Announcement

Collapse
No announcement yet.

With the New update would Samurai be a good sub

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • With the New update would Samurai be a good sub

    The samurai's job abilities and traits are often needed for specific situations, but tend not to stand out in experience-gaining parties. The next version update will address this issue as well as make the samurai a more viable support job for main jobs that utilize two-handed weapons.

    [New Job Abilities]
    Both an offensive and defensive job ability will be added. The casting intervals were made shorter than the durations so that players can use the abilities whenever they are needed. In addition, the abilities are learned at a level low enough to allow their use even when samurai is set as a support job.

    · Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes)
    Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons.

    · Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes)
    Grants a bonus to Third Eye when using two-handed weapons.

    Seigan and Third Eye
    While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half. In accordance, the duration for "Third Eye" will be adjusted.

    Also, with the next version update, the player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability. The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used.

    Points to Note:
    - The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect.
    - Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon.
    - A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect.

    [Changes to Existing Abilities]
    The job trait Overwhelm will be adjusted to be more effective against high-level enemies, and the job trait Zanshin will be adjusted to increase the effectiveness of the job trait Ikishoten.

    - The duration of the job ability Third Eye will be changed to 30 seconds.
    - The job trait Zanshin will be acquired at level 20.
    - Players will be able to use a merit point to increase weapon skill damage by 5% when the job trait...


    i see some major way to make some big dmg with self skill chains, using tp gains more str and def and dex i think.


    What do u guys think

  • #2
    Re: With the New update would Samurai be a good sub

    No, those job abilities are for TWO HANDED WEAPONS

    Comment


    • #3
      Re: With the New update would Samurai be a good sub

      So now... DRG and DRK have been redeemed, SAM is now made of Win. Me likey.

      No, I do not have a life.

      Comment


      • #4
        Re: With the New update would Samurai be a good sub

        Given the fact that it needs a 2-handed weapon to be of note, the only way SAM would be a viable sub for BLU is if BLU's Store TP via spells stacks with SAM's, which I am fairly sure is not the case, though I have a tendency to be wrong.

        Of course, I do like the idea of BLU/SAM in an endgame setting. Melee, meditate, solo Light, everyone bursts on it.

        Comment


        • #5
          Re: With the New update would Samurai be a good sub

          At the least it will be a better sub than before, with 30 sec Third Eye recast and Zanshin. But yeah, most of the new benefits of /sam are for jobs with 2h weapons like DRG DRK and WAR.
          75MNK | 75 SAM | 75 NIN | 75 BLU | 75 THF | 75 WAR

          Comment


          • #6
            Re: With the New update would Samurai be a good sub

            Originally posted by Raitox View Post
            So now... DRG and DRK have been redeemed, SAM is now made of Win. Me likey.
            yeah... I thought I was almost done with subs on my DRG, but now I guess I have to level SAM


            Wii code: 6851 9579 6989 9039

            Comment

            Working...
            X