I was wondering who pulled up this thread, should've looked at the name before I went into it.
Since I'm bored out of my mind, I'll make my version of the Time Mage (TIM).
Base Stats (Hume)
HP: 26
MP: 23
STR: 5
DEX: 5
VIT: 4
AGI: 7
INT: 7
MND: 7
CHR: 4
Time Magic: Time magic damage is based on the user's INT and MND stat, to make the job "harder" for the player.
Job Abilities
Level 1:
Black Hole (2hr) -Depletes all MP. Causes random amount of damage and random status effect on the mob.
Level 15:
Infinity Seal (10 minute) - Equal to the WHM and BLM seal version spells, increases chance of landing next Time based spell.
Job Traits
Level 20:
Clear Mind - Increased base mana regeneration to 15 MP while healing.
Level 25:
Magic Defense Up - Increases magic defense.
Magic Attack Power Up - Single Increases the Damage of Offensive Spells
Level 50:
Clear Mind II - Increased base mana regeneration to 18 MP while healing.
Level 60:
Clear Mind III - Increased base mana regeneration to 21 MP while healing.
Magic Attack Power Up II - Single Increases the Damage of Offensive Spells
Level 80:
Clear Mind IV - Single Increased base mana regeneration while healing
Time Mage Spells
(Level: Name - Effect - Target - MP - Cast - Recast)
Level 1: Quick - Speeds up all player actions - Self - 15 - 10 - 300
Level 3: Reflect - Reflects 3 random spells at the caster - Party - 20 - 10 - 60
Level 4: Vortex - Changes target of opponent to ally (chosen, can fail) - Mob - 15 - 10 - 45
Level 5: Demi - Low percentage attack, damage opponent by 10% of current HP - 25 - 15 - 60
All I got right now, maybe I'll add some later. The job requires alot of MP, and has high cast and recast times, so some moves aren't too powerful.
Since I'm bored out of my mind, I'll make my version of the Time Mage (TIM).Base Stats (Hume)
HP: 26
MP: 23
STR: 5
DEX: 5
VIT: 4
AGI: 7
INT: 7
MND: 7
CHR: 4
Time Magic: Time magic damage is based on the user's INT and MND stat, to make the job "harder" for the player.
Job Abilities
Level 1:
Black Hole (2hr) -Depletes all MP. Causes random amount of damage and random status effect on the mob.
Level 15:
Infinity Seal (10 minute) - Equal to the WHM and BLM seal version spells, increases chance of landing next Time based spell.
Job Traits
Level 20:
Clear Mind - Increased base mana regeneration to 15 MP while healing.
Level 25:
Magic Defense Up - Increases magic defense.
Magic Attack Power Up - Single Increases the Damage of Offensive Spells
Level 50:
Clear Mind II - Increased base mana regeneration to 18 MP while healing.
Level 60:
Clear Mind III - Increased base mana regeneration to 21 MP while healing.
Magic Attack Power Up II - Single Increases the Damage of Offensive Spells
Level 80:
Clear Mind IV - Single Increased base mana regeneration while healing
Time Mage Spells
(Level: Name - Effect - Target - MP - Cast - Recast)
Level 1: Quick - Speeds up all player actions - Self - 15 - 10 - 300
Level 3: Reflect - Reflects 3 random spells at the caster - Party - 20 - 10 - 60
Level 4: Vortex - Changes target of opponent to ally (chosen, can fail) - Mob - 15 - 10 - 45
Level 5: Demi - Low percentage attack, damage opponent by 10% of current HP - 25 - 15 - 60
All I got right now, maybe I'll add some later. The job requires alot of MP, and has high cast and recast times, so some moves aren't too powerful.



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