As a melee, casters are my biggest enemy, for obvious reasons. While I could live off of 300 HP for well over 5 minutes thanks to the wonders of high Defense, Size 3 shields, and Phalanx, all it takes is 6 seconds for a Fire III to take off that much HP. So I decided to pinpoint the amount of time caster mobs wait between spells.
While I was testing mob TP gain, I gathered a bit of data from the Land Worms in Qufim. They would cast another spell between 16 to 20 seconds after the last. Demon DRKs seemed to wait around this long as well, casting their Tier II nukes and dark magic (I didn't record numbers on them, was too busy staying alive.) However, Ahrimans waited noticeably longer between spells, and mostly cast Tier III spells, Tier II -ga spells, and Ancient Magic.
I intend to look further into this next weekend, but in the meantime, can anyone shed some light on the subject? There seems to be a correlation between the strength of the spells being cast and the waiting time between spells, but I don't have enough data to tell yet.
While I was testing mob TP gain, I gathered a bit of data from the Land Worms in Qufim. They would cast another spell between 16 to 20 seconds after the last. Demon DRKs seemed to wait around this long as well, casting their Tier II nukes and dark magic (I didn't record numbers on them, was too busy staying alive.) However, Ahrimans waited noticeably longer between spells, and mostly cast Tier III spells, Tier II -ga spells, and Ancient Magic.
I intend to look further into this next weekend, but in the meantime, can anyone shed some light on the subject? There seems to be a correlation between the strength of the spells being cast and the waiting time between spells, but I don't have enough data to tell yet.
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