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Will we see FFXI for Wii?

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  • KoukiRyu
    replied
    Re: Will we see FFXI for Wii?

    That cosplay video was one of the lamest I've ever seen.

    Leave a comment:


  • Macht
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by LyonheartLakshmi View Post
    Result: everyone and their uncle starts weilding a sword, just because Spirits Within is so much easier to pull off than any other WS.
    What the Bow ones are easy too, most are just standing there and drawing your bow. Wonder how'll they get around that so the system knows which you want to do.

    Leave a comment:


  • LyonheartLakshmi
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by raidenn View Post
    I can see it now......
    To perform a WS , you need to act out the whole animation....
    Result: everyone and their uncle starts weilding a sword, just because Spirits Within is so much easier to pull off than any other WS.

    Leave a comment:


  • Macht
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by raidenn View Post
    It better not look like this....
    http://youtube.com/watch?v=-m-iMznkLeA
    WTH? That thing with a tail suppose to be a Mithra??

    Leave a comment:


  • raidenn
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by Feba View Post
    It's not that hard. I used to do Scythe WS with a hockey stick when I was bored in gym.
    It better not look like this....
    http://youtube.com/watch?v=-m-iMznkLeA

    Leave a comment:


  • Macht
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by Amele View Post
    3. the Wii is minimally, as good as a gamecube - gamecube was comparable to ps2. ps2 runs FFXI fine. (although not as fine as say, 360 and PC can) the Wii in fact, has some features that make it *better* than a GC (most notably, extra ram, which is the part of the ps2 that is most crippling additional features for the game at the moment.) The graphics engine is also slightly stronger than the ps2 (but again, not as strong as a PC or XB360).
    as for controls: as long as it can support at least a compact keyboard it doesn't *really* need to support any gamepad controllers. it's not like you couldn't run it with a GC wavebird either for that matter.
    It's definitely possible, the question then becomes: is this something that is economically feasible? (as in: will it add enough additional players to the game?) that's for SE to decide
    Well as someone decided to throw at me before. You can't make comparisons of different technology, something about them is likely different enough that it provides it possibilities that others can not do. Still not convinced that the Wii system could even meet the games minimal requirements, let alone if the system is even along the same programming lines to make the already existing code work with that system.

    Besides that from your own admittions, if the Wii is comparable to a PS2 with just a bit more RAM. Then if the PS2 is eventually dropped off as being supported then our new low limit will be the Wii.

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  • Feba
    replied
    Re: Will we see FFXI for Wii?

    It's not that hard. I used to do Scythe WS with a hockey stick when I was bored in gym.

    Leave a comment:


  • Aksannyi
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by raidenn View Post
    I can see it now......
    To perform a WS , you need to act out the whole animation....
    That would be awesome to watch people try. I mean hilarious. Yeah. Absolutely hilarious.

    Leave a comment:


  • Omni
    replied
    Re: Will we see FFXI for Wii?

    "In the news today, a 38 year old pulls his back from performing a taru taru asuran fists"

    Leave a comment:


  • raidenn
    replied
    Re: Will we see FFXI for Wii?

    I can see it now......
    To perform a WS , you need to act out the whole animation....

    Leave a comment:


  • Omni
    replied
    Re: Will we see FFXI for Wii?

    you dont need a mouse. just keyboard.

    for me, i find the ps2 controller just not quick enough.

    anywho...

    Leave a comment:


  • Shadowneko
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by Amele View Post
    as for controls: as long as it can support at least a compact keyboard it doesn't *really* need to support any gamepad controllers. it's not like you couldn't run it with a GC wavebird either for that matter.
    I can't stand the KB and mouse controls on the PC. That's basicly the worst way to control FFXI. Using the GC controlers or the classic controler would be much better...if SE ever makes a Wii edition...

    Leave a comment:


  • Amele
    replied
    Re: Will we see FFXI for Wii?

    Originally posted by eticket109 View Post
    FFXI will not be released for the Wii.
    people said the same thing about server migration without corresponding opening and closing of servers - but look what SE is planning to implement now?

    that said, I think you're correct. there's alot that would need to be done to release on a console whose stated target audience is basically orthogonal to an MMO's.

    Leave a comment:


  • eticket109
    replied
    Re: Will we see FFXI for Wii?

    FFXI will not be released for the Wii.

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  • Amele
    replied
    Re: Will we see FFXI for Wii?

    1. this one is easy. I'm pretty sure the Wii will support USB HDD in the near future, if it does not in fact already.

    2. I'm pretty sure the opera guys are working on getting keyboard support for the browser engine too so it's certainly on nintendo's radar (why include USB if you're not planning to support USB peripherals?) they might even go the way of adding support for a generic blue-tooth keyboard. (failing that SE could provide a wiimote keyboard plugin and handle keypresses as analog stick position changes in software or something)

    3. the Wii is minimally, as good as a gamecube - gamecube was comparable to ps2. ps2 runs FFXI fine. (although not as fine as say, 360 and PC can) the Wii in fact, has some features that make it *better* than a GC (most notably, extra ram, which is the part of the ps2 that is most crippling additional features for the game at the moment.) The graphics engine is also slightly stronger than the ps2 (but again, not as strong as a PC or XB360).

    as for controls: as long as it can support at least a compact keyboard it doesn't *really* need to support any gamepad controllers. it's not like you couldn't run it with a GC wavebird either for that matter.

    It's definitely possible, the question then becomes: is this something that is economically feasible? (as in: will it add enough additional players to the game?) that's for SE to decide

    Leave a comment:

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