I'm trying to decide what class / race to be while I'm waiting on a server pass. The three that look the most appealing to me are Black Mage, Dark Knight, and Dragoon. So I'm trying to find out the benefits and downsides to each, how they comapre with each other, and their roles and desirability in the later stages of the game.
1.) How do black mage casting times compare with weapon delay times and special techniques for Dark Knights and Dragoons? How does overall spell damage compare with overall melee damage?
2.) Is there a lot of downtime for black mages due to a need to meditate? Does Psych or Sylph or whatever the MP-draining spell work well?
3.) Are reagents required for many spells? Are they expensive?
4.) Is the difference between Tarutaru and Hume black mages very signifigant in later stages? I hear there's a damage cap...do Hume BMs reach it, or does it tend to be out of their grasp?
5.) What would you say is the best thing about Black Mages?
6.) What would you say is the worst thing about Black Mages?
1.) How do black mage casting times compare with weapon delay times and special techniques for Dark Knights and Dragoons? How does overall spell damage compare with overall melee damage?
2.) Is there a lot of downtime for black mages due to a need to meditate? Does Psych or Sylph or whatever the MP-draining spell work well?
3.) Are reagents required for many spells? Are they expensive?
4.) Is the difference between Tarutaru and Hume black mages very signifigant in later stages? I hear there's a damage cap...do Hume BMs reach it, or does it tend to be out of their grasp?
5.) What would you say is the best thing about Black Mages?
6.) What would you say is the worst thing about Black Mages?



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