, I promise you, i wont." ~ Srxjo (me)
      "My lips are stained scarlet red from my blood" ~Srxjo (me)
      "The greatest pain in this world is losing that which is closest to ones own heart" ~Srxjo (me)

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      • #18
        Re: Magic Bursting problems

        what kind of numbers are you guys getting from mbing your spells? I was advised its usually a waste of mp also slight derail but do you beleive that Burst
        Affinity slightly increases Magic Acc? I have noticed better dd everytime I use it, no it doesnt say that in the description but it just seems to be a "hidden effect"

        Main Jobs- Rdm 60 Smn 31 Bst 28 Blu 27

        The Quetzlcoatl Gimp's SS Gallery

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        • #19
          Re: Magic Bursting problems

          I'll have to test the /wait 4 for my MBs to see how accurate it is, but I've had the same issues. I'd say that I cast usually at the same time each MB (within 1 sec early/late) and I'm about 50/50 on actually MBing Poison Breath =/, so not being 100% is pissing me off lol It's aggravating and makes me feel I wasted my BA and MP when it doesn't MB and doesn't land fully.

          Also fyi, MBing on a skillchain effect increases the accuracy/dmg of the spell..("should" work the same way for our nukes) Take Paralyze for instance, you can MB Paralyze and land it due to increased spell accuracy, and I have never seen that resisted. Which is why it's so aggravating when MB doesn't take and it's just a normal dmg spell for 40-100 dmg >.<

          Khidir, I usually MB Poison Breath for about 100dmg (occasionally 94-95 depending on INT/resists of the mob since they fluctuate depending on the lvl of the mob you pull, since most mobs have lvl ranges) Usually MB Bomb Toss for 110+ avg, which is a decent nuke, imo. This is per experience @Lv.36-37BLU on Crawlers in CN.

          Will have to test it tonight and will post my results as well =) Even though others have already confirmed, I like to check it for myself XD

          -SM
          Name: Ryba → (The Slutty Mithra)
          Server: Sylph
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