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The New Relics

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  • Yellow Mage
    replied
    Re: The New Relics

    No money involved =

    All you need are good friends: people you know, love, and trust. Which is really asking a lot of some people, but honestly, it beats the crap out of RMTing currency.

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  • Omgwtfbbqkitten
    replied
    Re: The New Relics

    Originally posted by Taskmage View Post
    That said, I think the requirements for these relics are lower than for the others in terms of time commitment, and the events involved require fewer people to cooperate than dynamis. You'd expect the requirements for items billed as new relic weapons to be sky high.
    Assault is like CoPx10 in terms of commitment. especially Captain rank. If you have multiple people persuing relic in a Nyzul group, its not a pretty picture when you consider the fact there can only be one discholder. If you choose to have more than one, you find yourself repeating floors a lot and the endeavor just takes that much longer. Those are going to be the two major sticking points for a lot of people.

    The Beastmen Kings in ToA will be fought over now, if defeating them is all that's expected, perhaps that's not so bad. Chariots aren't unreasonable, Einherjar isn't unreasonable.

    Still those with no life get the advantage, if you do have a life, its going to be a long, slow climb.

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  • Zempten
    replied
    Re: The New Relics

    Has anyone even fought Gurfurlur, Gulool Ja Ja and Medusa outside of besiged?

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  • Taskmage
    replied
    Re: The New Relics

    Originally posted by Omgwtfbbqkitten View Post
    Seems that way. Imagine that prompt about placing your job, school and family ahead of the game, now imagine a flock of chocobos tearing the statement to shreads. The requirement, as always with the RoZ/ToA team, is that you must absolutely have no life, be unemployed and likely have no real life social contacts whatsoever.

    This time, however, you must commit various mutinies or welsh out of statics to get the relic. No silly currency, just raw drama.
    That said, I think the requirements for these relics are lower than for the others in terms of time commitment, and the events involved require fewer people to cooperate than dynamis. You'd expect the requirements for items billed as new relic weapons to be sky high.

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  • Sevv
    replied
    Re: The New Relics

    My god, I can't wait to watch some people die to toau kings. Tho +points to actually making it not spam able.

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  • Feba
    replied
    Re: The New Relics

    Originally posted by Sabaron View Post
    (Most of this information is available on BG btw, because of the large number of advanced players that frequent the site).
    Second time I get to use this expression in as many days:

    WELCOME TO OBVIOUSVILLE, POPULATION EVERYBODY ELSE.

    Taskmage, I prefer to think of it more as "Win TAU." It sounds so much better.

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  • Omgwtfbbqkitten
    replied
    Re: The New Relics

    Originally posted by Taskmage View Post
    So basically the requirements are own the faces of all things ToAU?
    Seems that way. Imagine that prompt about placing your job, school and family ahead of the game, now imagine a flock of chocobos tearing the statement to shreads. The requirement, as always with the RoZ/ToA team, is that you must absolutely have no life, be unemployed and likely have no real life social contacts whatsoever.

    This time, however, you must commit various mutinies or welsh out of statics to get the relic. No silly currency, just raw drama.

    The Salvage requirements are actually reasonable. The ToA Beastmen Kings could be a tad tricky since every LS on earth will camp them now. Getting to the top of Nyzul isn't impossible, but the fact that there is only one discholder for the group is extremely problematic, forcing statics to have multiple runs to catch multiple discholders up - simply put, everyone should get the discs, not just one person.

    Getting through Assaults is a crawl, taking a lot of time, but at the very least it fuels your ability to Salvage, so we're at least killing two birds with one stone there. But Nyzul is the trade off, so you have to back out of Assaults and Salvage at some point to do that. The stuff from Einherjar is more grinding, but presents no conflict and has more incentives for everyone now, so that's not so bad.

    As for the quests themselves, no real way to judge them yet. So the pursuit of Nyzul Relic is a mixed back. Its still free, but it could easily be a timesink greater than even Dynamis Relics. Let's hope the final stats on these weapons prove to be worthy of the effort.
    Last edited by Omgwtfbbqkitten; 06-09-2008, 06:40 PM.

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  • Taskmage
    replied
    Re: The New Relics

    So basically the requirements are own the faces of all things ToAU?

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  • Omgwtfbbqkitten
    replied
    Re: The New Relics

    Originally posted by Sabaron View Post
    Most of this information is available on BG btw, because of the handful of advanced players that frequent the site, which happen to be drowning in a sea of epeening Allazites that want to rub elbows with them.
    FTFY

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  • Sabaron
    replied
    Re: The New Relics

    Originally posted by Feba View Post
    I didn't look. That just seems like the most logical place to draw the conclusion from, since obviously nobody could've actually gotten through that yet, and there shouldn't be any hint of that in the .dats (beyond conversations)
    There are Captains with Runic Keys already, so it's possible to get the first part of the quest from that. Screenies of the "Runic Key" string are already up on BG. (Most of this information is available on BG btw, because of the large number of advanced players that frequent the site).

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  • Feba
    replied
    Re: The New Relics

    I didn't look. That just seems like the most logical place to draw the conclusion from, since obviously nobody could've actually gotten through that yet, and there shouldn't be any hint of that in the .dats (beyond conversations)

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  • Omgwtfbbqkitten
    replied
    Re: The New Relics

    i keep my image filters on

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  • Feba
    replied
    Re: The New Relics

    Reading quest dialog, I would suppose.

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  • Gobo
    replied
    Re: The New Relics

    Originally posted by Omgwtfbbqkitten View Post
    So basically, they found a way to make it gil-free, but as long (or longer) and potentially rife with more drama.

    But where is all the DAT info of this? I've seen no screens of it, just posts.
    detlef's post 1/2 way down the page on Mal's link

    Leave a comment:


  • Omgwtfbbqkitten
    replied
    Re: The New Relics

    So basically, they found a way to make it gil-free, but as long (or longer) and potentially rife with more drama.

    But where is all the DAT info of this? I've seen no screens of it, just posts.

    Leave a comment:

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