Re: Can you change drop rate for rare/ex items to 100%
40+ hours is ridiculous though. There's no real good reason for that kind of obscene wait. The fact that SE says some people like camping like that just shows how out of touch with the community they are.
Keep the drop late low if they want, but at least change it to a force pop.
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Can you change drop rate for rare/ex items to 100%
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Re: Can you change drop rate for rare/ex items to 100%
Originally posted by Malacite View PostTechnically it's not the best bow (Yoichinoyumi is) but it's the best that players can reasonably get. My main gripe is the retarded 24+ hour lottery spawn. Forced spawns are so much better (when the pop item is EX >.>)
If people are complaining about getting a v bow or an e bow the yoichinoyumi doesn't exist for them. 24+ hr nm keeps it even, as well as your not camping those 24 hours the window isn't open.
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Re: Can you change drop rate for rare/ex items to 100%
Technically it's not the best bow (Yoichinoyumi is) but it's the best that players can reasonably get. My main gripe is the retarded 24+ hour lottery spawn. Forced spawns are so much better (when the pop item is EX >.>)
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Re: Can you change drop rate for rare/ex items to 100%
You can already force pop an NM at Full or New Moon for another bow that's almost as good. The Selene Bow.Originally posted by Malacite View PostMain reason for 100% (or at least change it to a god damned force pop) is because of the obscene window for the shadows. Never mind that the PH takes 15 minutes to respawn, and there's only 2 I believe.
Seriously, at the very least more of the "lottery" NMs could be changed into force pops, with the pop items gained either from local mobs or a quest that you can only do say once a day/week and boost the drop rates a bit.
SE has a serious problem balancing effort with reward. Enough of the bull shit luck factor, seriously. It's a hell of a lot more fun and satisfying to at least know that you have a good shot at something rather than praying to lady lucky for even a remote chance of getting what you want for all your (hard?) work.
SE worries too much IMO about people possibly leaving the game or powerful items flooding the player base by making them very hard to get when really they're only making the problem worse.
Now you can get E-Bow as an R/E drop as Vali's Bow from Eastern Shadow or obtain the Eurytos Bow via BCNM 60, along with Cross-Counters, I might add.
Really if you can't at least get the Selene Bow, you fail at RNG. Its not a 100% drop, but its is very obtainable.
Vali's Bow was more of an RMT countermeasure than anything else. Eurytos bow was stupid expensive before the change because RMT dominated that NM, camped it 24/7. Now on Titan, its half the value it once went for, which is still a hefty sum of 2.5 million. Be thankful you can get it for free now.Last edited by Omgwtfbbqkitten; 08-14-2007, 02:33 PM.
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Re: Can you change drop rate for rare/ex items to 100%
I spent 10 hours camping that thing and no pop. I was like 'ok screw this. *warps*
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Re: Can you change drop rate for rare/ex items to 100%
It doesn't need to be fixed it is what keeps it somewhat rare. Its luck the drop rate can be 90% and you can go 0/800. The larger windows are a bit much for some people but it can pop in the first window so really you could spend 5 min doing it.Originally posted by Dymlos View PostIf they won't increase it to 100%, at least either change some NM spawn times to where it's not fruity and super weird, or make it so drop rate is 40-50%.
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Re: Can you change drop rate for rare/ex items to 100%
Originally posted by Raydeus View PostCan you make it so RDM can equip that one? And if you remove the Rare part and leave it as Ex only then I want 2 of those to go please. (^-^)b
well we should probably go the ex only route upgrade damage to 250, make hidden effect of gives dual wield IV put another latent that makes your sword skill 350, should we add a relic ws as well? oh and all jobs can equip.
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Re: Can you change drop rate for rare/ex items to 100%
If they won't increase it to 100%, at least either change some NM spawn times to where it's not fruity and super weird, or make it so drop rate is 40-50%.
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Re: Can you change drop rate for rare/ex items to 100%
Can you make it so RDM can equip that one? And if you remove the Rare part and leave it as Ex only then I want 2 of those to go please. (^-^)bOriginally posted by SevIfrit View Post...why not sell ridills for 10k in jeuno?
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Re: Can you change drop rate for rare/ex items to 100%
Its the best bow and you can buy an ebow. It shouldn't be easy, If we make the best weapon easy why not sell ridills for 10k in jeuno?Originally posted by Malacite View PostMain reason for 100% (or at least change it to a god damned force pop) is because of the obscene window for the shadows. Never mind that the PH takes 15 minutes to respawn, and there's only 2 I believe.
Seriously, at the very least more of the "lottery" NMs could be changed into force pops, with the pop items gained either from local mobs or a quest that you can only do say once a day/week and boost the drop rates a bit.
SE has a serious problem balancing effort with reward. Enough of the bull shit luck factor, seriously. It's a hell of a lot more fun and satisfying to at least know that you have a good shot at something rather than praying to lady lucky for even a remote chance of getting what you want for all your (hard?) work.
SE worries too much IMO about people possibly leaving the game or powerful items flooding the player base by making them very hard to get when really they're only making the problem worse.
Leave a comment:
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Re: Can you change drop rate for rare/ex items to 100%
Main reason for 100% (or at least change it to a god damned force pop) is because of the obscene window for the shadows. Never mind that the PH takes 15 minutes to respawn, and there's only 2 I believe.
Seriously, at the very least more of the "lottery" NMs could be changed into force pops, with the pop items gained either from local mobs or a quest that you can only do say once a day/week and boost the drop rates a bit.
SE has a serious problem balancing effort with reward. Enough of the bull shit luck factor, seriously. It's a hell of a lot more fun and satisfying to at least know that you have a good shot at something rather than praying to lady lucky for even a remote chance of getting what you want for all your (hard?) work.
SE worries too much IMO about people possibly leaving the game or powerful items flooding the player base by making them very hard to get when really they're only making the problem worse.
Leave a comment:
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Re: Can you change drop rate for rare/ex items to 100%
I'll take that figure as an exaggaration (sp). You serioulsy can't be 0/113 on Profblix, can you?Originally posted by Onionsoilder View PostI wish the game would keep record of how many times you killed X NM and even though you can kill it 1 time and get it first drop, ig you go 0/49 your next kill will be 100%.
Take me on Mysticmaker Profblix for example. 0/113
I've gone 7/7 with 5 consecutive kills the first round of camping for ls members and friends (We owned LoO that day), and 2 consecutive kills the 2nd round of camping (mine and my girl's).
Is it really that bad for some?
Granted I have TH2 + Thief's Knife but still ...
You know, maybe I can believe that number, I have gone 0/42 on LL in the past, before I decided my time would be better spent on buying Leaping Boots.
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Re: Can you change drop rate for rare/ex items to 100%
So, which GM did you insult? Maybe you shouldn't have questioned his sexual orientation :POriginally posted by Onionsoilder View PostI wish the game would keep record of how many times you killed X NM and even though you can kill it 1 time and get it first drop, ig you go 0/49 your next kill will be 100%.
Take me on Mysticmaker Profblix for example. 0/113
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Re: Can you change drop rate for rare/ex items to 100%
screw bringing a thf you need Miss Cleo's Magic Chicken bones!Originally posted by Onionsoilder View PostI wish the game would keep record of how many times you killed X NM and even though you can kill it 1 time and get it first drop, ig you go 0/49 your next kill will be 100%.
Take me on Mysticmaker Profblix for example. 0/113
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